Player Matchup

Athena
Athena
NaamNaams
Athena
Level 149
God Stats
1W - 1L
1,602 SR
Queue Stats
48W - 34L
1,603 Elo+
Party 1
Anubis
Anubis
SubOptimal22
Anubis
Level 158
God Stats
1W - 1L
1,769 SR
Queue Stats
50W - 16L
1,871 Elo+
Party 1
Danzaburou
Danzaburou
Xeaden
Danzaburou
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 29L
1,601 Elo+
Party 1
Team Averages
Level 116
1,624 SR
1,692 Elo+

VS

Team Averages
Level 131
1,559 SR
1,586 Elo+
Hun Batz
Hun Batz
Markix
Hun Batz
Level 153
God Stats
8W - 7L
1,514 SR
Queue Stats
28W - 22L
1,583 Elo+
Solo
Discordia
Discordia
RJPG
Discordia
Level 106
God Stats
37W - 23L
1,728 SR
Queue Stats
219W - 206L
1,581 Elo+
Solo
Shiva
Shiva
TuMachoAzotador
Shiva
Level 135
God Stats
2W - 2L
1,436 SR
Queue Stats
37W - 33L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
NaamNaams
Athena
12
3 / 2 / 3
7,132
713
4,977
9,481
5,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
14
3 / 3 / 4
7,943
794
7,157
10,363
5,520
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Xeaden
Danzaburou
12
1 / 2 / 4
6,868
687
5,815
7,113
2,817
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Markix
Hun Batz
12
3 / 3 / 4
8,169
817
5,429
8,947
2,773
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
RJPG
Discordia
13
2 / 2 / 5
7,760
776
10,692
4,731
1,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 2 / 5
8,231
823
7,268
11,545
9,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
21
7
Kills
7
7
Deaths
7
11
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Markix
Hun Batz
3
3
4
1.67
L
Athena
NaamNaams
Athena
3
2
3
2.25
W
Discordia
RJPG
Discordia
2
2
5
2.25
L
Anubis
3
3
4
1.67
W
2
2
5
2.25
L
Danzaburou
Xeaden
Danzaburou
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,949
Damage
23,389
26,957
Taken
25,223
13,663
Mitigated
13,738
6,424
Healing
6,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Markix
Hun Batz
5,429
865
0
1,469
8,947
2,773
706
5,261
3,686
0
25,278
L
Athena
NaamNaams
Athena
4,977
1,571
0
751
9,481
5,326
0
3,499
5,982
18,464
0
W
Discordia
RJPG
Discordia
10,692
354
0
1,116
4,731
1,583
501
2,605
2,126
39,639
0
L
Anubis
7,157
756
0
4,915
10,363
5,520
80
3,610
6,753
41,655
0
W
7,268
888
240
4,171
11,545
9,382
192
4,712
6,833
0
24,246
L
Danzaburou
Xeaden
Danzaburou
5,815
2,416
0
758
7,113
2,817
0
3,627
3,486
0
14,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,943
Gold Earned
24,160
136
Minions Killed
134
0
Camps Cleared
0
548,536
Distance Traveled
563,282
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,169
817
47
5
0
176,044
3
L
Athena
7,132
713
21
2
0
204,565
1
W
Discordia
7,760
776
48
5
0
191,703
4
L
Anubis
7,943
794
89
9
0
164,035
2
W
Shiva
8,231
823
39
4
0
195,535
3
L
Danzaburou
6,868
687
26
3
0
179,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role