Player Matchup

Horus
Horus
NxComp
Horus
Level 88
God Stats
0W - 4L
1,208 SR
Queue Stats
123W - 125L
1,463 Elo+
Party 1
Chernobog
Chernobog
SSG_JLO101
Chernobog
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 22L
1,536 Elo+
Party 1
Baron Samedi
Baron Samedi
smell_my_bal1s38
Baron Samedi
Level 110
God Stats
5W - 6L
1,601 SR
Queue Stats
75W - 83L
1,435 Elo+
Party 1
Team Averages
Level 83
1,436 SR
1,478 Elo+

VS

Team Averages
Level 128
1,551 SR
1,548 Elo+
Cliodhna
Cliodhna
A1ch3l
Cliodhna
Level 129
God Stats
2W - 1L
1,516 SR
Queue Stats
12W - 15L
1,523 Elo+
Party 2
Achilles
Achilles
KrisKun_
Achilles
Level 125
God Stats
1W - 0L
1,637 SR
Queue Stats
9W - 9L
1,508 Elo+
Party 2
Ares
Ares
Solidstearling
Ares
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,613 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
NxComp
Horus
17
0 / 3 / 4
11,615
581
11,724
29,631
45,756
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chernobog
SSG_JLO101
Chernobog
18
1 / 5 / 2
12,011
601
17,281
19,760
10,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
smell_my_bal1s38
Baron Samedi
18
3 / 4 / 1
12,711
636
22,867
17,726
10,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
A1ch3l
Cliodhna
19
7 / 1 / 5
14,022
701
27,680
18,829
10,680
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Achilles
KrisKun_
Achilles
18
1 / 2 / 10
12,924
646
20,629
29,057
31,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

19
4 / 1 / 6
14,076
704
12,203
19,639
32,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
4
Kills
12
12
Deaths
4
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
A1ch3l
Cliodhna
7
1
5
9.5
W
Achilles
KrisKun_
Achilles
1
2
10
3
L
Horus
NxComp
Horus
0
3
4
0.67
L
Chernobog
SSG_JLO101
Chernobog
1
5
2
0.4
W
4
1
6
7
L
Baron Samedi
smell_my_bal1s38
Baron Samedi
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,872
Damage
60,512
67,117
Taken
67,525
65,930
Mitigated
74,196
22,971
Healing
22,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
A1ch3l
Cliodhna
27,680
3,183
0
8,910
18,829
10,680
1,238
5,487
13,342
0
62,112
W
Achilles
KrisKun_
Achilles
20,629
6,235
0
11,260
29,057
31,129
912
9,410
19,647
0
48,267
L
Horus
NxComp
Horus
11,724
6,557
4,419
9,438
29,631
45,756
192
5,876
22,372
0
27,377
L
Chernobog
SSG_JLO101
Chernobog
17,281
9,862
0
3,147
19,760
10,034
625
3,358
15,872
0
54,896
W
12,203
596
0
2,656
19,639
32,387
736
7,998
11,641
40,076
0
L
Baron Samedi
smell_my_bal1s38
Baron Samedi
22,867
1,800
2,680
3,287
17,726
10,140
171
3,026
14,329
98,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,337
Gold Earned
41,022
227
Minions Killed
172
0
Camps Cleared
0
1,004,102
Distance Traveled
1,135,286
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
14,022
701
74
4
0
402,303
2
W
Achilles
12,924
646
52
3
0
380,016
0
L
Horus
11,615
581
28
1
0
370,392
0
L
Chernobog
12,011
601
71
4
0
303,985
1
W
Ares
14,076
704
46
2
0
352,967
2
L
Baron Samedi
12,711
636
128
6
0
329,725
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role