Player Matchup

Yu Huang
Yu Huang
DiabetusGotMe
Yu Huang
Level 29
God Stats
6W - 3L
1,680 SR
Queue Stats
44W - 55L
1,415 Elo+
Party 2
Bacchus
Bacchus
Murder875
Bacchus
Level 40
God Stats
15W - 10L
1,530 SR
Queue Stats
120W - 108L
1,455 Elo+
Party 2
Osiris
Osiris
SOB221
Osiris
Level 146
God Stats
1W - 2L
1,227 SR
Queue Stats
123W - 109L
1,470 Elo+
Party 2
Team Averages
Level 72
1,479 SR
1,447 Elo+

VS

Team Averages
Level 101
1,623 SR
1,360 Elo+
Sobek
Sobek
ALstunts
Sobek
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 26L
1,377 Elo+
Party 1
Baron Samedi
Baron Samedi
R6BE
Baron Samedi
Level 129
God Stats
4W - 1L
1,865 SR
Queue Stats
22W - 34L
1,396 Elo+
Party 1
Ullr
Ullr
y05202013
Ullr
Level 152
God Stats
2W - 6L
1,503 SR
Queue Stats
50W - 81L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
DiabetusGotMe
Yu Huang
16
3 / 1 / 4
10,410
744
11,582
6,291
2,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
Murder875
Bacchus
14
2 / 2 / 3
9,275
663
4,608
13,060
18,371
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Osiris
SOB221
Osiris
16
3 / 2 / 4
10,450
746
15,730
13,885
11,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
ALstunts
Sobek
14
0 / 1 / 3
8,615
615
4,258
14,322
16,323
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
R6BE
Baron Samedi
16
3 / 3 / 2
9,928
709
16,280
12,759
6,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ullr
13
2 / 4 / 2
8,958
640
4,854
10,345
4,151
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
12
8
Kills
5
5
Deaths
8
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sobek
ALstunts
Sobek
0
1
3
1.5
W
Yu Huang
DiabetusGotMe
Yu Huang
3
1
4
5
W
Bacchus
Murder875
Bacchus
2
2
3
1.75
L
Baron Samedi
R6BE
Baron Samedi
3
3
2
1.33
W
Osiris
SOB221
Osiris
3
2
4
2.5
L
Ullr
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,920
Damage
25,392
33,236
Taken
37,426
32,474
Mitigated
26,632
4,485
Healing
9,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
ALstunts
Sobek
4,258
494
0
3,531
14,322
16,323
72
7,006
7,316
15,447
0
W
Yu Huang
DiabetusGotMe
Yu Huang
11,582
237
0
362
6,291
2,838
543
4,270
2,021
42,614
0
W
Bacchus
Murder875
Bacchus
4,608
634
0
2,477
13,060
18,371
279
7,531
5,529
13,509
0
L
Baron Samedi
R6BE
Baron Samedi
16,280
2,343
1,519
3,267
12,759
6,158
0
5,561
7,198
54,124
0
W
Osiris
SOB221
Osiris
15,730
3,867
0
1,646
13,885
11,265
0
8,804
5,081
0
58,389
L
Ullr
4,854
2,303
0
1,024
10,345
4,151
0
3,700
6,645
0
32,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,135
Gold Earned
27,501
169
Minions Killed
156
0
Camps Cleared
0
818,137
Distance Traveled
648,448
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,615
615
20
1
0
245,101
0
W
Yu Huang
10,410
744
88
6
0
273,242
0
W
Bacchus
9,275
663
11
1
0
250,563
3
L
Baron Samedi
9,928
709
78
6
0
208,444
1
W
Osiris
10,450
746
70
5
0
294,332
2
L
Ullr
8,958
640
58
4
0
194,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role