Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
DrTepper
Nox
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,425 Elo+
Party 1
Ishtar
Ishtar
Widraptor
Ishtar
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,704 Elo+
Party 1
Team Averages
Level 94
1,500 SR
1,543 Elo+

VS

Team Averages
Level 81
1,517 SR
1,499 Elo+
King Arthur
King Arthur
Arekuza
King Arthur
Level 37
God Stats
7W - 3L
1,771 SR
Queue Stats
111W - 65L
1,512 Elo+
Solo
Merlin
Merlin
RsDiabeto
Merlin
Level 127
God Stats
0W - 1L
1,313 SR
Queue Stats
7W - 20L
1,319 Elo+
Solo
Ishtar
Ishtar
SomeGuy2222
Ishtar
Level 78
God Stats
1W - 3L
1,465 SR
Queue Stats
52W - 51L
1,667 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
4 / 0 / 3
8,131
813
5,765
12,099
8,977
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
1 / 0 / 5
7,228
723
5,149
5,635
2,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
Widraptor
Ishtar
12
2 / 0 / 5
7,501
750
9,370
7,213
2,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Arekuza
King Arthur
9
0 / 4 / 0
5,869
587
6,975
10,171
8,459
Merlin
RsDiabeto
Merlin
10
0 / 1 / 0
6,217
622
6,093
4,576
1,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
11
0 / 2 / 0
6,410
641
5,304
8,435
3,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
0
7
Kills
0
0
Deaths
7
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
4
0
3
5.5
L
King Arthur
Arekuza
King Arthur
0
4
0
0
W
1
0
5
3.5
L
Merlin
RsDiabeto
Merlin
0
1
0
0
L
Ishtar
0
2
0
0
W
Ishtar
Widraptor
Ishtar
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,284
Damage
18,372
24,947
Taken
23,182
14,370
Mitigated
13,951
8,583
Healing
3,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
5,765
1,477
1,380
3,896
12,099
8,977
95
2,760
9,339
0
17,728
L
King Arthur
Arekuza
King Arthur
6,975
1,446
309
926
10,171
8,459
0
1,535
8,636
0
14,276
W
5,149
1,026
66
773
5,635
2,531
532
1,236
4,399
32,820
0
L
Merlin
RsDiabeto
Merlin
6,093
79
0
121
4,576
1,887
0
1,506
3,070
20,959
0
L
Ishtar
5,304
2,973
0
2,385
8,435
3,605
0
2,123
6,312
0
23,892
W
Ishtar
Widraptor
Ishtar
9,370
5,422
0
2,468
7,213
2,862
1,054
2,118
5,095
0
31,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,860
Gold Earned
18,496
134
Minions Killed
101
0
Camps Cleared
0
545,759
Distance Traveled
507,105
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,131
813
13
1
0
206,966
1
L
King Arthur
5,869
587
10
1
0
158,637
1
W
Nox
7,228
723
69
7
0
167,374
3
L
Merlin
6,217
622
31
3
0
174,676
2
L
Ishtar
6,410
641
60
6
0
173,792
3
W
Ishtar
7,501
750
52
5
0
171,419
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role