Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
Hubsi_Dubsii
He Bo
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 93L
1,364 Elo+
Party 1
Ares
Ares
Jah_hubi
Ares
Level 97
God Stats
9W - 4L
1,600 SR
Queue Stats
164W - 196L
1,417 Elo+
Party 1
Osiris
Osiris
da_heu
Osiris
Level 160
God Stats
1W - 0L
1,222 SR
Queue Stats
153W - 195L
1,469 Elo+
Party 1
Scylla
Scylla
xxGHOOSxx
Scylla
Level 160
God Stats
14W - 9L
1,558 SR
Queue Stats
1,378W - 1,400L
1,433 Elo+
Solo
Team Averages
Level 141
1,476 SR
1,436 Elo+

VS

Team Averages
Level 101
1,352 SR
1,498 Elo+
Odin
Odin
Antux98
Odin
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,492 Elo+
Party 2
Khepri
Khepri
DiegoTheHawk
Khepri
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,523 Elo+
Party 2
Rama
Rama
Medisius
Rama
Level 125
God Stats
0W - 2L
1,130 SR
Queue Stats
31W - 48L
1,426 Elo+
Solo
Jing Wei
Jing Wei
Orrfalt
Jing Wei
Level 108
God Stats
0W - 4L
1,131 SR
Queue Stats
314W - 321L
1,493 Elo+
Solo
Fafnir
Fafnir
Patroshutel
Fafnir
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
225W - 220L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
1 / 3 / 7
5,048
1,010
4,118
5,489
3,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 1 / 6
5,662
1,132
3,439
3,120
1,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
11
6 / 1 / 3
6,580
1,316
3,784
7,426
7,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Osiris
da_heu
Osiris
10
0 / 0 / 8
5,513
1,103
1,951
2,056
2,389
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Scylla
xxGHOOSxx
Scylla
11
0 / 0 / 7
5,635
1,127
6,010
1,052
511
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Antux98
Odin
9
2 / 2 / 2
5,243
1,049
2,575
6,359
4,756
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Khepri
9
0 / 3 / 2
5,003
1,001
2,168
6,629
5,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rama
5
0 / 0 / 0
4,248
850
0
0
0
Jing Wei
Orrfalt
Jing Wei
11
0 / 3 / 4
5,523
1,105
3,299
5,095
3,254
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fafnir
12
3 / 1 / 2
6,323
1,265
2,307
3,837
4,937
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
9
Kills
5
5
Deaths
9
31
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
1
3
7
1.5
L
Odin
Antux98
Odin
2
2
2
1.5
L
Khepri
0
3
2
0.33
W
2
1
6
5
W
Ares
6
1
3
7.5
L
Rama
0
0
0
0
L
Jing Wei
Orrfalt
Jing Wei
0
3
4
0.67
L
Fafnir
3
1
2
4
W
Osiris
da_heu
Osiris
0
0
8
4
W
Scylla
xxGHOOSxx
Scylla
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,302
Damage
10,349
19,143
Taken
21,920
15,933
Mitigated
18,654
6,147
Healing
2,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
4,118
1,276
504
866
5,489
3,696
0
967
4,522
0
5,109
L
Odin
Antux98
Odin
2,575
631
247
453
6,359
4,756
0
3,993
2,288
0
3,237
L
Khepri
2,168
197
96
667
6,629
5,707
0
4,365
2,184
6,939
0
W
3,439
303
524
286
3,120
1,575
0
746
2,374
6,020
0
W
Ares
3,784
281
0
1,322
7,426
7,762
0
1,649
5,777
4,266
0
L
Rama
0
0
0
0
0
0
0
0
0
0
0
L
Jing Wei
Orrfalt
Jing Wei
3,299
2,150
0
316
5,095
3,254
0
2,949
2,067
0
11,522
L
Fafnir
2,307
921
0
528
3,837
4,937
0
1,926
1,873
7,001
0
W
Osiris
da_heu
Osiris
1,951
411
1,540
408
2,056
2,389
0
714
1,342
0
2,793
W
Scylla
xxGHOOSxx
Scylla
6,010
406
631
66
1,052
511
87
399
653
20,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,438
Gold Earned
26,340
45
Minions Killed
42
0
Camps Cleared
0
541,623
Distance Traveled
372,797
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,048
1,010
4
1
0
109,253
0
L
Odin
5,243
1,049
3
1
0
89,486
0
L
Khepri
5,003
1,001
7
1
0
95,126
0
W
He Bo
5,662
1,132
9
2
0
107,144
1
W
Ares
6,580
1,316
2
0
0
100,977
0
L
Rama
4,248
850
0
0
0
0
0
L
Jing Wei
5,523
1,105
23
5
0
87,135
0
L
Fafnir
6,323
1,265
9
2
0
101,050
0
W
Osiris
5,513
1,103
2
0
0
117,441
1
W
Scylla
5,635
1,127
28
6
0
106,808
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role