Player Matchup

Ratatoskr
Ratatoskr
FunkWithPunk
Ratatoskr
Level 29
God Stats
0W - 4L
1,222 SR
Queue Stats
56W - 68L
1,471 Elo+
Party 3
Xing Tian
Xing Tian
MasterOfMordor
Xing Tian
Level 124
God Stats
0W - 2L
1,338 SR
Queue Stats
151W - 147L
1,524 Elo+
Party 2
Scylla
Scylla
SLCpunk7339
Scylla
Level 91
God Stats
14W - 28L
1,426 SR
Queue Stats
342W - 357L
1,520 Elo+
Party 3
Danzaburou
Danzaburou
VenezuelaUno
Danzaburou
Level 43
God Stats
43W - 57L
1,487 SR
Queue Stats
50W - 65L
1,462 Elo+
Party 2
Fenrir
Fenrir
ZeeMan222
Fenrir
Level 89
God Stats
81W - 75L
1,565 SR
Queue Stats
143W - 143L
1,519 Elo+
Party 2
Team Averages
Level 75
1,407 SR
1,499 Elo+

VS

Team Averages
Level 75
1,615 SR
1,478 Elo+
Guan Yu
Guan Yu
BloxSennin
Guan Yu
Level 37
God Stats
3W - 1L
1,812 SR
Queue Stats
74W - 63L
1,507 Elo+
Party 1
Hera
Hera
HateCreWDRoll
Hera
Level 47
God Stats
1W - 1L
1,306 SR
Queue Stats
67W - 94L
1,435 Elo+
Solo
Charybdis
Charybdis
Pach_GRAVE
Charybdis
Level 124
God Stats
4W - 2L
1,678 SR
Queue Stats
258W - 233L
1,547 Elo+
Party 1
Ah Puch
Ah Puch
Pach_Rro
Ah Puch
Level 129
God Stats
7W - 1L
1,833 SR
Queue Stats
400W - 330L
1,592 Elo+
Party 1
Geb
Geb
trickstompa
Geb
Level 37
God Stats
4W - 7L
1,448 SR
Queue Stats
20W - 49L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
FunkWithPunk
Ratatoskr
17
0 / 3 / 0
9,840
492
6,952
18,788
14,366
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xing Tian
MasterOfMordor
Xing Tian
14
1 / 2 / 3
9,307
465
5,981
13,753
15,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
16
1 / 1 / 1
9,423
471
6,665
12,487
5,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
VenezuelaUno
Danzaburou
17
3 / 2 / 2
10,353
518
9,979
17,424
7,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Fenrir
ZeeMan222
Fenrir
14
0 / 1 / 2
8,841
442
1,291
13,419
5,771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BloxSennin
Guan Yu
17
5 / 0 / 0
10,341
517
7,663
12,241
7,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

17
1 / 1 / 2
10,460
523
12,250
11,553
5,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
Pach_GRAVE
Charybdis
18
2 / 4 / 1
10,980
549
12,954
18,569
7,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ah Puch
Pach_Rro
Ah Puch
18
1 / 0 / 4
11,385
569
12,966
15,739
10,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

1
0 / 0 / 0
4,107
205
0
0
0

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
16
5
Kills
9
9
Deaths
5
8
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
BloxSennin
Guan Yu
5
0
0
5
L
Ratatoskr
FunkWithPunk
Ratatoskr
0
3
0
0
W
1
1
2
2
L
Xing Tian
MasterOfMordor
Xing Tian
1
2
3
1.25
W
Charybdis
Pach_GRAVE
Charybdis
2
4
1
0.63
W
Ah Puch
Pach_Rro
Ah Puch
1
0
4
3
L
Scylla
1
1
1
1.5
L
Danzaburou
VenezuelaUno
Danzaburou
3
2
2
2
L
Fenrir
ZeeMan222
Fenrir
0
1
2
1
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,868
Damage
45,833
75,871
Taken
58,102
48,215
Mitigated
31,227
20,605
Healing
34,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
BloxSennin
Guan Yu
7,663
1,331
105
7,789
12,241
7,494
0
2,816
9,425
0
80,985
L
Ratatoskr
FunkWithPunk
Ratatoskr
6,952
956
0
6,212
18,788
14,366
0
9,957
8,831
0
85,473
W
12,250
2,579
0
3,840
11,553
5,507
825
6,193
5,360
93,596
0
L
Xing Tian
MasterOfMordor
Xing Tian
5,981
364
269
2,398
13,753
15,417
30
4,848
8,905
36,092
0
W
Charybdis
Pach_GRAVE
Charybdis
12,954
7,478
0
9,215
18,569
7,251
399
2,231
16,338
0
103,004
W
Ah Puch
Pach_Rro
Ah Puch
12,966
2,352
0
13,597
15,739
10,975
171
1,406
14,333
86,490
1,676
L
Scylla
6,665
58
0
3,330
12,487
5,299
380
6,872
5,615
90,155
0
L
Danzaburou
VenezuelaUno
Danzaburou
9,979
4,625
0
4,999
17,424
7,362
488
2,403
15,021
0
87,701
L
Fenrir
ZeeMan222
Fenrir
1,291
0
0
3,397
13,419
5,771
0
845
12,574
0
87,488
W
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,764
Gold Earned
47,273
635
Minions Killed
626
0
Camps Cleared
0
1,931,854
Distance Traveled
1,503,056
29
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,341
517
138
7
0
445,027
5
L
Ratatoskr
9,840
492
168
8
0
400,252
11
W
Hera
10,460
523
154
8
0
375,144
8
L
Xing Tian
9,307
465
54
3
0
405,904
0
W
Charybdis
10,980
549
156
8
0
337,945
3
W
Ah Puch
11,385
569
178
9
0
344,940
4
L
Scylla
9,423
471
161
8
0
375,012
10
L
Danzaburou
10,353
518
129
6
0
348,041
4
L
Fenrir
8,841
442
123
6
0
402,645
4
W
Geb
4,107
205
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role