Player Matchup

Neith
Neith
 
Neith
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Mivа
Sun Wukong
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,520 Elo+
Party 1
Sol
Sol
Velkaparadajka
Sol
Level 89
God Stats
2W - 2L
1,437 SR
Queue Stats
346W - 337L
1,405 Elo+
Solo
Medusa
Medusa
Zeddy zebra
Medusa
Level 66
God Stats
1W - 1L
1,819 SR
Queue Stats
44W - 46L
1,420 Elo+
Solo
Fafnir
Fafnir
Шoколад
Fafnir
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Team Averages
Level 90
1,551 SR
1,469 Elo+

VS

Team Averages
Level 88
1,564 SR
1,478 Elo+
Scylla
Scylla
 
Scylla
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Golubika888
Arachne
Level 21
God Stats
3W - 0L
1,691 SR
Queue Stats
31W - 31L
1,453 Elo+
Solo
Sun Wukong
Sun Wukong
SaSXavierEsP
Sun Wukong
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 18L
1,530 Elo+
Solo
Cerberus
Cerberus
Strawberry001PT
Cerberus
Level 48
God Stats
2W - 2L
1,597 SR
Queue Stats
65W - 81L
1,459 Elo+
Solo
Yu Huang
Yu Huang
qmanmatt
Yu Huang
Level 121
God Stats
10W - 7L
1,534 SR
Queue Stats
876W - 910L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
2 / 5 / 14
9,586
639
14,990
13,755
7,416
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Mivа
Sun Wukong
17
3 / 4 / 9
9,544
636
10,081
15,977
15,985
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

16
5 / 6 / 10
10,223
682
17,234
18,521
9,277
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
18
4 / 6 / 12
10,689
713
17,881
16,571
8,598
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
4 / 4 / 11
10,799
720
11,337
21,427
35,901
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
7 / 1 / 13
11,727
782
22,350
9,506
5,182
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Arachne
Golubika888
Arachne
16
6 / 6 / 11
11,292
753
10,961
21,352
13,966
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
SaSXavierEsP
Sun Wukong
20
10 / 5 / 12
12,778
852
19,343
25,243
25,341
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
18
1 / 3 / 18
11,241
749
9,860
26,995
35,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yu Huang
qmanmatt
Yu Huang
18
1 / 3 / 14
10,416
694
11,696
11,494
6,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
93
18
Kills
25
25
Deaths
18
56
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
5
14
1.8
W
Scylla
 
Scylla
7
1
13
13.5
W
Arachne
Golubika888
Arachne
6
6
11
1.92
L
Sun Wukong
Mivа
Sun Wukong
3
4
9
1.88
W
Sun Wukong
SaSXavierEsP
Sun Wukong
10
5
12
3.2
W
Cerberus
1
3
18
3.33
L
5
6
10
1.67
L
Medusa
4
6
12
1.67
W
Yu Huang
qmanmatt
Yu Huang
1
3
14
2.67
L
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,523
Damage
74,210
86,251
Taken
94,590
77,177
Mitigated
86,678
32,033
Healing
38,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
14,990
4,037
1,976
2,966
13,755
7,416
1,085
8,343
5,412
0
28,215
W
Scylla
 
Scylla
22,350
1,799
2,584
1,358
9,506
5,182
2,570
2,431
7,075
48,468
0
W
Arachne
Golubika888
Arachne
10,961
5,099
2,578
7,191
21,352
13,966
1,150
7,090
14,262
10
13,329
L
Sun Wukong
Mivа
Sun Wukong
10,081
2,027
407
3,696
15,977
15,985
0
9,643
6,334
0
18,943
W
Sun Wukong
SaSXavierEsP
Sun Wukong
19,343
3,056
865
6,410
25,243
25,341
1,090
7,280
17,963
0
36,935
W
Cerberus
9,860
374
3,341
9,216
26,995
35,633
860
6,819
20,176
24,818
0
L
17,234
7,149
534
6,506
18,521
9,277
2,306
6,462
12,059
34,502
0
L
Medusa
17,881
7,803
2,249
4,088
16,571
8,598
707
8,877
7,694
0
41,733
W
Yu Huang
qmanmatt
Yu Huang
11,696
1,278
2,835
1,869
11,494
6,556
1,665
4,951
6,543
32,087
0
L
11,337
3,209
3,101
6,510
21,427
35,901
20
10,591
10,836
17,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,841
Gold Earned
57,454
183
Minions Killed
168
0
Camps Cleared
0
1,186,985
Distance Traveled
1,323,685
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,586
639
36
2
0
236,636
4
W
Scylla
11,727
782
49
3
0
265,517
1
W
Arachne
11,292
753
5
0
0
268,323
1
L
Sun Wukong
9,544
636
19
1
0
253,334
1
W
Sun Wukong
12,778
852
31
2
0
292,110
0
W
Cerberus
11,241
749
45
3
0
248,504
2
L
Sol
10,223
682
55
4
0
194,080
0
L
Medusa
10,689
713
61
4
0
238,302
0
W
Yu Huang
10,416
694
38
3
0
249,231
0
L
Fafnir
10,799
720
12
1
0
264,633
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role