Player Matchup

Ares
Ares
 
Ares
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thor
Thor
BrokenM22
Thor
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,356 Elo+
Party 1
Xing Tian
Xing Tian
DontBlameMe2033
Xing Tian
Level 117
God Stats
0W - 1L
1,732 SR
Queue Stats
112W - 131L
1,400 Elo+
Party 3
Zhong Kui
Zhong Kui
LongTrap
Zhong Kui
Level 140
God Stats
0W - 2L
1,071 SR
Queue Stats
12W - 17L
1,437 Elo+
Party 1
Bacchus
Bacchus
liam_moss05
Bacchus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 90
1,460 SR
1,439 Elo+

VS

Team Averages
Level 98
1,482 SR
1,491 Elo+
Ares
Ares
FeitAverruncus
Ares
Level 104
God Stats
1W - 0L
1,626 SR
Queue Stats
55W - 68L
1,478 Elo+
Solo
Erlang Shen
Erlang Shen
Joss1902
Erlang Shen
Level 130
God Stats
1W - 2L
1,060 SR
Queue Stats
391W - 430L
1,510 Elo+
Solo
Danzaburou
Danzaburou
insaneryda
Danzaburou
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
mesro
Gilgamesh
Level 108
God Stats
5W - 5L
1,486 SR
Queue Stats
165W - 171L
1,455 Elo+
Solo
Vamana
Vamana
nitrous216
Vamana
Level 128
God Stats
2W - 0L
1,739 SR
Queue Stats
66W - 78L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
17
3 / 9 / 10
10,283
686
11,555
22,031
19,799
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thor
17
3 / 5 / 13
10,262
684
16,138
14,853
13,324
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Xing Tian
DontBlameMe2033
Xing Tian
15
0 / 5 / 14
9,435
629
10,164
21,343
36,229
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Zhong Kui
LongTrap
Zhong Kui
20
11 / 5 / 7
13,351
890
31,703
21,994
20,184
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
liam_moss05
Bacchus
17
4 / 6 / 11
10,384
692
10,355
15,999
23,240
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 4 / 16
11,625
775
16,083
23,866
27,883
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Joss1902
Erlang Shen
19
4 / 5 / 24
12,153
810
12,984
24,968
29,898
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
insaneryda
Danzaburou
19
9 / 5 / 17
12,532
835
18,694
15,261
7,685
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
mesro
Gilgamesh
18
3 / 6 / 23
11,474
765
16,036
22,257
25,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vamana
nitrous216
Vamana
19
6 / 3 / 20
11,995
800
20,542
22,993
26,687
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
130
21
Kills
30
30
Deaths
23
55
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
3
9
10
0.89
L
Thor
3
5
13
1.9
L
Xing Tian
DontBlameMe2033
Xing Tian
0
5
14
1.4
W
8
4
16
4
W
Erlang Shen
Joss1902
Erlang Shen
4
5
24
3.2
L
Zhong Kui
LongTrap
Zhong Kui
11
5
7
2.9
W
Danzaburou
insaneryda
Danzaburou
9
5
17
3.5
L
Bacchus
liam_moss05
Bacchus
4
6
11
1.58
W
Gilgamesh
mesro
Gilgamesh
3
6
23
2.42
W
Vamana
nitrous216
Vamana
6
3
20
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,915
Damage
84,339
96,220
Taken
109,345
112,776
Mitigated
117,214
24,053
Healing
42,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
11,555
1,388
2,286
1,874
22,031
19,799
816
3,261
18,770
18,192
0
L
Thor
16,138
1,255
2,010
1,196
14,853
13,324
320
3,351
11,502
0
26,818
L
Xing Tian
DontBlameMe2033
Xing Tian
10,164
712
1,943
3,507
21,343
36,229
377
3,424
17,919
16,345
0
W
16,083
772
2,446
6,470
23,866
27,883
141
12,877
10,989
18,875
0
W
Erlang Shen
Joss1902
Erlang Shen
12,984
5,498
6,004
7,546
24,968
29,898
1,760
15,339
9,629
414
25,239
L
Zhong Kui
LongTrap
Zhong Kui
31,703
5,760
1,613
8,535
21,994
20,184
1,752
3,200
18,794
62,938
0
W
Danzaburou
insaneryda
Danzaburou
18,694
12,554
0
3,684
15,261
7,685
3,999
10,509
4,752
0
42,826
L
Bacchus
liam_moss05
Bacchus
10,355
1,457
359
730
15,999
23,240
0
3,219
12,780
18,768
0
W
Gilgamesh
mesro
Gilgamesh
16,036
3,928
3,651
2,642
22,257
25,061
1,631
13,040
9,217
0
38,313
W
Vamana
nitrous216
Vamana
20,542
9,940
2,062
7,906
22,993
26,687
1,487
12,012
10,981
0
40,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,715
Gold Earned
59,779
144
Minions Killed
152
0
Camps Cleared
0
1,313,028
Distance Traveled
1,409,101
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,283
686
5
0
0
261,789
1
L
Thor
10,262
684
23
2
0
281,949
0
L
Xing Tian
9,435
629
9
1
0
257,218
0
W
Ares
11,625
775
6
0
0
265,888
0
W
Erlang Shen
12,153
810
20
1
0
288,326
0
L
Zhong Kui
13,351
890
97
6
0
238,012
0
W
Danzaburou
12,532
835
51
3
0
246,526
1
L
Bacchus
10,384
692
10
1
0
274,060
0
W
Gilgamesh
11,474
765
33
2
0
286,007
0
W
Vamana
11,995
800
42
3
0
322,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role