Player Matchup

Gilgamesh
Gilgamesh
P0PC0RN27
Gilgamesh
Level 24
God Stats
1W - 2L
1,507 SR
Queue Stats
11W - 12L
1,333 Elo+
Party 1
Sol
Sol
TrophocSquire20
Sol
Level 107
God Stats
1W - 2L
1,422 SR
Queue Stats
45W - 64L
1,281 Elo+
Party 1
Izanami
Izanami
beef5934
Izanami
Level 45
God Stats
4W - 7L
1,434 SR
Queue Stats
32W - 58L
1,288 Elo+
Party 1
Team Averages
Level 59
1,454 SR
1,301 Elo+

VS

Team Averages
Level 84
1,485 SR
1,309 Elo+
Kukulkan
Kukulkan
Cadzbah
Kukulkan
Level 109
God Stats
4W - 11L
1,287 SR
Queue Stats
77W - 95L
1,360 Elo+
Solo
Tsukuyomi
Tsukuyomi
beniitocameela23
Tsukuyomi
Level 69
God Stats
2W - 0L
1,690 SR
Queue Stats
110W - 170L
1,337 Elo+
Party 2
Ra
Ra
x_Miguelegend_x
Ra
Level 74
God Stats
18W - 14L
1,479 SR
Queue Stats
119W - 190L
1,230 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
P0PC0RN27
Gilgamesh
13
2 / 3 / 0
7,935
661
6,390
11,525
11,732
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

14
1 / 5 / 2
8,038
670
12,488
14,436
6,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
beef5934
Izanami
9
0 / 0 / 2
6,870
573
2,113
4,706
1,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Cadzbah
Kukulkan
15
3 / 0 / 5
9,360
780
10,424
7,261
3,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
14
5 / 1 / 2
9,241
770
7,616
10,725
4,949
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 2 / 7
8,273
689
5,391
8,988
4,146
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
3
Kills
8
8
Deaths
3
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Cadzbah
Kukulkan
3
0
5
5.5
L
Gilgamesh
P0PC0RN27
Gilgamesh
2
3
0
0.67
L
1
5
2
0.4
L
Izanami
beef5934
Izanami
0
0
2
1
W
Tsukuyomi
5
1
2
6
W
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,991
Damage
23,431
30,667
Taken
26,974
20,242
Mitigated
12,612
7,029
Healing
7,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Cadzbah
Kukulkan
10,424
1,985
652
803
7,261
3,517
831
4,259
3,002
39,136
0
L
Gilgamesh
P0PC0RN27
Gilgamesh
6,390
861
261
1,271
11,525
11,732
0
4,867
6,658
0
18,159
L
12,488
3,548
0
4,374
14,436
6,562
67
7,570
6,866
47,129
5,706
L
Izanami
beef5934
Izanami
2,113
926
0
1,123
4,706
1,948
0
3,407
1,299
0
11,588
W
Tsukuyomi
7,616
1,835
0
1,823
10,725
4,949
1,059
4,802
5,923
0
27,116
W
5,391
391
1,177
2,549
8,988
4,146
856
2,981
6,007
35,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,843
Gold Earned
26,874
128
Minions Killed
151
0
Camps Cleared
0
518,220
Distance Traveled
672,509
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,360
780
67
6
0
215,032
4
L
Gilgamesh
7,935
661
21
2
0
204,230
0
L
Sol
8,038
670
79
7
0
183,840
3
L
Izanami
6,870
573
28
2
0
130,150
0
W
Tsukuyomi
9,241
770
34
3
0
236,254
0
W
Ra
8,273
689
50
4
0
221,223
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role