Player Matchup

He Bo
He Bo
AoCIear
He Bo
Level 156
God Stats
0W - 1L
1,523 SR
Queue Stats
11W - 16L
1,450 Elo+
Party 1
Chaac
Chaac
III Bloodx
Chaac
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
256W - 223L
1,539 Elo+
Party 1
Ymir
Ymir
IM3rkMoDe
Ymir
Level 57
God Stats
1W - 1L
1,601 SR
Queue Stats
8W - 13L
1,434 Elo+
Party 1
Zhong Kui
Zhong Kui
Killgore212
Zhong Kui
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,421 Elo+
Party 1
Jing Wei
Jing Wei
Pothasio
Jing Wei
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,414 Elo+
Solo
Team Averages
Level 83
1,525 SR
1,452 Elo+

VS

Team Averages
Level 56
1,665 SR
1,495 Elo+
Cerberus
Cerberus
Kirenay
Cerberus
Level 69
God Stats
1W - 0L
1,849 SR
Queue Stats
27W - 34L
1,392 Elo+
Party 3
Danzaburou
Danzaburou
Sojilerboy
Danzaburou
Level 44
God Stats
2W - 1L
1,640 SR
Queue Stats
106W - 51L
1,624 Elo+
Party 2
Agni
Agni
ToasterTime
Agni
Level 69
God Stats
8W - 3L
1,627 SR
Queue Stats
272W - 150L
1,588 Elo+
Party 2
Cliodhna
Cliodhna
Vertak
Cliodhna
Level 68
God Stats
2W - 0L
1,645 SR
Queue Stats
30W - 34L
1,425 Elo+
Party 3
King Arthur
King Arthur
Yougan
King Arthur
Level 29
God Stats
2W - 2L
1,566 SR
Queue Stats
21W - 26L
1,448 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
AoCIear
He Bo
12
2 / 4 / 4
6,926
693
8,818
10,136
3,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chaac
14
1 / 4 / 12
7,443
744
9,447
13,536
9,082
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
14
5 / 1 / 5
7,453
745
5,087
10,062
9,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
Killgore212
Zhong Kui
14
4 / 1 / 5
7,458
746
6,743
8,541
5,796
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Pothasio
Jing Wei
14
2 / 3 / 5
7,346
735
7,285
10,781
4,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Kirenay
Cerberus
13
3 / 3 / 3
7,580
758
6,216
13,424
11,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Sojilerboy
Danzaburou
15
4 / 1 / 4
8,568
857
9,256
9,088
4,422
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
4 / 2 / 8
8,349
835
12,977
6,246
2,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
Vertak
Cliodhna
14
2 / 4 / 5
7,564
756
9,712
6,516
3,318
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Yougan
King Arthur
12
0 / 4 / 6
6,505
651
5,367
10,535
7,651
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
39
14
Kills
13
13
Deaths
14
31
Assists
26
Player
Kills
Deaths
Assists
KDA
L
He Bo
AoCIear
He Bo
2
4
4
1
L
Chaac
1
4
12
1.75
L
Ymir
5
1
5
7.5
L
Zhong Kui
Killgore212
Zhong Kui
4
1
5
6.5
W
Cerberus
Kirenay
Cerberus
3
3
3
1.5
L
Jing Wei
Pothasio
Jing Wei
2
3
5
1.5
W
Danzaburou
Sojilerboy
Danzaburou
4
1
4
6
W
4
2
8
4
W
Cliodhna
Vertak
Cliodhna
2
4
5
1.13
W
King Arthur
Yougan
King Arthur
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,380
Damage
43,528
53,056
Taken
45,809
32,936
Mitigated
29,627
12,089
Healing
7,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
AoCIear
He Bo
8,818
580
0
2,363
10,136
3,567
68
3,634
6,276
23,752
0
L
Chaac
9,447
1,218
0
2,988
13,536
9,082
172
4,601
8,686
0
30,005
L
Ymir
5,087
936
0
923
10,062
9,876
72
3,831
6,015
9,603
0
L
Zhong Kui
Killgore212
Zhong Kui
6,743
590
0
4,331
8,541
5,796
690
2,299
6,164
22,952
0
W
Cerberus
Kirenay
Cerberus
6,216
656
0
2,244
13,424
11,417
0
6,243
7,083
17,262
0
L
Jing Wei
Pothasio
Jing Wei
7,285
4,442
0
1,484
10,781
4,615
95
3,747
6,722
0
22,623
W
Danzaburou
Sojilerboy
Danzaburou
9,256
4,184
0
2,890
9,088
4,422
1,022
4,372
4,675
0
33,789
W
12,977
1,492
62
1,311
6,246
2,819
68
2,247
3,999
28,195
0
W
Cliodhna
Vertak
Cliodhna
9,712
719
0
1,101
6,516
3,318
0
2,445
3,908
0
19,565
W
King Arthur
Yougan
King Arthur
5,367
847
0
210
10,535
7,651
0
4,774
5,496
0
11,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,626
Gold Earned
38,566
183
Minions Killed
191
0
Camps Cleared
0
953,640
Distance Traveled
988,797
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,926
693
47
5
0
186,719
0
L
Chaac
7,443
744
42
4
0
195,332
2
L
Ymir
7,453
745
15
2
0
194,249
0
L
Zhong Kui
7,458
746
40
4
0
174,813
1
W
Cerberus
7,580
758
29
3
0
189,820
3
L
Jing Wei
7,346
735
39
4
0
202,527
1
W
Danzaburou
8,568
857
60
6
0
190,155
0
W
Agni
8,349
835
55
6
0
198,950
4
W
Cliodhna
7,564
756
36
4
0
203,085
0
W
King Arthur
6,505
651
11
1
0
206,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role