Player Matchup

Erlang Shen
Erlang Shen
Gold V
Darvodo
Erlang Shen
Gold V
Level 128
God Stats
1W - 1L
1,442 SR
Queue Stats
313W - 321L
1,267 MMR
Solo
Ymir
Ymir
Bronze II
KingCorona2020
Ymir
Bronze II
Level 90
God Stats
10W - 15L
1,409 SR
Queue Stats
125W - 154L
310 MMR
Solo
Zhong Kui
Zhong Kui
Bronze II
Rigby0307
Zhong Kui
Bronze II
Level 158
God Stats
1W - 1L
1,410 SR
Queue Stats
153W - 175L
183 MMR
Solo
Baron Samedi
Baron Samedi
Gold III
ToontownExpert
Baron Samedi
Gold III
Level 51
God Stats
3W - 3L
1,599 SR
Queue Stats
58W - 58L
1,245 MMR
Solo
Izanami
Izanami
Silver I
djmehrer
Izanami
Silver I
Level 160
God Stats
11W - 7L
1,625 SR
Queue Stats
474W - 479L
1,282 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 117
1,497 SR
857 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 134
1,591 SR
832 MMR
Arachne
Arachne
Silver II
Annanymos
Arachne
Silver II
Level 160
God Stats
3W - 1L
1,705 SR
Queue Stats
54W - 59L
1,046 MMR
Party 1
Jing Wei
Jing Wei
Bronze II
Clipsahoii
Jing Wei
Bronze II
Level 125
God Stats
23W - 17L
1,471 SR
Queue Stats
528W - 575L
312 MMR
Solo
Pele
Pele
Silver II
Leonidas1001
Pele
Silver II
Level 160
God Stats
1W - 3L
1,595 SR
Queue Stats
65W - 62L
1,092 MMR
Party 1
Susano
Susano
Gold V
Yami2381
Susano
Gold V
Level 108
God Stats
17W - 10L
1,662 SR
Queue Stats
279W - 270L
1,318 MMR
Solo
Anubis
Anubis
Bronze I
player5782469
Anubis
Bronze I
Level 115
God Stats
26W - 25L
1,523 SR
Queue Stats
291W - 328L
389 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Darvodo
Erlang Shen
20
5 / 5 / 11
14,877
551
17,391
31,513
29,491
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
2 / 2 / 9
13,547
502
7,213
24,875
40,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
Rigby0307
Zhong Kui
20
4 / 3 / 7
14,729
546
20,617
23,467
23,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Baron Samedi
ToontownExpert
Baron Samedi
20
16 / 3 / 8
16,980
629
40,508
22,359
14,270
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Izanami
djmehrer
Izanami
20
6 / 4 / 9
15,402
570
23,517
21,955
9,705
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bans
SerqetNe ZhaHadesIshtar

VS

Bans
BacchusThorMorgan Le FayRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Annanymos
Arachne
16
0 / 4 / 7
11,380
421
11,523
31,667
35,576
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jing Wei
Clipsahoii
Jing Wei
16
0 / 9 / 1
10,333
383
1,740
19,688
7,512
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
4 / 8 / 3
12,481
462
16,139
32,064
13,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Susano
Yami2381
Susano
20
9 / 2 / 1
14,103
522
21,018
30,449
32,735
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
4 / 11 / 1
11,913
441
20,574
27,484
15,080
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
30
33
Kills
17
17
Deaths
34
44
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Arachne
Annanymos
Arachne
0
4
7
0.88
L
Jing Wei
Clipsahoii
Jing Wei
0
9
1
0.06
W
Erlang Shen
Darvodo
Erlang Shen
5
5
11
2.1
W
2
2
9
3.25
L
4
8
3
0.69
W
Zhong Kui
Rigby0307
Zhong Kui
4
3
7
2.5
W
Baron Samedi
ToontownExpert
Baron Samedi
16
3
8
6.67
L
Susano
Yami2381
Susano
9
2
1
4.75
W
Izanami
djmehrer
Izanami
6
4
9
2.63
L
4
11
1
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,246
Damage
70,994
124,169
Taken
141,352
116,860
Mitigated
104,687
49,330
Healing
37,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Annanymos
Arachne
11,523
7,201
2,579
8,277
31,667
35,576
0
15,222
16,182
0
54,127
L
Jing Wei
Clipsahoii
Jing Wei
1,740
1,055
0
1,835
19,688
7,512
376
9,733
9,893
0
50,023
W
Erlang Shen
Darvodo
Erlang Shen
17,391
8,174
0
13,393
31,513
29,491
1,214
3,733
27,780
32
142,195
W
7,213
974
0
3,720
24,875
40,327
1,440
4,117
20,291
58,203
1,119
L
16,139
4,682
0
6,649
32,064
13,784
0
12,003
19,979
0
112,961
W
Zhong Kui
Rigby0307
Zhong Kui
20,617
3,084
0
8,687
23,467
23,067
1,266
3,902
19,565
108,530
0
W
Baron Samedi
ToontownExpert
Baron Samedi
40,508
4,512
5,016
10,861
22,359
14,270
3,802
4,418
17,941
163,691
0
L
Susano
Yami2381
Susano
21,018
5,304
0
10,328
30,449
32,735
0
14,655
15,390
0
95,422
W
Izanami
djmehrer
Izanami
23,517
15,769
0
7,653
21,955
9,705
7,091
6,894
15,061
0
172,522
L
20,574
357
0
8,144
27,484
15,080
295
15,710
11,616
116,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,535
Gold Earned
60,210
840
Minions Killed
677
0
Camps Cleared
0
2,528,540
Distance Traveled
2,345,317
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
11,380
421
71
3
0
501,777
4
L
Jing Wei
10,333
383
103
4
0
437,556
1
W
Erlang Shen
14,877
551
158
6
0
578,484
4
W
Ymir
13,547
502
73
3
0
509,898
4
L
Pele
12,481
462
162
6
0
502,972
4
W
Zhong Kui
14,729
546
184
7
0
498,892
5
W
Baron Samedi
16,980
629
194
7
0
486,210
4
L
Susano
14,103
522
161
6
0
505,895
7
W
Izanami
15,402
570
231
9
0
455,056
2
L
Anubis
11,913
441
180
7
0
397,117
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role