Player Matchup

Baron Samedi
Baron Samedi
Kantdooku
Baron Samedi
Level 110
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Neith
Neith
UbbePilsner
Neith
Level 147
God Stats
1W - 1L
1,379 SR
Queue Stats
64W - 45L
1,638 Elo+
Party 1
Vamana
Vamana
bregött
Vamana
Level 124
God Stats
1W - 1L
1,507 SR
Queue Stats
64W - 45L
1,638 Elo+
Party 1
Team Averages
Level 127
1,462 SR
1,592 Elo+

VS

Team Averages
Level 122
1,488 SR
1,537 Elo+
Vulcan
Vulcan
DAGuisa11
Vulcan
Level 127
God Stats
7W - 8L
1,498 SR
Queue Stats
98W - 69L
1,664 Elo+
Solo
Chaac
Chaac
SmittenShrub
Chaac
Level 152
God Stats
1W - 6L
1,259 SR
Queue Stats
442W - 464L
1,499 Elo+
Solo
Kali
Kali
vicentepro793
Kali
Level 86
God Stats
0W - 1L
1,707 SR
Queue Stats
128W - 145L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Kantdooku
Baron Samedi
13
4 / 0 / 2
8,406
841
5,306
4,990
4,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
3 / 0 / 4
7,726
773
8,294
7,131
3,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vamana
bregött
Vamana
13
2 / 0 / 7
8,338
834
6,241
8,594
7,736
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
DAGuisa11
Vulcan
12
0 / 3 / 0
6,573
657
3,427
5,606
2,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
0 / 3 / 0
6,308
631
4,373
9,417
6,798
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 3 / 0
6,119
612
3,997
7,603
4,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
0
9
Kills
0
0
Deaths
9
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Vulcan
DAGuisa11
Vulcan
0
3
0
0
W
Baron Samedi
Kantdooku
Baron Samedi
4
0
2
5
L
0
3
0
0
W
3
0
4
5
W
Vamana
bregött
Vamana
2
0
7
5.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,841
Damage
11,797
20,715
Taken
22,626
15,768
Mitigated
13,772
11,283
Healing
6,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
DAGuisa11
Vulcan
3,427
1,065
0
494
5,606
2,734
0
1,253
4,353
29,855
0
W
Baron Samedi
Kantdooku
Baron Samedi
5,306
722
1,667
2,256
4,990
4,908
586
1,120
3,870
22,005
0
L
4,373
375
0
4,267
9,417
6,798
0
2,109
7,308
0
18,317
W
8,294
4,255
0
1,923
7,131
3,124
1,367
588
6,543
0
33,293
W
Vamana
bregött
Vamana
6,241
2,216
1,831
3,606
8,594
7,736
35
1,737
6,857
0
26,579
L
3,997
1,349
0
1,397
7,603
4,240
0
1,968
5,635
0
16,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,470
Gold Earned
19,000
153
Minions Killed
119
0
Camps Cleared
0
587,018
Distance Traveled
576,056
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,573
657
58
6
0
182,309
1
W
Baron Samedi
8,406
841
38
4
0
190,768
4
L
Chaac
6,308
631
34
3
0
194,987
4
W
Neith
7,726
773
70
7
0
192,473
3
W
Vamana
8,338
834
45
5
0
203,777
5
L
Kali
6,119
612
27
3
0
198,760
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role