Player Matchup

Ishtar
Ishtar
PacoReformas
Ishtar
Level 136
God Stats
1W - 2L
1,695 SR
Queue Stats
31W - 20L
1,556 Elo+
Solo
Bacchus
Bacchus
Pyromancer_Stone
Bacchus
Level 120
God Stats
18W - 25L
1,428 SR
Queue Stats
113W - 133L
1,454 Elo+
Solo
Tyr
Tyr
SoCoRt
Tyr
Level 118
God Stats
240W - 227L
1,519 SR
Queue Stats
374W - 389L
1,494 Elo+
Solo
Hel
Hel
ZX7T
Hel
Level 140
God Stats
11W - 13L
1,442 SR
Queue Stats
292W - 291L
1,467 Elo+
Solo
Da Ji
Da Ji
ambirk77
Da Ji
Level 105
God Stats
10W - 6L
1,680 SR
Queue Stats
351W - 370L
1,487 Elo+
Solo
Team Averages
Level 124
1,553 SR
1,491 Elo+

VS

Team Averages
Level 159
1,788 SR
1,822 Elo+
Susano
Susano
 
Susano
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Anna Kiyomi
Kukulkan
Level 156
God Stats
11W - 16L
1,316 SR
Queue Stats
86W - 122L
1,325 Elo+
Solo
Ratatoskr
Ratatoskr
BananaAnd2Kiwis
Ratatoskr
Level 160
God Stats
14W - 1L
1,943 SR
Queue Stats
1,339W - 117L
2,223 Elo+
Party 1
Athena
Athena
Fwib
Athena
Level 160
God Stats
213W - 20L
2,151 SR
Queue Stats
2,588W - 457L
2,073 Elo+
Party 1
Aphrodite
Aphrodite
Syaenr
Aphrodite
Level 158
God Stats
171W - 23L
2,032 SR
Queue Stats
714W - 148L
1,990 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
16
1 / 6 / 3
10,223
1,022
13,028
18,490
8,328
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
0 / 2 / 2
9,914
991
8,318
14,215
16,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyr
SoCoRt
Tyr
16
1 / 2 / 2
10,051
1,005
11,547
18,404
15,385
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hel
ZX7T
Hel
16
1 / 5 / 3
9,984
998
8,746
19,827
12,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Da Ji
ambirk77
Da Ji
16
2 / 8 / 3
10,813
1,081
11,732
17,731
9,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

179

VS

Team 2 Tickets

275

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
17
10 / 2 / 9
12,069
1,207
22,563
12,829
6,191
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kukulkan
Anna Kiyomi
Kukulkan
16
2 / 1 / 9
10,369
1,037
6,358
4,535
2,381
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ratatoskr
BananaAnd2Kiwis
Ratatoskr
17
7 / 1 / 15
11,446
1,145
24,966
16,542
16,317
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
Fwib
Athena
17
0 / 0 / 20
11,138
1,114
8,678
14,020
18,716
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Aphrodite
Syaenr
Aphrodite
17
4 / 1 / 16
11,146
1,115
19,608
12,220
7,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
92
5
Kills
23
23
Deaths
5
13
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
10
2
9
7.25
W
Kukulkan
Anna Kiyomi
Kukulkan
2
1
9
6.5
W
Ratatoskr
BananaAnd2Kiwis
Ratatoskr
7
1
15
14.5
W
Athena
Fwib
Athena
0
0
20
10
L
Ishtar
1
6
3
0.42
L
0
2
2
0.5
L
Tyr
SoCoRt
Tyr
1
2
2
1
W
Aphrodite
Syaenr
Aphrodite
4
1
16
12
L
Hel
ZX7T
Hel
1
5
3
0.5
L
Da Ji
ambirk77
Da Ji
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,371
Damage
82,173
88,667
Taken
60,146
61,673
Mitigated
51,521
15,300
Healing
25,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
22,563
8,347
0
2,057
12,829
6,191
0
5,206
7,623
0
33,289
W
Kukulkan
Anna Kiyomi
Kukulkan
6,358
356
0
362
4,535
2,381
0
653
3,882
23,418
0
W
Ratatoskr
BananaAnd2Kiwis
Ratatoskr
24,966
5,494
0
2,891
16,542
16,317
0
3,662
12,880
0
34,354
W
Athena
Fwib
Athena
8,678
1,701
1,403
2,795
14,020
18,716
0
3,597
10,423
17,107
0
L
Ishtar
13,028
8,515
0
868
18,490
8,328
0
7,334
11,156
0
37,291
L
8,318
455
0
926
14,215
16,626
0
6,501
7,714
21,541
0
L
Tyr
SoCoRt
Tyr
11,547
964
0
3,903
18,404
15,385
0
9,061
9,343
0
26,545
W
Aphrodite
Syaenr
Aphrodite
19,608
917
8,296
7,298
12,220
7,916
0
3,946
8,274
44,979
0
L
Hel
ZX7T
Hel
8,746
520
4,563
4,786
19,827
12,165
0
7,304
12,523
26,224
0
L
Da Ji
ambirk77
Da Ji
11,732
3,765
0
254
17,731
9,169
0
4,444
13,287
0
27,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,985
Gold Earned
56,168
182
Minions Killed
192
9
Camps Cleared
5
1,008,468
Distance Traveled
1,087,032
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
12,069
1,207
25
3
2
223,733
1
W
Kukulkan
10,369
1,037
59
6
1
195,733
0
W
Ratatoskr
11,446
1,145
10
1
1
241,106
2
W
Athena
11,138
1,114
16
2
0
222,736
3
L
Ishtar
10,223
1,022
58
6
2
173,574
0
L
Bacchus
9,914
991
27
3
0
202,696
1
L
Tyr
10,051
1,005
35
4
0
245,513
0
W
Aphrodite
11,146
1,115
82
8
1
203,724
2
L
Hel
9,984
998
39
4
0
203,462
1
L
Da Ji
10,813
1,081
23
2
7
183,223
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role