Player Matchup

Ares
Ares
Androus_Vlad
Ares
Level 57
God Stats
25W - 23L
1,408 SR
Queue Stats
47W - 67L
1,243 Elo+
Party 1
Thanatos
Thanatos
ITACHIsEYEZ8228
Thanatos
Level 69
God Stats
2W - 0L
1,665 SR
Queue Stats
49W - 47L
1,367 Elo+
Solo
Achilles
Achilles
JJRyusei_LW
Achilles
Level 71
God Stats
5W - 4L
1,534 SR
Queue Stats
192W - 284L
1,366 Elo+
Party 1
Baron Samedi
Baron Samedi
PGN--MoNtY
Baron Samedi
Level 100
God Stats
5W - 1L
1,500 SR
Queue Stats
82W - 99L
1,372 Elo+
Party 1
Sol
Sol
PicklesDun7
Sol
Level 86
God Stats
20W - 30L
1,399 SR
Queue Stats
237W - 310L
1,390 Elo+
Party 1
Team Averages
Level 77
1,501 SR
1,348 Elo+

VS

Team Averages
Level 61
1,470 SR
1,351 Elo+
Yemoja
Yemoja
Adrian_CR80
Yemoja
Level 39
God Stats
1W - 1L
1,696 SR
Queue Stats
42W - 43L
1,336 Elo+
Solo
Guan Yu
Guan Yu
TheAce_3
Guan Yu
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 46L
1,367 Elo+
Party 2
Hercules
Hercules
XxAjeezyxX
Hercules
Level 83
God Stats
0W - 2L
1,257 SR
Queue Stats
104W - 107L
1,424 Elo+
Party 2
Artemis
Artemis
binetwolf
Artemis
Level 96
God Stats
10W - 13L
1,427 SR
Queue Stats
344W - 399L
1,386 Elo+
Solo
Hades
Hades
noideasnow
Hades
Level 43
God Stats
1W - 2L
1,471 SR
Queue Stats
22W - 41L
1,243 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 4
7,078
544
4,715
9,236
8,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
11
3 / 0 / 1
6,718
517
4,248
9,765
4,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
JJRyusei_LW
Achilles
13
3 / 1 / 0
7,747
596
8,163
6,451
5,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
PGN--MoNtY
Baron Samedi
11
4 / 0 / 2
6,882
529
8,538
6,261
2,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 0 / 2
7,656
589
4,110
6,134
2,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
8
0 / 3 / 0
5,567
428
4,321
9,073
5,221
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Guan Yu
TheAce_3
Guan Yu
8
0 / 5 / 0
5,073
390
3,757
11,344
7,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
XxAjeezyxX
Hercules
11
1 / 2 / 0
6,413
493
2,216
10,209
7,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Artemis
binetwolf
Artemis
10
0 / 1 / 0
5,507
424
3,749
8,412
3,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hades
10
0 / 2 / 0
5,524
425
1,506
7,110
2,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
1
13
Kills
1
1
Deaths
13
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
3
0
0
W
2
0
4
4
W
Thanatos
3
0
1
3.5
W
Achilles
JJRyusei_LW
Achilles
3
1
0
3
W
Baron Samedi
PGN--MoNtY
Baron Samedi
4
0
2
5
W
1
0
2
2
L
Guan Yu
TheAce_3
Guan Yu
0
5
0
0
L
Hercules
XxAjeezyxX
Hercules
1
2
0
0.5
L
Artemis
binetwolf
Artemis
0
1
0
0
L
Hades
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,774
Damage
15,549
37,847
Taken
46,148
23,964
Mitigated
25,957
19,932
Healing
14,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
4,321
938
2,243
1,639
9,073
5,221
0
5,573
3,500
20,714
0
W
4,715
139
0
2,182
9,236
8,461
364
2,138
7,054
23,350
2,275
W
Thanatos
4,248
1,297
0
7,171
9,765
4,407
363
985
8,780
0
35,482
W
Achilles
JJRyusei_LW
Achilles
8,163
1,696
0
2,063
6,451
5,687
0
0
6,011
1,967
42,260
W
Baron Samedi
PGN--MoNtY
Baron Samedi
8,538
745
1,933
3,241
6,261
2,956
937
1,833
4,428
45,920
0
W
4,110
1,346
0
3,342
6,134
2,453
3,362
871
5,263
49,427
6,910
L
Guan Yu
TheAce_3
Guan Yu
3,757
815
151
3,130
11,344
7,279
0
4,775
6,495
0
24,518
L
Hercules
XxAjeezyxX
Hercules
2,216
956
0
3,086
10,209
7,461
252
678
8,555
0
35,707
L
Artemis
binetwolf
Artemis
3,749
781
0
3,337
8,412
3,255
0
4,600
3,812
0
36,539
L
Hades
1,506
112
0
1,185
7,110
2,741
0
1,792
5,318
27,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,081
Gold Earned
28,084
353
Minions Killed
243
0
Camps Cleared
0
1,202,243
Distance Traveled
1,087,122
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,567
428
18
1
0
205,665
0
W
Ares
7,078
544
32
2
0
239,384
3
W
Thanatos
6,718
517
55
4
0
277,317
0
W
Achilles
7,747
596
80
6
0
244,039
4
W
Baron Samedi
6,882
529
88
7
0
222,738
0
W
Sol
7,656
589
98
8
0
218,765
8
L
Guan Yu
5,073
390
45
3
0
248,570
0
L
Hercules
6,413
493
68
5
0
241,347
4
L
Artemis
5,507
424
68
5
0
203,566
2
L
Hades
5,524
425
44
3
0
187,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role