Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Da Don Boss Man
Awilix
Level 32
God Stats
1W - 2L
1,830 SR
Queue Stats
10W - 14L
1,417 Elo+
Party 2
Skadi
Skadi
EndoCaldium
Skadi
Level 26
God Stats
4W - 3L
1,440 SR
Queue Stats
8W - 12L
1,429 Elo+
Party 2
Mulan
Mulan
TAVOX22
Mulan
Level 69
God Stats
13W - 17L
1,527 SR
Queue Stats
38W - 51L
1,442 Elo+
Party 3
Khepri
Khepri
kevincubito
Khepri
Level 156
God Stats
1W - 2L
1,462 SR
Queue Stats
292W - 265L
1,555 Elo+
Party 3
Team Averages
Level 89
1,552 SR
1,469 Elo+

VS

Team Averages
Level 109
1,575 SR
1,448 Elo+
Jing Wei
Jing Wei
Barbadossa
Jing Wei
Level 145
God Stats
2W - 0L
1,763 SR
Queue Stats
26W - 39L
1,447 Elo+
Party 1
Ymir
Ymir
DaffodilFern901
Ymir
Level 40
God Stats
5W - 2L
1,422 SR
Queue Stats
63W - 60L
1,382 Elo+
Solo
He Bo
He Bo
Jswiggs2k17
He Bo
Level 148
God Stats
2W - 1L
1,505 SR
Queue Stats
357W - 377L
1,551 Elo+
Party 1
Neith
Neith
toptierpapi
Neith
Level 102
God Stats
11W - 5L
1,614 SR
Queue Stats
89W - 83L
1,364 Elo+
Solo
Anubis
Anubis
xcyclex30
Anubis
Level 108
God Stats
9W - 8L
1,569 SR
Queue Stats
362W - 380L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
14
1 / 4 / 2
8,421
495
11,652
12,257
4,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 6 / 0
7,606
447
7,033
16,830
6,410
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 8 / 0
6,762
398
5,940
12,506
3,483
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
TAVOX22
Mulan
14
0 / 4 / 1
8,394
494
7,913
15,218
10,677
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
12
1 / 3 / 1
7,996
470
4,954
14,768
17,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Barbadossa
Jing Wei
16
1 / 0 / 4
10,333
608
8,431
10,384
4,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
2 / 0 / 10
8,928
525
6,270
15,445
17,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
5 / 2 / 6
10,636
626
9,334
11,500
4,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
7 / 0 / 11
10,104
594
17,797
12,017
5,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Anubis
xcyclex30
Anubis
17
10 / 2 / 4
10,904
641
12,754
13,738
8,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
60
3
Kills
25
25
Deaths
4
4
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
1
4
2
0.5
W
Jing Wei
Barbadossa
Jing Wei
1
0
4
3
L
1
6
0
0.17
W
2
0
10
7
L
0
8
0
0
W
5
2
6
4
L
Mulan
TAVOX22
Mulan
0
4
1
0.13
L
Khepri
1
3
1
0.5
W
7
0
11
12.5
W
Anubis
xcyclex30
Anubis
10
2
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,492
Damage
54,586
71,579
Taken
63,084
42,426
Mitigated
39,634
8,428
Healing
33,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
11,652
1,310
0
490
12,257
4,567
0
6,759
5,498
87,050
0
W
Jing Wei
Barbadossa
Jing Wei
8,431
6,798
96
7,750
10,384
4,415
3,870
0
10,384
0
73,755
L
7,033
3,514
0
610
16,830
6,410
0
5,314
11,516
0
62,735
W
6,270
2,076
0
2,868
15,445
17,077
309
3,704
11,741
30,126
0
L
5,940
2,429
0
500
12,506
3,483
0
6,321
6,185
0
42,596
W
9,334
1,079
0
4,964
11,500
4,534
104
1,988
9,512
86,190
2,189
L
Mulan
TAVOX22
Mulan
7,913
889
0
4,688
15,218
10,677
0
4,201
11,017
0
58,328
L
Khepri
4,954
815
0
2,140
14,768
17,289
0
5,515
9,253
30,456
0
W
17,797
8,463
0
8,532
12,017
5,269
1,789
3,637
8,380
0
74,827
W
Anubis
xcyclex30
Anubis
12,754
125
342
8,603
13,738
8,339
536
7,732
6,006
88,864
361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,179
Gold Earned
50,905
457
Minions Killed
552
0
Camps Cleared
0
1,550,433
Distance Traveled
1,619,711
24
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,421
495
135
8
0
301,846
6
W
Jing Wei
10,333
608
143
8
0
310,296
4
L
Awilix
7,606
447
104
6
0
347,687
5
W
Ymir
8,928
525
32
2
0
315,327
4
L
Skadi
6,762
398
70
4
0
298,562
9
W
He Bo
10,636
626
151
9
0
351,072
3
L
Mulan
8,394
494
111
7
0
302,515
3
L
Khepri
7,996
470
37
2
0
299,823
1
W
Neith
10,104
594
103
6
0
327,576
2
W
Anubis
10,904
641
123
7
0
315,440
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role