Player Matchup

Anhur
Anhur
 
Anhur
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
AlanAshh
Hel
Level 142
God Stats
2W - 2L
1,697 SR
Queue Stats
165W - 158L
1,584 Elo+
Party 2
Anubis
Anubis
KingNakari
Anubis
Level 137
God Stats
4W - 7L
1,500 SR
Queue Stats
284W - 281L
1,549 Elo+
Solo
Skadi
Skadi
Menry
Skadi
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 127L
1,547 Elo+
Solo
Odin
Odin
colombianfury5
Odin
Level 156
God Stats
4W - 11L
1,321 SR
Queue Stats
464W - 452L
1,458 Elo+
Solo
Team Averages
Level 129
1,504 SR
1,527 Elo+

VS

Team Averages
Level 130
1,535 SR
1,422 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
DeagonX
Hel
Level 157
God Stats
2W - 2L
1,437 SR
Queue Stats
342W - 301L
1,497 Elo+
Solo
Sol
Sol
DeliRosa
Sol
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,163 Elo+
Solo
Poseidon
Poseidon
JinSime
Poseidon
Level 79
God Stats
2W - 1L
1,682 SR
Queue Stats
50W - 44L
1,484 Elo+
Party 1
Geb
Geb
jkp0327
Geb
Level 160
God Stats
9W - 7L
1,555 SR
Queue Stats
325W - 342L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
1 / 3 / 3
8,104
675
4,387
9,259
4,046
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 4 / 3
7,736
645
5,752
10,812
4,965
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
KingNakari
Anubis
14
1 / 6 / 4
8,193
683
11,171
11,763
6,577
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Skadi
Menry
Skadi
16
2 / 1 / 5
8,587
716
12,895
7,136
3,160
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 5 / 4
7,868
656
7,418
13,021
13,841
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
16
7 / 3 / 8
10,400
867
12,467
14,332
13,654
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hel
15
1 / 2 / 16
8,906
742
6,036
10,812
5,544
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

18
2 / 0 / 15
10,033
836
9,358
8,528
4,193
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Poseidon
JinSime
Poseidon
16
3 / 2 / 9
9,388
782
11,377
9,822
5,599
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Geb
16
5 / 1 / 12
9,789
816
6,489
14,169
16,810
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
78
6
Kills
18
19
Deaths
8
19
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
3
3
0.83
W
Amaterasu
 
Amaterasu
7
3
8
3.67
L
1
4
3
0.63
W
Hel
1
2
16
4.5
W
2
0
15
9.5
W
Poseidon
JinSime
Poseidon
3
2
9
3.75
L
Anubis
KingNakari
Anubis
1
6
4
0.5
L
Skadi
Menry
Skadi
2
1
5
4.5
L
1
5
4
0.6
W
Geb
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,623
Damage
45,727
51,991
Taken
57,663
32,589
Mitigated
45,800
17,600
Healing
34,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
4,387
1,342
133
1,526
9,259
4,046
0
4,496
4,763
0
12,450
W
Amaterasu
 
Amaterasu
12,467
5,518
1,643
2,576
14,332
13,654
800
4,729
9,603
0
19,203
L
5,752
395
5,229
4,237
10,812
4,965
0
7,007
3,805
13,907
0
W
Hel
6,036
152
13,955
6,835
10,812
5,544
344
4,277
6,535
10,811
0
W
9,358
1,480
721
2,490
8,528
4,193
4,001
2,170
6,358
33,766
0
W
Poseidon
JinSime
Poseidon
11,377
807
1,428
1,394
9,822
5,599
2,177
3,320
6,502
30,806
0
L
Anubis
KingNakari
Anubis
11,171
134
572
1,378
11,763
6,577
0
8,717
3,046
27,545
0
L
Skadi
Menry
Skadi
12,895
4,103
318
2,578
7,136
3,160
0
4,602
2,534
0
25,096
L
7,418
976
794
835
13,021
13,841
0
8,438
4,583
0
11,902
W
Geb
6,489
191
983
2,097
14,169
16,810
232
2,427
11,742
17,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,488
Gold Earned
48,516
110
Minions Killed
130
0
Camps Cleared
0
1,016,092
Distance Traveled
1,230,488
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,104
675
25
2
0
206,303
2
W
Amaterasu
10,400
867
27
2
0
239,467
2
L
Hel
7,736
645
18
2
0
207,386
0
W
Hel
8,906
742
10
1
0
272,983
0
W
Sol
10,033
836
40
3
0
246,542
4
W
Poseidon
9,388
782
33
3
0
229,769
0
L
Anubis
8,193
683
35
3
0
170,107
0
L
Skadi
8,587
716
26
2
0
237,877
4
L
Odin
7,868
656
6
1
0
194,419
0
W
Geb
9,789
816
20
2
0
241,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role