Player Matchup

Cernunnos
Cernunnos
Anestis101
Cernunnos
Level 103
God Stats
0W - 2L
1,467 SR
Queue Stats
35W - 40L
1,549 Elo+
Solo
Terra
Terra
Ditha
Terra
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 54L
1,485 Elo+
Solo
Chiron
Chiron
FilouLuis_
Chiron
Level 137
God Stats
2W - 5L
1,424 SR
Queue Stats
261W - 287L
1,501 Elo+
Party 1
Fenrir
Fenrir
Myseria666
Fenrir
Level 127
God Stats
5W - 10L
1,482 SR
Queue Stats
311W - 331L
1,490 Elo+
Party 1
Hercules
Hercules
ФебРус
Hercules
Level 93
God Stats
4W - 6L
1,369 SR
Queue Stats
236W - 248L
1,486 Elo+
Solo
Team Averages
Level 105
1,448 SR
1,502 Elo+

VS

Team Averages
Level 99
1,499 SR
1,455 Elo+
Ra
Ra
 
Ra
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Bandi229
Zhong Kui
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,340 Elo+
Solo
Discordia
Discordia
XXXtentacionRip
Discordia
Level 129
God Stats
6W - 9L
1,493 SR
Queue Stats
635W - 661L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Anestis101
Cernunnos
20
3 / 6 / 8
11,656
648
16,635
21,129
10,559
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Terra
Ditha
Terra
16
2 / 6 / 9
10,520
584
12,088
23,667
32,105
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
FilouLuis_
Chiron
19
2 / 4 / 9
10,771
598
16,572
16,597
7,823
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
Myseria666
Fenrir
15
6 / 6 / 6
10,707
595
7,681
17,809
11,727
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
ФебРус
Hercules
18
2 / 5 / 8
10,386
577
13,804
25,001
23,847
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
7 / 2 / 19
13,491
750
14,943
15,234
9,372
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
 
Kukulkan
20
6 / 2 / 18
12,807
712
29,117
13,780
9,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Tyr
 
Tyr
20
5 / 2 / 17
12,065
670
11,832
17,955
25,870
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Zhong Kui
Bandi229
Zhong Kui
19
5 / 7 / 16
12,191
677
22,642
21,070
18,120
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
XXXtentacionRip
Discordia
19
4 / 2 / 19
12,041
669
18,436
8,853
4,775
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
116
15
Kills
27
27
Deaths
15
40
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
7
2
19
8.25
W
Kukulkan
 
Kukulkan
6
2
18
7.5
W
Tyr
 
Tyr
5
2
17
6.75
L
Cernunnos
Anestis101
Cernunnos
3
6
8
1.17
W
Zhong Kui
Bandi229
Zhong Kui
5
7
16
1.86
L
Terra
Ditha
Terra
2
6
9
1.08
L
Chiron
FilouLuis_
Chiron
2
4
9
1.63
L
Fenrir
Myseria666
Fenrir
6
6
6
1.5
W
Discordia
XXXtentacionRip
Discordia
4
2
19
6.75
L
Hercules
ФебРус
Hercules
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,780
Damage
96,970
104,203
Taken
76,892
86,061
Mitigated
67,175
40,852
Healing
31,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
14,943
1,742
9,082
7,024
15,234
9,372
1,320
3,591
11,643
45,441
0
W
Kukulkan
 
Kukulkan
29,117
2,526
612
680
13,780
9,038
2,077
2,097
11,683
54,010
0
W
Tyr
 
Tyr
11,832
413
1,836
4,372
17,955
25,870
940
2,889
15,066
0
14,739
L
Cernunnos
Anestis101
Cernunnos
16,635
7,272
45
4,770
21,129
10,559
0
16,946
3,797
0
42,912
W
Zhong Kui
Bandi229
Zhong Kui
22,642
2,204
1,373
4,792
21,070
18,120
1,027
3,021
18,049
38,534
0
L
Terra
Ditha
Terra
12,088
822
5,510
6,337
23,667
32,105
0
18,083
4,929
15,767
0
L
Chiron
FilouLuis_
Chiron
16,572
2,740
4,206
4,828
16,597
7,823
0
14,083
2,329
0
50,809
L
Fenrir
Myseria666
Fenrir
7,681
731
3,104
4,345
17,809
11,727
0
14,507
3,018
0
11,584
W
Discordia
XXXtentacionRip
Discordia
18,436
176
655
1,122
8,853
4,775
934
1,143
7,710
35,011
0
L
Hercules
ФебРус
Hercules
13,804
1,109
1,106
6,601
25,001
23,847
0
20,671
3,887
667
21,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,040
Gold Earned
62,595
161
Minions Killed
180
0
Camps Cleared
0
1,499,549
Distance Traveled
1,665,901
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,491
750
55
3
0
356,290
0
W
Kukulkan
12,807
712
55
3
0
318,263
2
W
Tyr
12,065
670
7
0
0
384,282
1
L
Cernunnos
11,656
648
58
3
0
256,005
0
W
Zhong Kui
12,191
677
33
2
0
281,627
3
L
Terra
10,520
584
6
0
0
293,525
0
L
Chiron
10,771
598
68
4
0
287,765
1
L
Fenrir
10,707
595
6
0
0
350,220
0
W
Discordia
12,041
669
30
2
0
325,439
0
L
Hercules
10,386
577
23
1
0
312,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role