Player Matchup

Jing Wei
Jing Wei
ArthCam
Jing Wei
Level 68
God Stats
1W - 3L
1,423 SR
Queue Stats
58W - 70L
1,491 Elo+
Solo
Bakasura
Bakasura
GenocidaV2
Bakasura
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 29L
1,460 Elo+
Solo
Poseidon
Poseidon
MrsARMIJO
Poseidon
Level 157
God Stats
15W - 15L
1,556 SR
Queue Stats
228W - 246L
1,402 Elo+
Solo
Cerberus
Cerberus
Rotuss
Cerberus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Loki
Loki
pelechapa
Loki
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,320 Elo+
Party 1
Team Averages
Level 74
1,496 SR
1,435 Elo+

VS

Team Averages
Level 122
1,354 SR
1,535 Elo+
Janus
Janus
ANICAR
Janus
Level 153
God Stats
12W - 17L
1,446 SR
Queue Stats
205W - 197L
1,485 Elo+
Solo
Mulan
Mulan
ArthurTerraYin3
Mulan
Level 126
God Stats
2W - 0L
1,411 SR
Queue Stats
12W - 7L
1,686 Elo+
Solo
Atlas
Atlas
Lokenin
Atlas
Level 129
God Stats
1W - 1L
1,264 SR
Queue Stats
49W - 57L
1,425 Elo+
Solo
Thor
Thor
MARKAOABADDON
Thor
Level 146
God Stats
12W - 18L
1,353 SR
Queue Stats
222W - 255L
1,512 Elo+
Solo
Chang'e
Chang'e
Marekesu
Chang'e
Level 58
God Stats
2W - 2L
1,298 SR
Queue Stats
58W - 35L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ArthCam
Jing Wei
16
2 / 7 / 0
11,410
951
13,112
28,816
11,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
GenocidaV2
Bakasura
17
2 / 1 / 3
12,070
1,006
13,509
18,834
11,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
MrsARMIJO
Poseidon
17
2 / 1 / 4
12,292
1,024
18,993
10,859
5,336
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Rotuss
Cerberus
18
1 / 1 / 5
12,930
1,078
6,261
19,821
26,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
15
0 / 0 / 0
9,849
821
0
277
143
Team 1 Tickets

154

VS

Team 2 Tickets

229

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ANICAR
Janus
18
2 / 1 / 8
12,158
1,013
26,954
5,149
2,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
0 / 3 / 4
11,270
939
7,079
15,764
17,545
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Atlas
Lokenin
Atlas
18
1 / 1 / 8
12,198
1,017
11,951
16,848
21,598
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
4 / 1 / 3
11,788
982
11,836
9,482
4,081
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chang'e
Marekesu
Chang'e
18
3 / 1 / 5
12,400
1,033
15,865
11,835
5,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
38
7
Kills
10
10
Deaths
7
12
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Janus
ANICAR
Janus
2
1
8
6
L
Jing Wei
ArthCam
Jing Wei
2
7
0
0.29
W
0
3
4
0.67
L
Bakasura
GenocidaV2
Bakasura
2
1
3
3.5
W
Atlas
Lokenin
Atlas
1
1
8
5
W
4
1
3
5.5
W
Chang'e
Marekesu
Chang'e
3
1
5
5.5
L
Poseidon
MrsARMIJO
Poseidon
2
1
4
4
L
Cerberus
Rotuss
Cerberus
1
1
5
3.5
L
Loki
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,875
Damage
73,685
78,607
Taken
59,078
55,107
Mitigated
50,549
11,045
Healing
14,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
ANICAR
Janus
26,954
1,617
0
203
5,149
2,178
0
2,833
2,246
55,931
0
L
Jing Wei
ArthCam
Jing Wei
13,112
11,088
0
4,770
28,816
11,316
0
21,004
7,812
0
42,054
W
7,079
148
0
1,520
15,764
17,545
0
4,832
9,406
0
22,487
L
Bakasura
GenocidaV2
Bakasura
13,509
7,769
0
1,438
18,834
11,597
0
13,281
5,553
0
29,177
W
Atlas
Lokenin
Atlas
11,951
3,851
1,112
770
16,848
21,598
0
6,163
9,102
37,787
0
W
11,836
1,727
0
61
9,482
4,081
0
6,351
2,921
0
14,697
W
Chang'e
Marekesu
Chang'e
15,865
1,717
5,505
5,405
11,835
5,147
0
5,075
6,270
55,954
0
L
Poseidon
MrsARMIJO
Poseidon
18,993
859
0
0
10,859
5,336
0
6,335
4,524
50,629
0
L
Cerberus
Rotuss
Cerberus
6,261
521
0
4,837
19,821
26,715
0
13,873
5,948
16,663
0
L
Loki
0
0
0
0
277
143
0
277
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,551
Gold Earned
59,814
235
Minions Killed
278
6
Camps Cleared
12
1,049,522
Distance Traveled
1,216,706
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,158
1,013
77
6
0
266,413
5
L
Jing Wei
11,410
951
81
7
1
257,529
0
W
Mulan
11,270
939
20
2
9
193,772
0
L
Bakasura
12,070
1,006
71
6
1
306,674
0
W
Atlas
12,198
1,017
41
3
1
256,280
4
W
Thor
11,788
982
15
1
0
246,354
0
W
Chang'e
12,400
1,033
125
10
2
253,887
0
L
Poseidon
12,292
1,024
54
5
4
263,242
0
L
Cerberus
12,930
1,078
29
2
0
222,077
0
L
Loki
9,849
821
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role