Player Matchup

Sol
Sol
 
Sol
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
jarekhampelPL
Ishtar
Level 89
God Stats
2W - 0L
1,788 SR
Queue Stats
113W - 111L
1,441 Elo+
Party 1
Sylvanus
Sylvanus
javierriveraboca
Sylvanus
Level 83
God Stats
4W - 3L
1,500 SR
Queue Stats
289W - 354L
1,395 Elo+
Party 2
Bakasura
Bakasura
mykidsplay
Bakasura
Level 28
God Stats
2W - 1L
1,457 SR
Queue Stats
57W - 65L
1,447 Elo+
Party 1
Aphrodite
Aphrodite
yanek433PL
Aphrodite
Level 124
God Stats
3W - 2L
1,592 SR
Queue Stats
61W - 74L
1,417 Elo+
Party 1
Team Averages
Level 78
1,567 SR
1,440 Elo+

VS

Team Averages
Level 63
1,491 SR
1,459 Elo+
Chang'e
Chang'e
 
Chang'e
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Dutchbird21
Cliodhna
Level 42
God Stats
1W - 5L
1,267 SR
Queue Stats
73W - 97L
1,387 Elo+
Solo
Cernunnos
Cernunnos
HerpesDerGoetter
Cernunnos
Level 67
God Stats
9W - 5L
1,690 SR
Queue Stats
159W - 175L
1,470 Elo+
Party 3
Merlin
Merlin
erwasonbb
Merlin
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 121L
1,471 Elo+
Solo
Fafnir
Fafnir
kai-333__
Fafnir
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 143L
1,466 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
0 / 0 / 0
5,607
623
2,638
3,309
1,506
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

9
4 / 0 / 2
5,725
636
6,759
7,704
2,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
6 / 0 / 0
6,442
716
9,069
7,851
4,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
mykidsplay
Bakasura
7
0 / 1 / 2
4,780
531
872
5,191
1,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
yanek433PL
Aphrodite
8
2 / 0 / 4
5,263
585
2,780
4,795
1,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
8
0 / 4 / 0
4,232
470
3,311
10,066
3,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
Dutchbird21
Cliodhna
7
0 / 3 / 0
4,405
489
1,847
7,247
2,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cernunnos
8
0 / 3 / 1
4,188
465
4,191
7,431
2,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
erwasonbb
Merlin
7
0 / 0 / 0
4,275
475
600
3,266
1,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fafnir
kai-333__
Fafnir
7
1 / 2 / 0
4,564
507
2,532
7,808
5,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
12
Kills
1
1
Deaths
12
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
0
0
0
0
L
Chang'e
 
Chang'e
0
4
0
0
L
Cliodhna
Dutchbird21
Cliodhna
0
3
0
0
L
Cernunnos
0
3
1
0.17
L
Merlin
erwasonbb
Merlin
0
0
0
0
W
4
0
2
5
W
6
0
0
6
L
Fafnir
kai-333__
Fafnir
1
2
0
0.5
W
Bakasura
mykidsplay
Bakasura
0
1
2
1
W
Aphrodite
yanek433PL
Aphrodite
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,118
Damage
12,481
28,850
Taken
35,818
11,898
Mitigated
14,606
15,575
Healing
12,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
2,638
932
0
1,543
3,309
1,506
1,548
600
2,709
36,801
0
L
Chang'e
 
Chang'e
3,311
1,113
96
4,102
10,066
3,317
128
6,513
3,553
22,222
0
L
Cliodhna
Dutchbird21
Cliodhna
1,847
175
0
2,018
7,247
2,210
84
2,417
4,830
0
20,297
L
Cernunnos
4,191
1,972
0
3,414
7,431
2,053
0
1,392
6,039
0
28,077
L
Merlin
erwasonbb
Merlin
600
34
0
1,281
3,266
1,244
0
2,114
1,152
17,196
0
W
6,759
3,685
0
4,445
7,704
2,633
25
1,283
6,421
0
38,199
W
9,069
3,503
0
3,670
7,851
4,482
473
3,311
4,540
36,677
7,883
L
Fafnir
kai-333__
Fafnir
2,532
1,115
0
1,276
7,808
5,782
0
1,258
6,500
8,772
0
W
Bakasura
mykidsplay
Bakasura
872
563
0
945
5,191
1,636
0
62
5,129
0
20,401
W
Aphrodite
yanek433PL
Aphrodite
2,780
580
2,067
2,905
4,795
1,641
75
1,187
3,608
18,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,817
Gold Earned
21,664
283
Minions Killed
176
0
Camps Cleared
0
842,363
Distance Traveled
749,771
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,607
623
73
8
0
180,074
0
L
Chang'e
4,232
470
36
4
0
140,523
1
L
Cliodhna
4,405
489
44
5
0
178,025
1
L
Cernunnos
4,188
465
44
5
0
155,033
0
L
Merlin
4,275
475
39
4
0
115,025
1
W
Ishtar
5,725
636
66
7
0
150,878
2
W
Sylvanus
6,442
716
66
7
0
151,146
1
L
Fafnir
4,564
507
13
1
0
161,165
0
W
Bakasura
4,780
531
56
6
0
209,471
1
W
Aphrodite
5,263
585
22
2
0
150,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role