Player Matchup

Ra
Ra
CursedKILLERRRR
Ra
Level 66
God Stats
5W - 3L
1,577 SR
Queue Stats
5W - 7L
1,235 Elo+
Solo
Fafnir
Fafnir
Fear_N0VA15
Fafnir
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 66L
1,342 Elo+
Party 1
Jormungandr
Jormungandr
Lost-_-Luck
Jormungandr
Level 15
God Stats
15W - 14L
1,503 SR
Queue Stats
17W - 24L
1,275 Elo+
Party 1
Team Averages
Level 42
1,527 SR
1,284 Elo+

VS

Team Averages
Level 69
1,460 SR
1,221 Elo+
Cernunnos
Cernunnos
Draugr23
Cernunnos
Level 40
God Stats
3W - 6L
1,225 SR
Queue Stats
90W - 138L
1,272 Elo+
Party 2
Ymir
Ymir
WhiTeDeAth3002
Ymir
Level 160
God Stats
2W - 0L
1,550 SR
Queue Stats
86W - 158L
1,199 Elo+
Solo
Aphrodite
Aphrodite
YmirsChosen6064
Aphrodite
Level 6
God Stats
3W - 2L
1,606 SR
Queue Stats
4W - 10L
1,190 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 2
8,987
599
12,912
9,030
4,380
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fafnir
13
0 / 6 / 2
9,133
609
7,444
22,401
29,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate

Breastplate

+20
Physical Protection

Jormungandr
Lost-_-Luck
Jormungandr
13
2 / 5 / 0
9,400
627
16,019
21,490
15,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Draugr23
Cernunnos
17
8 / 0 / 4
10,900
727
20,511
17,531
8,534
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

15
2 / 1 / 11
10,832
722
12,037
20,638
25,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Aphrodite
YmirsChosen6064
Aphrodite
16
3 / 1 / 10
10,170
678
8,339
11,606
6,689
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
2
Kills
13
13
Deaths
2
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
W
Cernunnos
Draugr23
Cernunnos
8
0
4
10
L
Fafnir
0
6
2
0.17
L
Jormungandr
Lost-_-Luck
Jormungandr
2
5
0
0.4
W
2
1
11
7.5
W
Aphrodite
YmirsChosen6064
Aphrodite
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,375
Damage
40,887
52,921
Taken
49,775
49,594
Mitigated
40,597
11,920
Healing
30,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,912
385
1,781
2,373
9,030
4,380
311
3,346
5,684
39,055
0
W
Cernunnos
Draugr23
Cernunnos
20,511
12,370
897
7,419
17,531
8,534
2,153
14,237
3,294
0
44,482
L
Fafnir
7,444
2,466
0
4,375
22,401
29,534
31
7,659
14,742
12,999
0
L
Jormungandr
Lost-_-Luck
Jormungandr
16,019
4,198
111
3,280
21,490
15,680
436
9,389
12,101
41,104
0
W
12,037
3,794
0
3,009
20,638
25,374
30
13,467
7,171
24,744
0
W
Aphrodite
YmirsChosen6064
Aphrodite
8,339
2,628
11,012
8,515
11,606
6,689
894
8,780
2,826
36,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,520
Gold Earned
31,902
115
Minions Killed
130
0
Camps Cleared
0
717,801
Distance Traveled
770,008
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,987
599
57
4
0
259,584
0
W
Cernunnos
10,900
727
44
3
0
244,833
0
L
Fafnir
9,133
609
11
1
0
238,030
0
L
Jormungandr
9,400
627
47
3
0
220,187
0
W
Ymir
10,832
722
20
1
0
240,917
1
W
Aphrodite
10,170
678
66
4
0
284,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role