Player Matchup

Heimdallr
Heimdallr
Masters
Bornjoker
Heimdallr
Masters
Level 159
God Stats
2W - 2L
1,654 SR
Queue Stats
177W - 154L
2,860 MMR
Solo
Hercules
Hercules
Masters
Freqe
Hercules
Masters
Level 104
God Stats
14W - 24L
1,558 SR
Queue Stats
383W - 351L
2,961 MMR
Solo
Athena
Athena
Masters
Humble_Brag__
Athena
Masters
Level 160
God Stats
6W - 2L
1,930 SR
Queue Stats
313W - 291L
2,858 MMR
Solo
Cerberus
Cerberus
Masters
Jinxed Q
Cerberus
Masters
Level 160
God Stats
1W - 3L
1,588 SR
Queue Stats
674W - 620L
3,108 MMR
Solo
Agni
Agni
Masters
MrTolmach
Agni
Masters
Level 85
God Stats
2W - 3L
1,817 SR
Queue Stats
199W - 129L
3,053 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 134
1,709 SR
2,968 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 141
1,758 SR
2,970 MMR
Maui
Maui
Masters
DoomedSauce1509
Maui
Masters
Level 150
God Stats
6W - 4L
1,688 SR
Queue Stats
196W - 170L
2,841 MMR
Party 1
Zhong Kui
Zhong Kui
Masters
Jayswervy
Zhong Kui
Masters
Level 159
God Stats
7W - 4L
1,881 SR
Queue Stats
865W - 795L
3,054 MMR
Party 1
Tyr
Tyr
Diamond I
Kevinws77__
Tyr
Diamond I
Level 158
God Stats
11W - 10L
1,660 SR
Queue Stats
310W - 278L
2,803 MMR
Solo
Susano
Susano
Masters
kookslikedat
Susano
Masters
Level 152
God Stats
22W - 18L
1,686 SR
Queue Stats
781W - 759L
3,176 MMR
Solo
Hou Yi
Hou Yi
Masters
pollitoGeamer11
Hou Yi
Masters
Level 88
God Stats
26W - 22L
1,875 SR
Queue Stats
226W - 196L
2,975 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bornjoker
Heimdallr
12
2 / 5 / 0
6,899
493
8,662
15,521
6,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
Freqe
Hercules
11
0 / 3 / 2
6,632
474
5,371
13,873
6,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 3 / 0
6,274
448
3,527
12,602
9,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
Jinxed Q
Cerberus
12
0 / 2 / 0
7,036
503
5,040
12,047
10,780
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Agni
12
1 / 1 / 0
6,830
488
7,481
5,914
2,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
The MorriganSetChronosAo Kuang

VS

Bans
HadesLokiThorIshtar
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 6
7,413
530
3,407
8,785
7,484
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
Jayswervy
Zhong Kui
13
2 / 1 / 5
7,850
561
7,690
10,792
8,943
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 0 / 2
8,579
613
8,775
13,359
11,297
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Susano
14
7 / 0 / 4
8,699
621
9,992
10,808
4,577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
3 / 2 / 1
8,286
592
13,221
13,960
5,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
3
Kills
14
14
Deaths
3
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Bornjoker
Heimdallr
2
5
0
0.4
W
0
0
6
3
L
Hercules
Freqe
Hercules
0
3
2
0.33
L
0
3
0
0
W
Zhong Kui
Jayswervy
Zhong Kui
2
1
5
4.5
L
Cerberus
Jinxed Q
Cerberus
0
2
0
0
W
2
0
2
3
L
Agni
1
1
0
1
W
Susano
7
0
4
9
W
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,081
Damage
43,085
59,957
Taken
57,704
34,916
Mitigated
37,770
18,008
Healing
26,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Bornjoker
Heimdallr
8,662
5,593
0
4,980
15,521
6,250
0
378
15,143
0
53,383
W
3,407
1,074
2,519
2,641
8,785
7,484
0
2,144
6,641
23,154
2,253
L
Hercules
Freqe
Hercules
5,371
2,242
0
2,155
13,873
6,545
0
2,726
11,147
0
46,879
L
3,527
1,038
23
3,837
12,602
9,197
0
4,849
7,753
19,492
0
W
Zhong Kui
Jayswervy
Zhong Kui
7,690
1,689
107
7,075
10,792
8,943
107
5,194
5,598
78,386
0
L
Cerberus
Jinxed Q
Cerberus
5,040
513
0
4,905
12,047
10,780
0
766
11,281
60,329
0
W
8,775
1,669
0
5,659
13,359
11,297
0
5,052
8,307
0
69,225
L
Agni
7,481
424
0
2,108
5,914
2,144
0
2,065
3,849
65,045
0
W
Susano
9,992
2,626
0
1,500
10,808
4,577
493
3,054
7,754
0
67,190
W
13,221
7,332
0
6,708
13,960
5,469
45
1,212
12,748
0
76,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,671
Gold Earned
40,827
473
Minions Killed
493
0
Camps Cleared
0
1,363,364
Distance Traveled
1,434,374
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,899
493
94
7
0
220,717
0
W
Maui
7,413
530
25
2
0
280,641
2
L
Hercules
6,632
474
89
6
0
300,471
2
L
Athena
6,274
448
23
2
0
285,264
3
W
Zhong Kui
7,850
561
145
10
0
268,608
1
L
Cerberus
7,036
503
152
11
0
260,303
2
W
Tyr
8,579
613
111
8
0
316,252
3
L
Agni
6,830
488
115
8
0
296,609
6
W
Susano
8,699
621
95
7
0
324,792
5
W
Hou Yi
8,286
592
117
8
0
244,081
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role