Player Matchup

Neith
Neith
DylPickle3590
Neith
Level 25
God Stats
1W - 2L
1,097 SR
Queue Stats
2W - 4L
1,246 Elo+
Party 1
Tyr
Tyr
LexicaRy
Tyr
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 22L
1,500 Elo+
Party 1
Lancelot
Lancelot
NotHinoy
Lancelot
Level 106
God Stats
10W - 2L
1,654 SR
Queue Stats
160W - 133L
1,502 Elo+
Party 3
Janus
Janus
Solitude
Janus
Level 160
God Stats
9W - 12L
1,469 SR
Queue Stats
216W - 171L
1,520 Elo+
Party 1
Athena
Athena
siul1555
Athena
Level 29
God Stats
15W - 7L
1,658 SR
Queue Stats
36W - 36L
1,527 Elo+
Party 3
Team Averages
Level 96
1,476 SR
1,459 Elo+

VS

Team Averages
Level 77
1,598 SR
1,487 Elo+
Rama
Rama
Gussiless
Rama
Level 46
God Stats
4W - 3L
1,662 SR
Queue Stats
129W - 147L
1,508 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Raggle66
Tsukuyomi
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
202W - 214L
1,531 Elo+
Party 2
Neith
Neith
TARHANIS
Neith
Level 49
God Stats
10W - 9L
1,583 SR
Queue Stats
83W - 96L
1,412 Elo+
Solo
Thanatos
Thanatos
YmirGoJungle
Thanatos
Level 122
God Stats
22W - 20L
1,544 SR
Queue Stats
115W - 125L
1,512 Elo+
Party 2
Athena
Athena
santasi
Athena
Level 46
God Stats
1W - 2L
1,703 SR
Queue Stats
20W - 22L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 1
7,809
488
4,480
5,561
2,051
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
3 / 3 / 8
9,642
603
10,687
13,135
14,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Lancelot
NotHinoy
Lancelot
17
10 / 0 / 2
10,284
643
15,297
11,741
5,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
Solitude
Janus
15
5 / 1 / 2
8,920
558
5,861
6,840
4,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
siul1555
Athena
12
1 / 2 / 2
8,065
504
2,900
10,145
7,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
13
1 / 4 / 0
8,032
502
3,673
9,485
3,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Raggle66
Tsukuyomi
13
1 / 3 / 1
7,829
489
6,362
14,204
5,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
TARHANIS
Neith
12
2 / 4 / 2
7,473
467
6,443
9,935
4,585
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thanatos
YmirGoJungle
Thanatos
13
1 / 7 / 2
7,890
493
4,989
13,680
7,076
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
santasi
Athena
12
2 / 1 / 2
8,057
504
5,005
12,674
12,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
19
Kills
7
7
Deaths
19
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
1
1
0.5
L
Rama
1
4
0
0.25
W
3
3
8
2.33
W
Lancelot
NotHinoy
Lancelot
10
0
2
11
L
Tsukuyomi
Raggle66
Tsukuyomi
1
3
1
0.5
W
Janus
Solitude
Janus
5
1
2
6
L
Neith
TARHANIS
Neith
2
4
2
0.75
L
Thanatos
YmirGoJungle
Thanatos
1
7
2
0.29
L
Athena
santasi
Athena
2
1
2
3
W
Athena
siul1555
Athena
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,225
Damage
26,472
47,422
Taken
59,978
33,327
Mitigated
33,092
9,918
Healing
21,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,480
950
0
2,102
5,561
2,051
284
350
5,211
0
60,460
L
Rama
3,673
2,565
0
2,858
9,485
3,084
2,562
1,094
8,227
0
56,737
W
10,687
1,995
0
5,003
13,135
14,027
246
0
13,135
0
56,921
W
Lancelot
NotHinoy
Lancelot
15,297
4,121
0
445
11,741
5,689
0
986
10,755
0
102,322
L
Tsukuyomi
Raggle66
Tsukuyomi
6,362
1,706
0
5,915
14,204
5,435
0
847
13,129
0
58,837
W
Janus
Solitude
Janus
5,861
861
0
619
6,840
4,030
0
610
6,230
73,068
0
L
Neith
TARHANIS
Neith
6,443
2,584
0
2,730
9,935
4,585
847
2,890
6,961
0
62,636
L
Thanatos
YmirGoJungle
Thanatos
4,989
851
84
7,255
13,680
7,076
0
759
12,266
0
46,956
L
Athena
santasi
Athena
5,005
1,810
0
2,394
12,674
12,912
22
2,755
9,831
20,953
8,315
W
Athena
siul1555
Athena
2,900
898
0
1,749
10,145
7,530
276
2,046
8,099
24,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,720
Gold Earned
39,281
519
Minions Killed
439
0
Camps Cleared
0
1,715,943
Distance Traveled
1,548,537
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,809
488
95
6
0
297,223
0
L
Rama
8,032
502
112
7
0
279,290
4
W
Tyr
9,642
603
100
6
0
334,107
7
W
Lancelot
10,284
643
135
8
0
408,985
0
L
Tsukuyomi
7,829
489
102
6
0
362,554
1
W
Janus
8,920
558
153
10
0
332,700
5
L
Neith
7,473
467
89
6
0
284,751
5
L
Thanatos
7,890
493
86
5
0
308,042
6
L
Athena
8,057
504
50
3
0
313,900
5
W
Athena
8,065
504
36
2
0
342,928
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role