Player Matchup

Fenrir
Fenrir
Erbeen11
Fenrir
Level 109
God Stats
1W - 1L
1,618 SR
Queue Stats
46W - 47L
1,436 Elo+
Party 1
Lancelot
Lancelot
javier5704
Lancelot
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,800 Elo+
Party 1
Yu Huang
Yu Huang
legna0834
Yu Huang
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 39L
1,416 Elo+
Party 1
Team Averages
Level 79
1,539 SR
1,551 Elo+

VS

Team Averages
Level 36
1,558 SR
1,503 Elo+
Cthulhu
Cthulhu
AlexHeler
Cthulhu
Level 58
God Stats
3W - 2L
1,675 SR
Queue Stats
12W - 11L
1,508 Elo+
Solo
Danzaburou
Danzaburou
Дворг1
Danzaburou
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Sol
Sol
Неназванный
Sol
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Erbeen11
Fenrir
11
1 / 4 / 3
6,361
707
6,860
9,703
4,690
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Lancelot
javier5704
Lancelot
8
2 / 3 / 1
6,267
696
1,930
6,551
3,856
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Yu Huang
legna0834
Yu Huang
11
1 / 1 / 3
6,310
701
7,821
5,585
2,370
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AlexHeler
Cthulhu
12
2 / 0 / 6
7,415
824
5,780
8,721
6,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
Дворг1
Danzaburou
11
4 / 1 / 2
6,879
764
6,322
5,346
2,334
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 3 / 5
6,814
757
5,365
8,201
3,356
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
21
4
Kills
8
8
Deaths
4
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AlexHeler
Cthulhu
2
0
6
5
L
Fenrir
Erbeen11
Fenrir
1
4
3
0.63
L
Lancelot
javier5704
Lancelot
2
3
1
0.83
L
Yu Huang
legna0834
Yu Huang
1
1
3
2.5
W
Danzaburou
Дворг1
Danzaburou
4
1
2
5
W
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,611
Damage
17,467
21,839
Taken
22,268
10,916
Mitigated
12,441
1,685
Healing
7,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AlexHeler
Cthulhu
5,780
701
813
2,976
8,721
6,751
125
3,354
5,367
13,332
0
L
Fenrir
Erbeen11
Fenrir
6,860
2,583
0
1,177
9,703
4,690
0
4,999
4,704
0
20,319
L
Lancelot
javier5704
Lancelot
1,930
775
0
508
6,551
3,856
0
2,545
4,006
0
6,697
L
Yu Huang
legna0834
Yu Huang
7,821
1,096
0
0
5,585
2,370
0
3,436
2,149
24,145
0
W
Danzaburou
Дворг1
Danzaburou
6,322
2,932
0
1,676
5,346
2,334
560
1,829
3,517
0
21,962
W
5,365
1,699
0
1,784
8,201
3,356
324
2,653
5,548
18,190
1,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,938
Gold Earned
21,108
76
Minions Killed
88
0
Camps Cleared
0
443,970
Distance Traveled
495,957
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,415
824
20
2
0
187,292
1
L
Fenrir
6,361
707
29
3
0
168,852
0
L
Lancelot
6,267
696
13
1
0
110,120
0
L
Yu Huang
6,310
701
34
4
0
164,998
0
W
Danzaburou
6,879
764
37
4
0
154,461
1
W
Sol
6,814
757
31
3
0
154,204
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role