Player Matchup

Ra
Ra
 
Ra
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
JosiOEletricista
Horus
Level 12
God Stats
4W - 0L
1,965 SR
Queue Stats
28W - 1L
2,053 Elo+
Party 1
Thor
Thor
KabalSchutzêr
Thor
Level 157
God Stats
6W - 1L
2,193 SR
Queue Stats
123W - 9L
1,971 Elo+
Party 1
Kuzenbo
Kuzenbo
MenorKing
Kuzenbo
Level 128
God Stats
53W - 11L
1,995 SR
Queue Stats
75W - 11L
1,949 Elo+
Party 1
Set
Set
NikolasFerreira
Set
Level 27
God Stats
5W - 1L
1,913 SR
Queue Stats
35W - 3L
2,061 Elo+
Party 1
Team Averages
Level 90
1,913 SR
1,907 Elo+

VS

Team Averages
Level 97
1,686 SR
1,534 Elo+
Ares
Ares
BlaackChopper
Ares
Level 29
God Stats
3W - 1L
1,872 SR
Queue Stats
53W - 40L
1,557 Elo+
Party 2
Ao Kuang
Ao Kuang
IPiriguete
Ao Kuang
Level 147
God Stats
6W - 11L
1,410 SR
Queue Stats
228W - 190L
1,536 Elo+
Party 2
Scylla
Scylla
MangaDaBoa
Scylla
Level 79
God Stats
85W - 76L
1,549 SR
Queue Stats
296W - 320L
1,496 Elo+
Party 2
Pele
Pele
TNT_Piriguete
Pele
Level 125
God Stats
2W - 3L
1,690 SR
Queue Stats
248W - 232L
1,507 Elo+
Party 2
Ishtar
Ishtar
XARADAGAMEPLAYS
Ishtar
Level 105
God Stats
3W - 1L
1,907 SR
Queue Stats
294W - 243L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
4 / 0 / 5
9,121
608
6,747
5,705
2,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 2 / 8
7,349
490
5,124
14,548
14,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
8 / 5 / 9
8,135
542
16,477
14,895
6,999
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
MenorKing
Kuzenbo
14
2 / 1 / 1
7,978
532
6,633
10,903
11,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
8 / 0 / 0
9,045
603
7,864
10,231
5,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 3
6,501
433
5,471
11,979
11,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
IPiriguete
Ao Kuang
13
1 / 2 / 0
7,754
517
7,753
15,942
6,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
MangaDaBoa
Scylla
10
2 / 8 / 1
6,480
432
4,808
11,383
3,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

11
2 / 7 / 3
6,933
462
4,135
14,615
5,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
2 / 4 / 1
7,564
504
6,560
10,878
4,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
16
24
Kills
8
8
Deaths
24
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
4
0
5
6.5
L
1
3
3
0.83
L
Ao Kuang
IPiriguete
Ao Kuang
1
2
0
0.5
W
2
2
8
3
W
8
5
9
2.5
L
Scylla
MangaDaBoa
Scylla
2
8
1
0.31
W
Kuzenbo
MenorKing
Kuzenbo
2
1
1
2.5
W
8
0
0
8
L
2
7
3
0.5
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,845
Damage
28,727
56,282
Taken
64,797
40,945
Mitigated
29,915
20,390
Healing
19,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
6,747
894
1,617
2,878
5,705
2,652
0
896
4,809
78,082
5,057
L
5,471
922
0
2,084
11,979
11,367
0
2,047
9,932
21,085
0
L
Ao Kuang
IPiriguete
Ao Kuang
7,753
1,738
0
8,631
15,942
6,196
26
5,793
9,481
57,545
0
W
5,124
2,162
1,171
3,880
14,548
14,910
0
3,887
10,661
0
17,659
W
16,477
3,627
0
2,120
14,895
6,999
357
3,948
10,947
0
47,680
L
Scylla
MangaDaBoa
Scylla
4,808
568
0
950
11,383
3,060
0
45
11,338
30,952
0
W
Kuzenbo
MenorKing
Kuzenbo
6,633
2,691
0
5,220
10,903
11,165
17
7,260
3,643
50,606
0
W
7,864
3,779
0
3,504
10,231
5,219
30
2,041
8,190
0
86,719
L
4,135
1,044
0
4,408
14,615
5,114
0
1,200
13,329
0
38,829
L
6,560
4,186
0
3,169
10,878
4,178
0
3,240
7,638
0
54,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,628
Gold Earned
35,232
463
Minions Killed
348
0
Camps Cleared
0
1,565,204
Distance Traveled
1,463,962
26
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,121
608
157
10
0
325,154
5
L
Ares
6,501
433
23
2
0
296,739
3
L
Ao Kuang
7,754
517
97
6
0
298,939
7
W
Horus
7,349
490
25
2
0
314,361
2
W
Thor
8,135
542
63
4
0
297,073
14
L
Scylla
6,480
432
41
3
0
261,358
2
W
Kuzenbo
7,978
532
88
6
0
290,602
2
W
Set
9,045
603
130
9
0
338,014
3
L
Pele
6,933
462
79
5
0
323,155
1
L
Ishtar
7,564
504
108
7
0
283,771
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role