Player Matchup

Bacchus
Bacchus
DiistriictEU
Bacchus
Level 63
God Stats
5W - 0L
1,737 SR
Queue Stats
224W - 176L
1,495 Elo+
Party 1
Tsukuyomi
Tsukuyomi
LongTrap
Tsukuyomi
Level 140
God Stats
5W - 1L
1,864 SR
Queue Stats
179W - 80L
1,701 Elo+
Party 1
Janus
Janus
liam_moss05
Janus
Level 18
God Stats
1W - 1L
1,197 SR
Queue Stats
10W - 3L
1,660 Elo+
Party 1
Team Averages
Level 74
1,599 SR
1,619 Elo+

VS

Team Averages
Level 118
1,399 SR
1,489 Elo+
Thor
Thor
jm0gli
Thor
Level 127
God Stats
0W - 3L
1,196 SR
Queue Stats
529W - 513L
1,525 Elo+
Party 2
Anubis
Anubis
shapron
Anubis
Level 121
God Stats
35W - 31L
1,501 SR
Queue Stats
431W - 441L
1,525 Elo+
Party 2
Gilgamesh
Gilgamesh
xXPoLar_BlastXx
Gilgamesh
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 73L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DiistriictEU
Bacchus
20
1 / 2 / 11
14,995
714
11,285
25,214
46,875
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
LongTrap
Tsukuyomi
20
10 / 1 / 3
15,735
749
37,040
26,902
16,478
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

17
2 / 5 / 4
12,659
603
11,336
11,927
5,678
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
jm0gli
Thor
18
1 / 4 / 7
13,330
635
12,363
21,606
15,380
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anubis
shapron
Anubis
18
4 / 3 / 4
13,476
642
16,854
17,960
9,018
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
xXPoLar_BlastXx
Gilgamesh
17
3 / 6 / 5
13,695
652
23,453
35,516
25,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
24
13
Kills
8
8
Deaths
13
18
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bacchus
DiistriictEU
Bacchus
1
2
11
3.25
W
Tsukuyomi
LongTrap
Tsukuyomi
10
1
3
11.5
L
Thor
jm0gli
Thor
1
4
7
1.13
W
2
5
4
0.8
L
Anubis
shapron
Anubis
4
3
4
2
L
Gilgamesh
xXPoLar_BlastXx
Gilgamesh
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,661
Damage
52,670
64,043
Taken
75,082
69,031
Mitigated
49,490
19,009
Healing
23,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
DiistriictEU
Bacchus
11,285
945
310
6,539
25,214
46,875
280
9,140
15,382
31,917
0
W
Tsukuyomi
LongTrap
Tsukuyomi
37,040
10,666
0
11,836
26,902
16,478
953
5,024
21,160
0
122,715
L
Thor
jm0gli
Thor
12,363
1,678
376
5,749
21,606
15,380
583
5,259
16,347
0
49,996
W
11,336
1,008
0
324
11,927
5,678
618
2,704
8,945
38,399
0
L
Anubis
shapron
Anubis
16,854
713
0
7,591
17,960
9,018
1,027
6,534
11,426
76,470
0
L
Gilgamesh
xXPoLar_BlastXx
Gilgamesh
23,453
5,461
0
9,605
35,516
25,092
1,471
11,708
23,808
0
70,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,389
Gold Earned
40,501
239
Minions Killed
240
0
Camps Cleared
0
1,216,176
Distance Traveled
1,014,292
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
14,995
714
37
2
0
420,912
1
W
Tsukuyomi
15,735
749
124
6
0
456,227
2
L
Thor
13,330
635
74
4
0
346,072
3
W
Janus
12,659
603
78
4
0
339,037
0
L
Anubis
13,476
642
98
5
0
313,314
1
L
Gilgamesh
13,695
652
68
3
0
354,906
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role