Player Matchup

Maui
Maui
Arekuza
Maui
Level 36
God Stats
2W - 4L
1,627 SR
Queue Stats
111W - 65L
1,515 Elo+
Solo
Zhong Kui
Zhong Kui
Shxlo
Zhong Kui
Level 77
God Stats
3W - 0L
1,751 SR
Queue Stats
214W - 116L
1,705 Elo+
Party 1
Artemis
Artemis
x1Solaire1x
Artemis
Level 136
God Stats
3W - 6L
1,366 SR
Queue Stats
266W - 161L
1,695 Elo+
Party 1
Team Averages
Level 83
1,581 SR
1,638 Elo+

VS

Team Averages
Level 141
1,595 SR
1,507 Elo+
Sol
Sol
Airport
Sol
Level 159
God Stats
15W - 4L
1,784 SR
Queue Stats
69W - 60L
1,645 Elo+
Solo
Ra
Ra
Julian10940
Ra
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 45L
1,398 Elo+
Solo
Tyr
Tyr
xXSKLZdatKILLXx
Tyr
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 38L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Arekuza
Maui
11
0 / 1 / 6
6,928
770
3,589
7,750
6,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zhong Kui
Shxlo
Zhong Kui
12
2 / 0 / 5
7,138
793
9,671
7,195
5,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
x1Solaire1x
Artemis
13
5 / 0 / 1
7,435
826
7,467
6,595
2,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
10
1 / 0 / 0
6,126
681
8,270
4,772
2,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 4 / 1
5,879
653
3,845
8,870
4,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
0 / 3 / 1
5,947
661
2,847
10,478
10,849
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
7
Kills
1
1
Deaths
7
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sol
1
0
0
1
W
Maui
Arekuza
Maui
0
1
6
3
L
0
4
1
0.13
W
Zhong Kui
Shxlo
Zhong Kui
2
0
5
4.5
W
Artemis
x1Solaire1x
Artemis
5
0
1
5.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,727
Damage
14,962
21,540
Taken
24,120
14,752
Mitigated
17,344
7,845
Healing
8,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
8,270
4,187
0
1,546
4,772
2,289
0
2,833
1,939
25,838
4,447
W
Maui
Arekuza
Maui
3,589
1,202
103
1,817
7,750
6,401
0
3,176
4,248
11,033
0
L
3,845
470
1,407
3,060
8,870
4,206
0
5,563
3,307
16,839
0
W
Zhong Kui
Shxlo
Zhong Kui
9,671
788
0
4,183
7,195
5,457
0
3,956
3,093
26,882
0
W
Artemis
x1Solaire1x
Artemis
7,467
3,157
0
1,742
6,595
2,894
140
3,823
2,690
0
36,364
L
2,847
682
0
2,547
10,478
10,849
0
4,888
5,590
0
8,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,501
Gold Earned
17,952
121
Minions Killed
94
0
Camps Cleared
0
502,963
Distance Traveled
450,104
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,126
681
55
6
0
115,596
1
W
Maui
6,928
770
16
2
0
154,426
2
L
Ra
5,879
653
23
3
0
170,715
0
W
Zhong Kui
7,138
793
44
5
0
175,152
1
W
Artemis
7,435
826
61
7
0
173,385
3
L
Tyr
5,947
661
16
2
0
163,793
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role