Player Matchup

Olorun
Olorun
 
Olorun
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
BabyJizus
Artemis
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 30L
1,544 Elo+
Party 1
Arachne
Arachne
MoodyMan3423
Arachne
Level 149
God Stats
3W - 0L
1,881 SR
Queue Stats
127W - 125L
1,543 Elo+
Solo
Hades
Hades
Pirusk
Hades
Level 43
God Stats
1W - 0L
1,721 SR
Queue Stats
3W - 6L
1,373 Elo+
Party 1
Medusa
Medusa
StealthLotus
Medusa
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,475 Elo+
Solo
Team Averages
Level 110
1,620 SR
1,487 Elo+

VS

Team Averages
Level 102
1,537 SR
1,464 Elo+
Shiva
Shiva
Boostjunky
Shiva
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,557 Elo+
Solo
Bellona
Bellona
DeiLostGamer
Bellona
Level 142
God Stats
1W - 4L
1,465 SR
Queue Stats
298W - 328L
1,493 Elo+
Solo
He Bo
He Bo
ISpI Robbed
He Bo
Level 126
God Stats
1W - 1L
1,879 SR
Queue Stats
48W - 49L
1,510 Elo+
Solo
Discordia
Discordia
LuffiDMonkey
Discordia
Level 31
God Stats
2W - 4L
1,461 SR
Queue Stats
116W - 126L
1,485 Elo+
Solo
Jing Wei
Jing Wei
donzzz1
Jing Wei
Level 85
God Stats
0W - 1L
1,380 SR
Queue Stats
7W - 17L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
20
7 / 5 / 22
13,450
791
14,815
21,397
10,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
BabyJizus
Artemis
19
6 / 5 / 13
12,180
716
20,209
17,102
8,344
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
MoodyMan3423
Arachne
19
6 / 6 / 21
13,370
786
12,426
32,010
35,096
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hades
Pirusk
Hades
20
11 / 6 / 17
13,938
820
22,999
24,992
23,503
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
20
5 / 8 / 14
12,961
762
15,437
22,256
10,724
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
19
4 / 6 / 18
11,976
704
14,498
25,416
33,488
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
DeiLostGamer
Bellona
18
6 / 8 / 14
11,783
693
19,900
24,648
25,039
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
7 / 9 / 11
13,286
782
21,212
20,440
9,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
LuffiDMonkey
Discordia
20
13 / 5 / 14
14,811
871
33,133
12,987
6,778
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
donzzz1
Jing Wei
15
0 / 8 / 11
10,023
590
10,390
16,698
8,407
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
98
35
Kills
30
30
Deaths
36
87
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
7
5
22
3.6
W
Artemis
BabyJizus
Artemis
6
5
13
2.5
L
Shiva
4
6
18
2.17
L
Bellona
DeiLostGamer
Bellona
6
8
14
1.63
L
7
9
11
1.39
L
Discordia
LuffiDMonkey
Discordia
13
5
14
4
W
Arachne
MoodyMan3423
Arachne
6
6
21
2.75
W
Hades
Pirusk
Hades
11
6
17
3.25
W
Medusa
5
8
14
1.5
L
Jing Wei
donzzz1
Jing Wei
0
8
11
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,886
Damage
99,133
117,757
Taken
100,189
88,588
Mitigated
83,331
55,545
Healing
20,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
14,815
5,188
7,422
8,613
21,397
10,921
3,137
9,748
11,649
39,705
0
W
Artemis
BabyJizus
Artemis
20,209
8,884
1,575
3,438
17,102
8,344
3,686
11,671
5,431
0
36,091
L
Shiva
14,498
1,221
1,648
4,135
25,416
33,488
62
9,442
15,974
102
31,331
L
Bellona
DeiLostGamer
Bellona
19,900
3,675
2,643
3,500
24,648
25,039
406
7,177
17,471
43
33,904
L
21,212
1,534
1,098
3,196
20,440
9,619
810
8,936
11,504
36,693
0
L
Discordia
LuffiDMonkey
Discordia
33,133
1,078
837
1,781
12,987
6,778
1,796
2,979
10,008
69,349
0
W
Arachne
MoodyMan3423
Arachne
12,426
7,691
5,340
10,315
32,010
35,096
722
12,747
19,263
0
18,106
W
Hades
Pirusk
Hades
22,999
1,613
3,058
10,461
24,992
23,503
1,639
10,610
14,382
40,090
0
W
Medusa
15,437
7,548
1,330
3,993
22,256
10,724
1,285
9,714
12,542
0
36,037
L
Jing Wei
donzzz1
Jing Wei
10,390
6,276
583
1,218
16,698
8,407
1,360
9,280
7,418
0
21,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,899
Gold Earned
61,879
156
Minions Killed
211
0
Camps Cleared
0
1,545,443
Distance Traveled
1,453,888
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
13,450
791
39
2
0
302,599
0
W
Artemis
12,180
716
35
2
0
297,844
2
L
Shiva
11,976
704
25
1
0
309,831
3
L
Bellona
11,783
693
33
2
0
296,046
1
L
He Bo
13,286
782
36
2
0
275,111
3
L
Discordia
14,811
871
78
5
0
301,167
1
W
Arachne
13,370
786
8
0
0
341,583
0
W
Hades
13,938
820
37
2
0
309,612
2
W
Medusa
12,961
762
37
2
0
293,805
0
L
Jing Wei
10,023
590
39
2
0
271,733
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role