Player Matchup

Merlin
Merlin
Cobbet
Merlin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 24L
1,441 Elo+
Solo
Hou Yi
Hou Yi
Comicide-
Hou Yi
Level 45
God Stats
1W - 1L
1,806 SR
Queue Stats
99W - 83L
1,470 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Frothy_phallic_
Kumbhakarna
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 52L
1,436 Elo+
Party 1
Shiva
Shiva
XForBloodnGloryX
Shiva
Level 124
God Stats
3W - 3L
1,511 SR
Queue Stats
271W - 262L
1,450 Elo+
Party 1
Ishtar
Ishtar
unikmo
Ishtar
Level 104
God Stats
6W - 4L
1,368 SR
Queue Stats
393W - 384L
1,434 Elo+
Party 1
Team Averages
Level 73
1,537 SR
1,446 Elo+

VS

Team Averages
Level 88
1,533 SR
1,429 Elo+
Ah Puch
Ah Puch
Benjaniel
Ah Puch
Level 149
God Stats
4W - 0L
1,855 SR
Queue Stats
181W - 197L
1,428 Elo+
Solo
Ratatoskr
Ratatoskr
MajorMarshtomp
Ratatoskr
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
46W - 51L
1,467 Elo+
Party 2
Hades
Hades
MauerreapeLLDD12
Hades
Level 84
God Stats
2W - 0L
1,310 SR
Queue Stats
27W - 28L
1,438 Elo+
Solo
Olorun
Olorun
PooPeeChonis
Olorun
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 49L
1,480 Elo+
Solo
Merlin
Merlin
jonryanperez
Merlin
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 15L
1,333 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Cobbet
Merlin
17
5 / 5 / 8
10,660
711
16,516
14,509
7,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
Comicide-
Hou Yi
19
3 / 5 / 12
11,322
755
12,561
14,948
7,768
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kumbhakarna
Frothy_phallic_
Kumbhakarna
17
2 / 6 / 12
11,430
762
5,798
24,959
42,174
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

19
9 / 6 / 11
12,227
815
18,350
32,036
31,371
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ishtar
unikmo
Ishtar
19
4 / 7 / 13
11,597
773
13,491
16,280
9,387
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Benjaniel
Ah Puch
20
8 / 5 / 12
12,307
820
26,345
20,269
10,451
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ratatoskr
MajorMarshtomp
Ratatoskr
20
12 / 4 / 9
12,800
853
17,912
21,204
18,663
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
5 / 7 / 10
11,069
738
12,409
17,849
13,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Olorun
18
2 / 3 / 13
10,920
728
12,039
15,695
8,507
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
18
2 / 4 / 11
10,992
733
12,444
10,792
5,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
84
23
Kills
29
29
Deaths
23
56
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Benjaniel
Ah Puch
8
5
12
2.8
L
Merlin
Cobbet
Merlin
5
5
8
1.8
L
Hou Yi
Comicide-
Hou Yi
3
5
12
1.8
L
Kumbhakarna
Frothy_phallic_
Kumbhakarna
2
6
12
1.33
W
Ratatoskr
MajorMarshtomp
Ratatoskr
12
4
9
4.13
W
5
7
10
1.43
W
Olorun
2
3
13
2.83
L
9
6
11
2.42
W
Merlin
2
4
11
1.88
L
Ishtar
unikmo
Ishtar
4
7
13
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,716
Damage
81,149
102,732
Taken
85,809
98,001
Mitigated
56,778
32,383
Healing
37,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Benjaniel
Ah Puch
26,345
1,965
830
7,908
20,269
10,451
1,046
5,810
14,459
48,211
0
L
Merlin
Cobbet
Merlin
16,516
1,081
1,743
3,504
14,509
7,301
599
11,214
3,295
36,030
0
L
Hou Yi
Comicide-
Hou Yi
12,561
6,532
1,107
2,206
14,948
7,768
3,435
10,119
4,829
0
24,892
L
Kumbhakarna
Frothy_phallic_
Kumbhakarna
5,798
66
1,877
3,338
24,959
42,174
270
14,580
10,379
9,421
0
W
Ratatoskr
MajorMarshtomp
Ratatoskr
17,912
3,660
1,786
8,914
21,204
18,663
1,160
4,835
16,369
0
31,194
W
12,409
786
743
3,730
17,849
13,693
887
4,129
13,720
21,789
0
W
Olorun
12,039
6,884
2,380
7,229
15,695
8,507
3,592
5,351
10,344
33,233
0
L
18,350
1,964
2,068
10,939
32,036
31,371
959
16,686
15,350
103
35,594
W
Merlin
12,444
1,544
1,822
2,104
10,792
5,464
867
2,292
8,500
29,662
0
L
Ishtar
unikmo
Ishtar
13,491
4,668
2,649
2,952
16,280
9,387
2,922
10,638
5,642
0
30,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,236
Gold Earned
58,088
175
Minions Killed
161
0
Camps Cleared
0
1,207,728
Distance Traveled
1,303,354
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,307
820
37
2
0
258,616
3
L
Merlin
10,660
711
58
4
0
230,844
3
L
Hou Yi
11,322
755
42
3
0
236,751
0
L
Kumbhakarna
11,430
762
5
0
0
254,398
0
W
Ratatoskr
12,800
853
19
1
0
307,194
0
W
Hades
11,069
738
23
2
0
251,218
1
W
Olorun
10,920
728
39
3
0
261,806
0
L
Shiva
12,227
815
30
2
0
271,950
0
W
Merlin
10,992
733
43
3
0
224,520
0
L
Ishtar
11,597
773
40
3
0
213,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role