Player Matchup

Thor
Thor
 
Thor
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
LAzaruzPoWa
Nike
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,167 Elo+
Party 1
Anhur
Anhur
Praded
Anhur
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,243 Elo+
Party 1
Yemoja
Yemoja
TisPaul
Yemoja
Level 33
God Stats
2W - 3L
1,439 SR
Queue Stats
33W - 37L
1,468 Elo+
Solo
Anubis
Anubis
eltrenssS
Anubis
Level 7
God Stats
2W - 5L
1,302 SR
Queue Stats
5W - 12L
1,277 Elo+
Party 1
Team Averages
Level 34
1,448 SR
1,331 Elo+

VS

Team Averages
Level 84
1,473 SR
1,401 Elo+
Bacchus
Bacchus
CANOAI
Bacchus
Level 42
God Stats
2W - 2L
1,351 SR
Queue Stats
25W - 33L
1,440 Elo+
Solo
The Morrigan
The Morrigan
Menzle
The Morrigan
Level 144
God Stats
2W - 1L
1,505 SR
Queue Stats
435W - 402L
1,527 Elo+
Party 2
Artemis
Artemis
Yulari
Artemis
Level 157
God Stats
7W - 12L
1,403 SR
Queue Stats
219W - 227L
1,345 Elo+
Solo
Hades
Hades
buklolothegreat
Hades
Level 32
God Stats
2W - 1L
1,526 SR
Queue Stats
5W - 9L
1,280 Elo+
Solo
Kali
Kali
diekarotte
Kali
Level 44
God Stats
16W - 10L
1,578 SR
Queue Stats
65W - 76L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
2 / 5 / 4
9,210
485
6,187
17,565
7,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
3 / 0 / 1
9,342
492
13,021
14,072
7,175
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
Praded
Anhur
13
2 / 9 / 0
7,672
404
6,196
19,001
6,438
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
TisPaul
Yemoja
13
0 / 2 / 3
8,528
449
3,256
10,513
9,525
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Anubis
eltrenssS
Anubis
15
5 / 6 / 2
9,637
507
8,773
16,331
8,278
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CANOAI
Bacchus
13
0 / 2 / 11
9,094
479
6,628
14,781
15,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Morrigan
Menzle
The Morrigan
19
9 / 3 / 4
11,882
625
17,473
7,026
2,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
Yulari
Artemis
16
8 / 3 / 3
10,053
529
18,351
12,319
5,636
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 3 / 2
10,327
544
6,984
13,709
7,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

16
4 / 1 / 4
9,913
522
6,981
16,553
7,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
46
12
Kills
22
22
Deaths
12
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
5
4
0.8
W
Bacchus
CANOAI
Bacchus
0
2
11
2.75
L
3
0
1
3.5
W
The Morrigan
Menzle
The Morrigan
9
3
4
3.67
L
Anhur
Praded
Anhur
2
9
0
0.22
L
Yemoja
TisPaul
Yemoja
0
2
3
0.75
W
Artemis
Yulari
Artemis
8
3
3
3.17
W
1
3
2
0.67
W
4
1
4
6
L
Anubis
eltrenssS
Anubis
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,433
Damage
56,417
77,482
Taken
64,388
39,018
Mitigated
39,929
24,662
Healing
22,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
6,187
1,704
0
5,788
17,565
7,602
0
5,523
12,042
17
62,908
W
Bacchus
CANOAI
Bacchus
6,628
764
496
4,086
14,781
15,987
116
4,382
10,399
33,528
0
L
13,021
2,472
0
5,104
14,072
7,175
792
5,514
8,558
0
72,152
W
The Morrigan
Menzle
The Morrigan
17,473
3,119
0
982
7,026
2,993
2,864
1,977
5,024
108,304
350
L
Anhur
Praded
Anhur
6,196
2,622
0
2,726
19,001
6,438
344
5,896
13,105
0
32,673
L
Yemoja
TisPaul
Yemoja
3,256
506
2,626
2,364
10,513
9,525
375
4,224
6,289
29,831
3,899
W
Artemis
Yulari
Artemis
18,351
9,283
0
2,684
12,319
5,636
1,566
1,423
10,896
0
72,939
W
6,984
1,039
27
4,958
13,709
7,684
510
887
12,822
69,622
6,012
W
6,981
3,186
0
8,839
16,553
7,629
0
3,188
13,365
0
76,611
L
Anubis
eltrenssS
Anubis
8,773
559
0
6,054
16,331
8,278
0
9,468
6,863
61,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,389
Gold Earned
51,269
421
Minions Killed
587
0
Camps Cleared
0
1,692,002
Distance Traveled
1,784,530
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,210
485
104
5
0
361,163
7
W
Bacchus
9,094
479
40
2
0
331,882
6
L
Nike
9,342
492
121
6
0
387,923
2
W
The Morrigan
11,882
625
166
9
0
368,924
4
L
Anhur
7,672
404
57
3
0
296,333
3
L
Yemoja
8,528
449
38
2
0
321,733
2
W
Artemis
10,053
529
115
6
0
310,139
5
W
Hades
10,327
544
155
8
0
341,627
5
W
Kali
9,913
522
111
6
0
431,958
1
L
Anubis
9,637
507
101
5
0
324,850
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role