Player Matchup

Rama
Rama
 
Rama
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
JosiOEletricista
Mulan
Level 12
God Stats
20W - 1L
2,136 SR
Queue Stats
28W - 1L
2,059 Elo+
Party 1
Raijin
Raijin
KabalSchutzêr
Raijin
Level 157
God Stats
3W - 0L
1,564 SR
Queue Stats
123W - 9L
1,974 Elo+
Party 1
Kuzenbo
Kuzenbo
MenorKing
Kuzenbo
Level 128
God Stats
53W - 11L
2,002 SR
Queue Stats
75W - 11L
1,952 Elo+
Party 1
Achilles
Achilles
NikolasFerreira
Achilles
Level 27
God Stats
2W - 0L
1,799 SR
Queue Stats
35W - 3L
2,066 Elo+
Party 1
Team Averages
Level 90
1,800 SR
1,910 Elo+

VS

Team Averages
Level 122
1,416 SR
1,474 Elo+
Ymir
Ymir
 
Ymir
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
GuaraCamp
Tyr
Level 156
God Stats
9W - 16L
1,379 SR
Queue Stats
1,014W - 1,047L
1,457 Elo+
Solo
Fenrir
Fenrir
LUCHITTO2006
Fenrir
Level 84
God Stats
1W - 5L
1,255 SR
Queue Stats
199W - 194L
1,451 Elo+
Solo
Hera
Hera
NathanV8x
Hera
Level 145
God Stats
3W - 4L
1,445 SR
Queue Stats
556W - 606L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
6
1 / 0 / 3
3,802
760
2,652
2,083
721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

5
1 / 0 / 0
3,585
717
1,759
3,582
1,763
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
1 / 1 / 0
3,667
733
2,601
2,166
543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
MenorKing
Kuzenbo
7
1 / 0 / 1
3,923
785
1,882
2,448
1,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Achilles
6
3 / 0 / 0
3,939
788
1,814
3,885
1,359
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
3
0 / 2 / 0
2,965
593
754
5,660
2,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
 
Neith
4
0 / 2 / 0
2,915
583
1,503
2,848
492
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 0 / 1
3,364
673
806
3,624
1,719
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Fenrir
5
0 / 2 / 0
3,325
665
818
3,445
1,587
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hera
2
0 / 1 / 0
2,671
534
101
973
369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
1
7
Kills
0
1
Deaths
7
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
1
0
3
2.5
L
Ymir
 
Ymir
0
2
0
0
L
Neith
 
Neith
0
2
0
0
L
0
0
1
0.5
W
1
0
0
1
W
1
1
0
1
L
Fenrir
0
2
0
0
W
Kuzenbo
MenorKing
Kuzenbo
1
0
1
1.5
L
Hera
0
1
0
0
W
Achilles
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,708
Damage
3,982
14,164
Taken
16,550
6,035
Mitigated
6,653
5,054
Healing
4,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
2,652
2,152
0
582
2,083
721
0
328
1,755
0
22,294
L
Ymir
 
Ymir
754
279
0
1,265
5,660
2,486
0
0
5,660
5,820
0
L
Neith
 
Neith
1,503
672
0
671
2,848
492
0
0
2,848
0
9,211
L
806
130
0
1,433
3,624
1,719
0
1,946
1,612
0
12,200
W
1,759
536
198
1,367
3,582
1,763
0
331
3,251
0
7,490
W
2,601
515
0
875
2,166
543
315
101
2,065
18,907
0
L
Fenrir
818
235
0
447
3,445
1,587
0
1,382
1,819
0
12,464
W
Kuzenbo
MenorKing
Kuzenbo
1,882
692
0
1,282
2,448
1,649
0
0
2,448
16,508
0
L
Hera
101
0
0
230
973
369
0
845
128
2,800
0
W
Achilles
1,814
870
0
750
3,885
1,359
0
95
3,790
0
18,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,916
Gold Earned
15,240
136
Minions Killed
81
0
Camps Cleared
0
527,708
Distance Traveled
452,294
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
3,802
760
39
8
0
101,007
1
L
Ymir
2,965
593
12
2
0
97,455
1
L
Neith
2,915
583
14
3
0
110,197
0
L
Tyr
3,364
673
23
5
0
121,384
2
W
Mulan
3,585
717
8
2
0
111,765
0
W
Raijin
3,667
733
22
4
0
90,339
3
L
Fenrir
3,325
665
28
6
0
86,195
1
W
Kuzenbo
3,923
785
29
6
0
101,833
0
L
Hera
2,671
534
4
1
0
37,063
0
W
Achilles
3,939
788
38
8
0
122,764
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role