Player Matchup

Shiva
Shiva
ElectricChipz
Shiva
Level 149
God Stats
18W - 13L
1,638 SR
Queue Stats
196W - 151L
1,504 Elo+
Solo
Hou Yi
Hou Yi
cörpsegrinder
Hou Yi
Level 100
God Stats
6W - 1L
1,620 SR
Queue Stats
44W - 40L
1,560 Elo+
Solo
Ao Kuang
Ao Kuang
vinhando
Ao Kuang
Level 42
God Stats
1W - 1L
1,269 SR
Queue Stats
93W - 149L
1,388 Elo+
Solo
Team Averages
Level 97
1,509 SR
1,484 Elo+

VS

Team Averages
Level 39
1,346 SR
1,237 Elo+
Freya
Freya
Drawmega
Freya
Level 75
God Stats
0W - 1L
1,413 SR
Queue Stats
11W - 19L
1,303 Elo+
Party 1
Hachiman
Hachiman
NecroBooGie
Hachiman
Level 29
God Stats
42W - 63L
1,402 SR
Queue Stats
86W - 137L
1,292 Elo+
Party 1
Cerberus
Cerberus
NecroLauch
Cerberus
Level 14
God Stats
4W - 11L
1,224 SR
Queue Stats
9W - 22L
1,117 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 2
11,054
850
12,235
13,424
11,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
3 / 0 / 3
9,804
754
10,142
7,606
3,216
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ao Kuang
vinhando
Ao Kuang
15
1 / 1 / 5
10,137
780
6,299
12,767
6,554
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Drawmega
Freya
14
2 / 4 / 1
9,071
698
8,487
11,957
5,266
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Hachiman
NecroBooGie
Hachiman
14
0 / 2 / 3
8,641
665
10,215
8,027
3,176
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cerberus
NecroLauch
Cerberus
14
1 / 1 / 2
9,643
742
4,169
12,974
11,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
9
7
Kills
3
3
Deaths
7
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Freya
Drawmega
Freya
2
4
1
0.63
W
3
2
2
2
L
Hachiman
NecroBooGie
Hachiman
0
2
3
0.75
L
Cerberus
NecroLauch
Cerberus
1
1
2
2
W
3
0
3
4.5
W
Ao Kuang
vinhando
Ao Kuang
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,676
Damage
22,871
33,797
Taken
32,958
20,892
Mitigated
19,764
17,271
Healing
10,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
Drawmega
Freya
8,487
2,690
0
3,973
11,957
5,266
152
3,757
8,200
34,815
0
W
12,235
1,537
504
4,911
13,424
11,122
381
4,684
8,740
0
50,245
L
Hachiman
NecroBooGie
Hachiman
10,215
5,408
0
729
8,027
3,176
260
1,750
6,277
0
40,847
L
Cerberus
NecroLauch
Cerberus
4,169
196
0
5,867
12,974
11,322
62
846
12,128
11,709
0
W
10,142
4,524
0
3,334
7,606
3,216
2,574
3,093
4,513
0
60,120
W
Ao Kuang
vinhando
Ao Kuang
6,299
1,522
1,950
6,572
12,767
6,554
322
5,248
7,519
25,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,995
Gold Earned
27,355
175
Minions Killed
160
0
Camps Cleared
0
752,396
Distance Traveled
725,146
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
9,071
698
57
4
0
229,112
2
W
Shiva
11,054
850
69
5
0
261,172
4
L
Hachiman
8,641
665
74
6
0
247,615
2
L
Cerberus
9,643
742
29
2
0
248,419
0
W
Hou Yi
9,804
754
78
6
0
234,776
6
W
Ao Kuang
10,137
780
28
2
0
256,448
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role