Player Matchup

Loki
Loki
 
Loki
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Markix
Agni
Level 153
God Stats
7W - 1L
1,547 SR
Queue Stats
28W - 22L
1,589 Elo+
Solo
Shiva
Shiva
kesnir
Shiva
Level 149
God Stats
3W - 3L
1,460 SR
Queue Stats
62W - 58L
1,585 Elo+
Solo
Team Averages
Level 144
1,503 SR
1,558 Elo+

VS

Team Averages
Level 132
1,602 SR
1,617 Elo+
Bacchus
Bacchus
AresAres1202
Bacchus
Level 124
God Stats
5W - 2L
1,571 SR
Queue Stats
54W - 37L
1,630 Elo+
Party 1
Achilles
Achilles
KazaneHiyori
Achilles
Level 146
God Stats
6W - 3L
1,653 SR
Queue Stats
62W - 47L
1,612 Elo+
Party 1
Thor
Thor
kiuli
Thor
Level 127
God Stats
7W - 4L
1,583 SR
Queue Stats
65W - 52L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
2 / 1 / 2
7,933
793
3,866
5,487
1,891
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Agni
Markix
Agni
10
0 / 6 / 2
6,302
630
3,503
8,051
2,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shiva
kesnir
Shiva
13
3 / 1 / 2
7,500
750
8,614
8,870
6,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AresAres1202
Bacchus
11
1 / 3 / 7
6,844
684
4,672
6,970
5,199
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
KazaneHiyori
Achilles
12
3 / 1 / 4
7,155
716
7,209
9,100
9,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thor
kiuli
Thor
12
4 / 1 / 3
7,736
774
7,956
7,879
3,350
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
22
5
Kills
8
8
Deaths
5
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
2
1
2
3
L
Bacchus
AresAres1202
Bacchus
1
3
7
1.5
L
Achilles
KazaneHiyori
Achilles
3
1
4
5
W
Agni
Markix
Agni
0
6
2
0.17
W
Shiva
kesnir
Shiva
3
1
2
4
L
Thor
kiuli
Thor
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,983
Damage
19,837
22,408
Taken
23,949
11,366
Mitigated
17,897
3,081
Healing
4,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
3,866
399
0
440
5,487
1,891
0
1,177
4,184
0
32,917
L
Bacchus
AresAres1202
Bacchus
4,672
355
0
508
6,970
5,199
0
1,540
5,388
17,584
0
L
Achilles
KazaneHiyori
Achilles
7,209
1,241
0
2,381
9,100
9,348
0
491
8,134
0
21,284
W
Agni
Markix
Agni
3,503
143
0
448
8,051
2,851
0
1,116
6,603
12,283
0
W
Shiva
kesnir
Shiva
8,614
1,312
104
2,089
8,870
6,624
0
2,412
6,259
0
21,587
L
Thor
kiuli
Thor
7,956
1,122
0
1,161
7,879
3,350
0
1,509
6,198
0
32,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,735
Gold Earned
21,735
116
Minions Killed
113
0
Camps Cleared
0
561,673
Distance Traveled
610,097
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,933
793
78
8
0
188,504
5
L
Bacchus
6,844
684
34
3
0
193,978
4
L
Achilles
7,155
716
36
4
0
210,397
4
W
Agni
6,302
630
20
2
0
163,739
3
W
Shiva
7,500
750
18
2
0
209,430
2
L
Thor
7,736
774
43
4
0
205,722
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role