Player Matchup

Thoth
Thoth
 
Thoth
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
Alvarojm
Arachne
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
871W - 695L
1,541 Elo+
Party 2
Raijin
Raijin
Broock
Raijin
Level 43
God Stats
3W - 0L
1,817 SR
Queue Stats
156W - 97L
1,538 Elo+
Party 2
Hades
Hades
RangerDourado
Hades
Level 147
God Stats
3W - 1L
1,718 SR
Queue Stats
204W - 171L
1,453 Elo+
Solo
Team Averages
Level 131
1,607 SR
1,506 Elo+

VS

Team Averages
Level 118
1,489 SR
1,505 Elo+
Ah Puch
Ah Puch
Drigow
Ah Puch
Level 160
God Stats
2W - 3L
1,320 SR
Queue Stats
99W - 89L
1,573 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Foley171
Cu Chulainn
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 88L
1,429 Elo+
Solo
Sun Wukong
Sun Wukong
Radrax0071
Sun Wukong
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,517 Elo+
Solo
Cupid
Cupid
XaniCat
Cupid
Level 158
God Stats
1W - 1L
1,589 SR
Queue Stats
51W - 46L
1,504 Elo+
Party 1
Artemis
Artemis
nicoovelez
Artemis
Level 127
God Stats
8W - 5L
1,535 SR
Queue Stats
300W - 317L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
20
5 / 2 / 16
12,720
748
21,364
12,914
7,231
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
 
Baron Samedi
18
2 / 3 / 17
11,247
662
20,483
16,908
11,963
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
Alvarojm
Arachne
20
8 / 2 / 20
12,537
737
20,618
22,237
30,550
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Raijin
Broock
Raijin
19
7 / 5 / 15
12,493
735
14,973
16,797
9,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
10 / 4 / 17
14,256
839
18,653
24,272
30,028
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Drigow
Ah Puch
18
4 / 7 / 6
11,182
658
20,944
21,060
8,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cu Chulainn
Foley171
Cu Chulainn
19
3 / 5 / 8
10,479
616
15,661
30,995
29,729
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
Radrax0071
Sun Wukong
18
6 / 7 / 7
10,850
638
17,969
23,135
39,284
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cupid
XaniCat
Cupid
17
1 / 7 / 11
10,167
598
10,961
19,527
7,833
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Artemis
nicoovelez
Artemis
12
1 / 6 / 1
8,910
524
5,946
9,385
3,082
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
48
32
Kills
15
16
Deaths
32
85
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
5
2
16
6.5
W
Baron Samedi
 
Baron Samedi
2
3
17
3.5
W
Arachne
Alvarojm
Arachne
8
2
20
9
W
Raijin
Broock
Raijin
7
5
15
2.9
L
Ah Puch
Drigow
Ah Puch
4
7
6
1
L
Cu Chulainn
Foley171
Cu Chulainn
3
5
8
1.4
L
Sun Wukong
Radrax0071
Sun Wukong
6
7
7
1.36
W
10
4
17
4.63
L
Cupid
XaniCat
Cupid
1
7
11
0.93
L
Artemis
nicoovelez
Artemis
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,091
Damage
71,481
93,128
Taken
104,102
89,174
Mitigated
88,258
43,744
Healing
28,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
21,364
549
849
2,578
12,914
7,231
1,899
1,904
11,010
51,774
0
W
Baron Samedi
 
Baron Samedi
20,483
639
7,794
5,098
16,908
11,963
1,610
3,822
13,086
31,817
0
W
Arachne
Alvarojm
Arachne
20,618
15,109
2,553
8,062
22,237
30,550
1,561
5,215
17,022
25
29,640
W
Raijin
Broock
Raijin
14,973
2,010
1,516
1,330
16,797
9,402
1,980
2,697
14,100
39,205
0
L
Ah Puch
Drigow
Ah Puch
20,944
1,113
651
3,288
21,060
8,330
0
17,887
2,841
42,722
0
L
Cu Chulainn
Foley171
Cu Chulainn
15,661
1,492
829
10,200
30,995
29,729
0
18,392
12,451
0
44,259
L
Sun Wukong
Radrax0071
Sun Wukong
17,969
2,141
680
3,152
23,135
39,284
0
15,874
6,614
0
39,223
W
18,653
1,915
4,428
9,536
24,272
30,028
1,683
7,306
16,966
41,052
0
L
Cupid
XaniCat
Cupid
10,961
4,330
3,802
5,237
19,527
7,833
21
16,890
2,375
0
34,797
L
Artemis
nicoovelez
Artemis
5,946
1,873
0
971
9,385
3,082
0
4,948
4,323
0
15,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,253
Gold Earned
51,588
213
Minions Killed
222
0
Camps Cleared
0
1,587,694
Distance Traveled
1,184,412
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
12,720
748
59
3
0
351,884
1
W
Baron Samedi
11,247
662
24
1
0
330,635
1
W
Arachne
12,537
737
13
1
0
355,116
3
W
Raijin
12,493
735
51
3
0
259,015
4
L
Ah Puch
11,182
658
67
4
0
241,660
1
L
Cu Chulainn
10,479
616
38
2
0
312,422
5
L
Sun Wukong
10,850
638
37
2
0
263,661
0
W
Hades
14,256
839
66
4
0
291,044
0
L
Cupid
10,167
598
56
3
0
236,379
2
L
Artemis
8,910
524
24
1
0
130,290
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role