Player Matchup

Cthulhu
Cthulhu
EldenBloom
Cthulhu
Level 45
God Stats
4W - 5L
1,259 SR
Queue Stats
5W - 7L
1,222 Elo+
Party 1
Mulan
Mulan
Eleazar404
Mulan
Level 98
God Stats
2W - 3L
1,467 SR
Queue Stats
5W - 8L
1,370 Elo+
Solo
Da Ji
Da Ji
TeezyTheSavage
Da Ji
Level 127
God Stats
16W - 7L
1,837 SR
Queue Stats
119W - 103L
1,569 Elo+
Party 1
Skadi
Skadi
highgardenn
Skadi
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 50L
1,378 Elo+
Solo
Janus
Janus
insane_slasher12
Janus
Level 146
God Stats
2W - 6L
1,303 SR
Queue Stats
77W - 93L
1,502 Elo+
Party 1
Team Averages
Level 99
1,473 SR
1,408 Elo+

VS

Team Averages
Level 109
1,519 SR
1,505 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Mucho-_Mango-_
Sylvanus
Level 145
God Stats
148W - 95L
1,586 SR
Queue Stats
323W - 305L
1,532 Elo+
Party 2
Mercury
Mercury
PhillyGoddess
Mercury
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 19L
1,505 Elo+
Party 2
Hachiman
Hachiman
Sushiception
Hachiman
Level 141
God Stats
10W - 11L
1,500 SR
Queue Stats
300W - 282L
1,489 Elo+
Party 2
Nox
Nox
jaysigg20
Nox
Level 160
God Stats
2W - 2L
1,511 SR
Queue Stats
607W - 581L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EldenBloom
Cthulhu
7
0 / 2 / 3
4,723
472
2,838
6,723
3,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Mulan
10
1 / 0 / 2
5,656
566
4,310
6,342
4,596
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
5 / 2 / 2
5,879
588
4,812
9,270
3,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 3 / 2
4,605
461
3,826
5,850
1,650
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
2 / 1 / 2
5,596
560
5,972
3,786
1,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
9
2 / 2 / 1
5,664
566
4,088
8,190
3,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
8
2 / 2 / 5
6,003
600
3,995
10,063
5,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
9
2 / 3 / 2
5,958
596
2,822
7,782
2,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
Sushiception
Hachiman
10
2 / 1 / 2
6,037
604
4,785
5,744
1,746
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
0 / 1 / 3
5,447
545
3,395
5,042
2,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
21
8
Kills
8
8
Deaths
9
11
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
2
2
1
1.25
L
Cthulhu
EldenBloom
Cthulhu
0
2
3
0.75
L
Mulan
1
0
2
2
W
Sylvanus
2
2
5
2.25
W
Mercury
2
3
2
1
W
Hachiman
Sushiception
Hachiman
2
1
2
3
L
5
2
2
3
L
0
3
2
0.33
L
2
1
2
3
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,758
Damage
19,085
31,971
Taken
36,821
14,675
Mitigated
15,710
10,310
Healing
14,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
4,088
913
0
2,734
8,190
3,308
0
743
7,447
0
25,948
L
Cthulhu
EldenBloom
Cthulhu
2,838
695
134
1,434
6,723
3,561
0
1,901
4,822
12,333
1,253
L
Mulan
4,310
555
0
3,193
6,342
4,596
1,266
400
5,942
0
30,370
W
Sylvanus
3,995
1,409
2,681
5,023
10,063
5,857
315
3,452
6,611
17,298
1,705
W
Mercury
2,822
1,069
0
714
7,782
2,576
54
876
6,906
0
35,039
W
Hachiman
Sushiception
Hachiman
4,785
2,246
0
2,364
5,744
1,746
2,200
1,324
4,420
0
34,436
L
4,812
1,867
0
3,454
9,270
3,533
0
2,297
6,973
0
27,543
L
3,826
1,316
0
1,000
5,850
1,650
0
1,343
4,507
0
21,118
L
5,972
82
0
1,095
3,786
1,335
0
1,175
2,611
33,096
0
W
3,395
477
0
790
5,042
2,223
748
2,238
2,804
28,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,459
Gold Earned
29,109
225
Minions Killed
257
0
Camps Cleared
0
957,398
Distance Traveled
945,768
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
5,664
566
39
4
0
178,123
0
L
Cthulhu
4,723
472
19
2
0
174,136
2
L
Mulan
5,656
566
61
6
0
189,091
0
W
Sylvanus
6,003
600
35
4
0
178,325
5
W
Mercury
5,958
596
69
7
0
210,604
3
W
Hachiman
6,037
604
67
7
0
184,091
3
L
Da Ji
5,879
588
51
5
0
219,108
3
L
Skadi
4,605
461
35
4
0
172,401
1
L
Janus
5,596
560
59
6
0
202,662
1
W
Nox
5,447
545
47
5
0
194,625
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role