Player Matchup

Terra
Terra
 
Terra
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Xbalanque
Xbalanque
 
Xbalanque
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Raijin
Raijin
KnightofHonor
Raijin
Level 157
God Stats
4W - 2L
1,816 SR
Queue Stats
137W - 141L
1,548 Elo+
Solo
Apollo
Apollo
Peanuts Hurt
Apollo
Level 141
God Stats
0W - 1L
1,303 SR
Queue Stats
9W - 10L
1,482 Elo+
Solo
Vamana
Vamana
pagazzz
Vamana
Level 123
God Stats
2W - 3L
1,526 SR
Queue Stats
366W - 342L
1,566 Elo+
Solo
Team Averages
Level 133
1,529 SR
1,519 Elo+

VS

Team Averages
Level 134
1,542 SR
1,503 Elo+
Hercules
Hercules
 
Hercules
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
Eskalateur
Mercury
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
148W - 145L
1,490 Elo+
Party 1
Terra
Terra
EvaMonster
Terra
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,397 Elo+
Solo
Zhong Kui
Zhong Kui
Nabzilla
Zhong Kui
Level 160
God Stats
7W - 7L
1,341 SR
Queue Stats
321W - 306L
1,558 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Sev7ns
Ah Muzen Cab
Level 152
God Stats
7W - 0L
1,870 SR
Queue Stats
133W - 112L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
14
1 / 1 / 2
6,869
687
7,173
13,160
11,343
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Xbalanque
 
Xbalanque
9
0 / 5 / 2
6,050
605
9,737
10,596
5,360
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
0 / 0 / 4
7,281
728
14,173
8,508
4,632
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
13
4 / 4 / 1
7,669
767
12,694
12,019
7,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
pagazzz
Vamana
12
0 / 1 / 3
7,161
716
11,633
12,850
12,476
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
2 / 1 / 8
8,176
818
6,553
22,558
16,892
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
Eskalateur
Mercury
13
0 / 0 / 11
7,307
731
5,174
7,674
3,905
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Terra
13
1 / 2 / 7
7,932
793
9,952
13,248
13,550
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Zhong Kui
Nabzilla
Zhong Kui
14
2 / 2 / 9
7,642
764
12,394
11,905
9,737
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Sev7ns
Ah Muzen Cab
16
6 / 0 / 5
8,930
893
18,407
10,887
6,114
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
51
5
Kills
11
11
Deaths
5
12
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
1
1
2
2
L
Xbalanque
 
Xbalanque
0
5
2
0.2
W
Hercules
 
Hercules
2
1
8
6
W
Mercury
Eskalateur
Mercury
0
0
11
5.5
W
Terra
1
2
7
2.25
L
0
0
4
2
W
Zhong Kui
Nabzilla
Zhong Kui
2
2
9
3.25
L
Apollo
4
4
1
1.13
W
Ah Muzen Cab
Sev7ns
Ah Muzen Cab
6
0
5
8.5
L
Vamana
pagazzz
Vamana
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,410
Damage
52,480
57,133
Taken
66,272
41,150
Mitigated
50,198
24,914
Healing
36,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
7,173
440
10,081
5,845
13,160
11,343
0
6,206
6,954
12,188
0
L
Xbalanque
 
Xbalanque
9,737
3,303
843
1,381
10,596
5,360
0
3,992
6,604
0
12,760
W
Hercules
 
Hercules
6,553
1,835
1,026
12,962
22,558
16,892
0
6,626
15,932
0
8,955
W
Mercury
Eskalateur
Mercury
5,174
999
2,101
1,049
7,674
3,905
0
2,934
4,740
0
14,985
W
Terra
9,952
339
4,809
3,459
13,248
13,550
0
4,712
8,536
13,984
0
L
14,173
552
89
209
8,508
4,632
0
3,152
5,356
34,529
0
W
Zhong Kui
Nabzilla
Zhong Kui
12,394
1,531
1,662
3,154
11,905
9,737
240
4,125
7,780
18,321
0
L
Apollo
12,694
7,541
762
726
12,019
7,339
0
3,586
8,433
0
20,143
W
Ah Muzen Cab
Sev7ns
Ah Muzen Cab
18,407
8,388
2,554
3,608
10,887
6,114
1,845
2,949
7,938
0
42,366
L
Vamana
pagazzz
Vamana
11,633
3,849
1,430
3,548
12,850
12,476
0
5,410
7,440
0
15,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,030
Gold Earned
39,987
114
Minions Killed
106
0
Camps Cleared
0
941,827
Distance Traveled
970,430
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
6,869
687
12
1
0
212,518
3
L
Xbalanque
6,050
605
10
1
0
140,176
0
W
Hercules
8,176
818
9
1
0
181,271
0
W
Mercury
7,307
731
15
2
0
201,643
0
W
Terra
7,932
793
7
1
0
209,630
0
L
Raijin
7,281
728
56
6
0
200,486
0
W
Zhong Kui
7,642
764
20
2
0
165,493
1
L
Apollo
7,669
767
28
3
0
171,706
5
W
Ah Muzen Cab
8,930
893
55
6
0
212,393
1
L
Vamana
7,161
716
8
1
0
216,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role