Player Matchup

Odin
Odin
DatKruemel
Odin
Level 28
God Stats
0W - 1L
1,109 SR
Queue Stats
15W - 21L
1,463 Elo+
Party 1
Merlin
Merlin
LiiGhTNinG13
Merlin
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 10L
1,506 Elo+
Party 1
Hun Batz
Hun Batz
Marileni
Hun Batz
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,123 Elo+
Party 3
Agni
Agni
PretoFdidd
Agni
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 25L
1,459 Elo+
Party 3
Medusa
Medusa
Wursti76
Medusa
Level 48
God Stats
0W - 1L
1,295 SR
Queue Stats
25W - 34L
1,451 Elo+
Party 1
Team Averages
Level 27
1,381 SR
1,401 Elo+

VS

Team Averages
Level 63
1,394 SR
1,478 Elo+
Discordia
Discordia
 
Discordia
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
KirkkoVene
Skadi
Level 47
God Stats
1W - 3L
1,130 SR
Queue Stats
146W - 150L
1,478 Elo+
Solo
Vamana
Vamana
MuralE278
Vamana
Level 160
God Stats
1W - 1L
1,339 SR
Queue Stats
108W - 103L
1,496 Elo+
Party 2
Geb
Geb
OGLOG77
Geb
Level 9
God Stats
3W - 0L
1,500 SR
Queue Stats
15W - 9L
1,495 Elo+
Party 2
Chang'e
Chang'e
Putthiz
Chang'e
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 2
5,611
1,122
2,519
5,471
4,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
10
0 / 0 / 0
5,119
1,024
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Marileni
Hun Batz
10
1 / 5 / 2
6,005
1,201
6,275
8,431
3,985
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 2 / 2
6,194
1,239
6,005
5,061
2,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Wursti76
Medusa
11
1 / 1 / 2
6,359
1,272
7,345
2,930
1,395
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

348

VS

Team 2 Tickets

389

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
0 / 0 / 4
6,202
1,240
3,755
1,771
644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
11
3 / 0 / 3
6,815
1,363
4,110
4,278
1,734
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
MuralE278
Vamana
11
4 / 1 / 4
6,809
1,362
6,768
8,692
7,587
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Geb
11
0 / 1 / 5
6,042
1,208
2,193
5,301
4,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
Putthiz
Chang'e
11
1 / 1 / 3
6,138
1,228
2,960
5,128
1,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
3
Kills
8
8
Deaths
3
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
0
0
4
2
L
0
0
2
1
W
Skadi
3
0
3
4.5
L
Merlin
0
0
0
0
L
Hun Batz
Marileni
Hun Batz
1
5
2
0.4
W
Vamana
MuralE278
Vamana
4
1
4
6
W
Geb
0
1
5
2.5
L
1
2
2
1
W
Chang'e
Putthiz
Chang'e
1
1
3
2.5
L
Medusa
Wursti76
Medusa
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,144
Damage
19,786
21,893
Taken
25,170
12,295
Mitigated
16,109
706
Healing
6,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
3,755
68
0
0
1,771
644
0
10
1,761
18,716
0
L
2,519
813
0
286
5,471
4,645
0
2,650
2,821
0
4,295
W
Skadi
4,110
2,247
0
0
4,278
1,734
0
1,094
3,184
0
15,198
L
Merlin
0
0
0
0
0
0
0
0
0
0
0
L
Hun Batz
Marileni
Hun Batz
6,275
1,423
0
0
8,431
3,985
0
3,245
5,186
0
11,261
W
Vamana
MuralE278
Vamana
6,768
4,007
577
3,363
8,692
7,587
0
2,170
6,306
0
9,884
W
Geb
2,193
163
0
1,048
5,301
4,160
0
1,954
3,306
3,961
0
L
6,005
299
0
250
5,061
2,270
0
2,114
2,947
19,747
0
W
Chang'e
Putthiz
Chang'e
2,960
201
383
674
5,128
1,984
0
777
4,233
10,245
0
L
Medusa
Wursti76
Medusa
7,345
2,302
0
170
2,930
1,395
0
899
2,031
0
21,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,288
Gold Earned
32,006
89
Minions Killed
98
4
Camps Cleared
4
407,618
Distance Traveled
581,280
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,202
1,240
39
8
1
118,317
0
L
Odin
5,611
1,122
5
1
0
96,609
0
W
Skadi
6,815
1,363
38
8
2
104,346
0
L
Merlin
5,119
1,024
0
0
0
173
0
L
Hun Batz
6,005
1,201
14
3
2
102,055
0
W
Vamana
6,809
1,362
5
1
0
122,613
0
W
Geb
6,042
1,208
1
0
1
131,090
0
L
Agni
6,194
1,239
34
7
0
101,722
0
W
Chang'e
6,138
1,228
15
3
0
104,914
0
L
Medusa
6,359
1,272
36
7
2
107,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role