Player Matchup

Baron Samedi
Baron Samedi
DiistriictEU
Baron Samedi
Level 63
God Stats
11W - 7L
1,614 SR
Queue Stats
224W - 176L
1,506 Elo+
Party 2
Danzaburou
Danzaburou
LongTrap
Danzaburou
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 80L
1,707 Elo+
Party 2
Jormungandr
Jormungandr
liam_moss05
Jormungandr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 3L
1,704 Elo+
Party 2
Team Averages
Level 74
1,538 SR
1,639 Elo+

VS

Team Averages
Level 80
1,465 SR
1,401 Elo+
Cthulhu
Cthulhu
Lampshade721
Cthulhu
Level 8
God Stats
3W - 1L
1,373 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Janus
Janus
XxLord_JacksonxX
Janus
Level 105
God Stats
4W - 2L
1,469 SR
Queue Stats
4W - 3L
1,229 Elo+
Party 1
Thor
Thor
xX_Lord_Tuss_xX
Thor
Level 127
God Stats
2W - 1L
1,553 SR
Queue Stats
6W - 3L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DiistriictEU
Baron Samedi
12
1 / 4 / 1
7,181
653
6,216
9,935
4,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Danzaburou
LongTrap
Danzaburou
13
1 / 2 / 1
7,834
712
7,940
8,944
4,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jormungandr
liam_moss05
Jormungandr
12
0 / 2 / 2
6,996
636
3,401
10,375
8,410
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Lampshade721
Cthulhu
15
5 / 0 / 3
9,482
862
8,599
10,293
12,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

14
2 / 1 / 6
8,707
792
7,742
4,824
2,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
1 / 1 / 6
7,829
712
9,808
9,985
6,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
2
Kills
8
8
Deaths
2
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
DiistriictEU
Baron Samedi
1
4
1
0.38
W
Cthulhu
Lampshade721
Cthulhu
5
0
3
6.5
L
Danzaburou
LongTrap
Danzaburou
1
2
1
0.75
W
2
1
6
5
L
Jormungandr
liam_moss05
Jormungandr
0
2
2
0.5
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,557
Damage
26,149
29,254
Taken
25,102
16,871
Mitigated
21,402
6,228
Healing
9,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
DiistriictEU
Baron Samedi
6,216
33
1,303
2,659
9,935
4,379
0
5,352
4,209
18,135
0
W
Cthulhu
Lampshade721
Cthulhu
8,599
66
589
3,084
10,293
12,910
0
4,381
5,912
27,177
0
L
Danzaburou
LongTrap
Danzaburou
7,940
2,862
0
2,266
8,944
4,082
0
5,351
3,320
0
41,190
W
7,742
135
81
2,050
4,824
2,001
0
1,624
3,200
35,896
0
L
Jormungandr
liam_moss05
Jormungandr
3,401
1,538
0
0
10,375
8,410
0
5,683
4,459
12,461
0
W
9,808
768
0
3,443
9,985
6,491
0
3,666
6,319
0
34,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,011
Gold Earned
26,018
120
Minions Killed
160
0
Camps Cleared
0
616,860
Distance Traveled
695,008
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,181
653
15
1
0
212,295
4
W
Cthulhu
9,482
862
41
4
0
242,497
3
L
Danzaburou
7,834
712
78
7
0
214,162
4
W
Janus
8,707
792
74
7
0
234,820
3
L
Jormungandr
6,996
636
27
2
0
190,403
0
W
Thor
7,829
712
45
4
0
217,691
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role