Player Matchup

Chernobog
Chernobog
Abuu34
Chernobog
Level 62
God Stats
6W - 2L
1,390 SR
Queue Stats
160W - 186L
1,308 Elo+
Party 1
Gilgamesh
Gilgamesh
FredrickFreaker
Gilgamesh
Level 87
God Stats
16W - 17L
1,446 SR
Queue Stats
102W - 104L
1,387 Elo+
Party 1
Cthulhu
Cthulhu
asvpxanthony
Cthulhu
Level 29
God Stats
5W - 3L
1,501 SR
Queue Stats
13W - 15L
1,255 Elo+
Party 1
Team Averages
Level 59
1,446 SR
1,317 Elo+

VS

Team Averages
Level 74
1,387 SR
1,309 Elo+
Izanami
Izanami
Acereum
Izanami
Level 93
God Stats
0W - 1L
1,363 SR
Queue Stats
14W - 12L
1,373 Elo+
Solo
King Arthur
King Arthur
Gunforsoodaddy
King Arthur
Level 43
God Stats
1W - 1L
1,419 SR
Queue Stats
3W - 8L
1,177 Elo+
Solo
Ah Puch
Ah Puch
aniace
Ah Puch
Level 86
God Stats
17W - 24L
1,377 SR
Queue Stats
587W - 822L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Abuu34
Chernobog
13
3 / 2 / 3
8,152
815
4,564
8,302
3,192
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilgamesh
FredrickFreaker
Gilgamesh
10
2 / 3 / 4
7,938
794
6,596
10,257
5,437
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cthulhu
asvpxanthony
Cthulhu
13
3 / 0 / 4
8,594
859
5,103
7,607
4,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Acereum
Izanami
11
0 / 4 / 5
6,889
689
6,162
10,822
4,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

King Arthur
Gunforsoodaddy
King Arthur
4
0 / 2 / 2
5,428
543
646
2,328
1,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
aniace
Ah Puch
13
4 / 2 / 1
7,971
797
9,838
6,701
2,892
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
12
8
Kills
4
5
Deaths
8
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Abuu34
Chernobog
3
2
3
2.25
L
Izanami
Acereum
Izanami
0
4
5
0.63
W
Gilgamesh
FredrickFreaker
Gilgamesh
2
3
4
1.33
L
King Arthur
Gunforsoodaddy
King Arthur
0
2
2
0.5
L
Ah Puch
aniace
Ah Puch
4
2
1
2.25
W
Cthulhu
asvpxanthony
Cthulhu
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,263
Damage
16,646
26,166
Taken
19,851
13,368
Mitigated
8,304
4,651
Healing
3,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Abuu34
Chernobog
4,564
2,852
59
474
8,302
3,192
1,027
3,348
4,954
0
27,374
L
Izanami
Acereum
Izanami
6,162
3,725
0
1,802
10,822
4,244
0
3,151
7,671
0
22,092
W
Gilgamesh
FredrickFreaker
Gilgamesh
6,596
2,682
1,005
1,572
10,257
5,437
381
1,954
8,196
0
26,970
L
King Arthur
Gunforsoodaddy
King Arthur
646
215
59
240
2,328
1,168
0
559
1,769
0
757
L
Ah Puch
aniace
Ah Puch
9,838
439
0
1,353
6,701
2,892
0
1,401
5,300
27,327
0
W
Cthulhu
asvpxanthony
Cthulhu
5,103
558
197
1,344
7,607
4,739
244
4,676
2,931
18,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,684
Gold Earned
20,288
147
Minions Killed
89
0
Camps Cleared
0
497,785
Distance Traveled
367,839
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
8,152
815
69
7
0
171,069
0
L
Izanami
6,889
689
39
4
0
159,741
3
W
Gilgamesh
7,938
794
31
3
0
143,331
2
L
King Arthur
5,428
543
3
0
0
27,955
0
L
Ah Puch
7,971
797
47
5
0
180,143
1
W
Cthulhu
8,594
859
47
5
0
183,385
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role