Player Matchup

Apollo
Apollo
MegaSeaMonkey
Apollo
Level 78
God Stats
0W - 1L
1,808 SR
Queue Stats
195W - 143L
1,681 Elo+
Party 1
Lancelot
Lancelot
PurpleKalameet
Lancelot
Level 160
God Stats
2W - 6L
1,621 SR
Queue Stats
127W - 101L
1,600 Elo+
Party 1
He Bo
He Bo
Ranqom12324
He Bo
Level 71
God Stats
13W - 9L
1,675 SR
Queue Stats
531W - 286L
1,626 Elo+
Party 3
Camazotz
Camazotz
SixPathsMatt
Camazotz
Level 142
God Stats
7W - 4L
1,703 SR
Queue Stats
310W - 172L
1,612 Elo+
Party 3
Athena
Athena
Vanatica
Athena
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 84L
1,592 Elo+
Party 1
Team Averages
Level 121
1,661 SR
1,622 Elo+

VS

Team Averages
Level 151
1,604 SR
1,603 Elo+
Ra
Ra
HempCloud420
Ra
Level 160
God Stats
5W - 4L
1,618 SR
Queue Stats
707W - 703L
1,616 Elo+
Party 2
Awilix
Awilix
N5PokeMaster
Awilix
Level 154
God Stats
6W - 8L
1,623 SR
Queue Stats
210W - 163L
1,604 Elo+
Solo
Danzaburou
Danzaburou
RhinoElite
Danzaburou
Level 160
God Stats
7W - 2L
1,617 SR
Queue Stats
316W - 290L
1,623 Elo+
Party 2
Aphrodite
Aphrodite
israsn21
Aphrodite
Level 141
God Stats
17W - 16L
1,652 SR
Queue Stats
183W - 168L
1,597 Elo+
Solo
Neith
Neith
zParzival
Neith
Level 142
God Stats
8W - 7L
1,509 SR
Queue Stats
239W - 224L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 5
9,683
510
14,061
18,700
8,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Lancelot
16
3 / 4 / 5
9,692
510
11,877
17,415
8,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 5 / 2
10,398
547
14,489
12,204
6,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Camazotz
SixPathsMatt
Camazotz
16
4 / 3 / 1
10,303
542
11,132
21,140
14,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Athena
Vanatica
Athena
14
2 / 3 / 9
9,091
478
6,473
18,497
21,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 9
11,195
589
13,645
13,818
5,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Awilix
18
7 / 2 / 9
11,603
611
16,129
17,311
7,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
RhinoElite
Danzaburou
16
2 / 3 / 12
10,598
558
9,834
24,201
22,533
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Aphrodite
israsn21
Aphrodite
17
5 / 3 / 7
10,856
571
9,418
16,169
9,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
zParzival
Neith
18
2 / 2 / 7
11,254
592
12,480
12,414
5,238
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
62
14
Kills
18
18
Deaths
14
22
Assists
44
Player
Kills
Deaths
Assists
KDA
W
2
4
9
1.63
L
1
3
5
1.17
W
Awilix
7
2
9
5.75
L
Lancelot
3
4
5
1.38
L
4
5
2
1
W
Danzaburou
RhinoElite
Danzaburou
2
3
12
2.67
L
Camazotz
SixPathsMatt
Camazotz
4
3
1
1.5
L
Athena
Vanatica
Athena
2
3
9
2.17
W
Aphrodite
israsn21
Aphrodite
5
3
7
2.83
W
Neith
zParzival
Neith
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,032
Damage
61,506
87,956
Taken
83,913
58,469
Mitigated
50,649
28,334
Healing
33,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,645
2,407
2,395
4,841
13,818
5,548
0
1,829
11,166
84,959
0
L
14,061
7,565
0
6,892
18,700
8,299
1,311
3,269
15,392
0
90,225
W
Awilix
16,129
7,703
0
660
17,311
7,976
0
4,721
12,261
0
113,347
L
Lancelot
11,877
3,344
0
4,618
17,415
8,110
0
3,985
13,305
0
75,444
L
14,489
947
123
2,376
12,204
6,829
0
2,593
9,571
100,314
0
W
Danzaburou
RhinoElite
Danzaburou
9,834
2,644
2,378
6,050
24,201
22,533
0
6,820
17,138
0
48,544
L
Camazotz
SixPathsMatt
Camazotz
11,132
2,442
0
11,831
21,140
14,154
837
8,492
12,254
38
88,626
L
Athena
Vanatica
Athena
6,473
1,491
0
2,494
18,497
21,077
0
4,604
13,737
17,232
0
W
Aphrodite
israsn21
Aphrodite
9,418
978
5,746
7,852
16,169
9,354
0
8,641
7,528
64,929
0
W
Neith
zParzival
Neith
12,480
4,718
0
3,122
12,414
5,238
540
2,113
10,301
0
106,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,167
Gold Earned
55,506
556
Minions Killed
652
0
Camps Cleared
0
1,913,155
Distance Traveled
1,842,788
20
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,195
589
160
8
0
374,911
5
L
Apollo
9,683
510
140
7
0
383,669
4
W
Awilix
11,603
611
146
8
0
447,556
0
L
Lancelot
9,692
510
113
6
0
419,006
4
L
He Bo
10,398
547
158
8
0
341,980
3
W
Danzaburou
10,598
558
44
2
0
348,180
8
L
Camazotz
10,303
542
127
7
0
380,758
3
L
Athena
9,091
478
18
1
0
387,742
6
W
Aphrodite
10,856
571
130
7
0
357,324
5
W
Neith
11,254
592
172
9
0
314,817
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role