Player Matchup

Anhur
Anhur
Dustin
Anhur
Level 156
God Stats
3W - 2L
1,806 SR
Queue Stats
475W - 318L
1,524 Elo+
Party 3
Tsukuyomi
Tsukuyomi
FCCubic
Tsukuyomi
Level 160
God Stats
5W - 6L
1,589 SR
Queue Stats
368W - 380L
1,567 Elo+
Party 1
Ra
Ra
Sidiskee
Ra
Level 66
God Stats
1W - 3L
1,543 SR
Queue Stats
257W - 115L
1,609 Elo+
Party 3
Guan Yu
Guan Yu
SirPatrone
Guan Yu
Level 160
God Stats
0W - 2L
1,366 SR
Queue Stats
183W - 182L
1,600 Elo+
Party 1
Khepri
Khepri
TombErector
Khepri
Level 148
God Stats
10W - 8L
1,646 SR
Queue Stats
542W - 369L
1,528 Elo+
Party 3
Team Averages
Level 138
1,590 SR
1,566 Elo+

VS

Team Averages
Level 126
1,430 SR
1,549 Elo+
Achilles
Achilles
 
Achilles
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
 
Jing Wei
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DerivedAmoeba0
Morgan Le Fay
Level 110
God Stats
36W - 43L
1,522 SR
Queue Stats
359W - 426L
1,507 Elo+
Solo
Thor
Thor
Freick
Thor
Level 78
God Stats
1W - 0L
1,128 SR
Queue Stats
12W - 2L
1,737 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Dustin
Anhur
13
1 / 2 / 0
7,195
720
5,758
12,799
5,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
FCCubic
Tsukuyomi
12
0 / 2 / 0
6,694
669
5,062
5,043
1,852
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
0 / 6 / 1
6,889
689
7,014
8,607
3,615
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Guan Yu
SirPatrone
Guan Yu
13
0 / 3 / 0
6,700
670
6,350
17,061
13,859
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Khepri
12
0 / 4 / 1
7,049
705
3,834
11,981
8,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
6 / 0 / 5
8,400
840
13,635
8,764
7,564
Mystical Earring

Mystical Earring

+15
Mp 5

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
 
Jing Wei
14
3 / 0 / 8
7,794
779
10,218
7,033
3,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
 
Kumbhakarna
13
0 / 0 / 9
7,152
715
3,170
12,570
10,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
DerivedAmoeba0
Morgan Le Fay
15
3 / 1 / 9
8,000
800
8,210
7,226
3,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thor
Freick
Thor
15
5 / 0 / 10
8,488
849
14,950
6,878
2,818
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
58
1
Kills
17
17
Deaths
1
2
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
6
0
5
8.5
W
Jing Wei
 
Jing Wei
3
0
8
7
W
Kumbhakarna
 
Kumbhakarna
0
0
9
4.5
W
Morgan Le Fay
DerivedAmoeba0
Morgan Le Fay
3
1
9
7.5
L
Anhur
Dustin
Anhur
1
2
0
0.5
L
Tsukuyomi
FCCubic
Tsukuyomi
0
2
0
0
W
Thor
Freick
Thor
5
0
10
10
L
0
6
1
0.08
L
Guan Yu
SirPatrone
Guan Yu
0
3
0
0
L
Khepri
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,018
Damage
50,183
55,491
Taken
42,471
33,326
Mitigated
27,960
10,124
Healing
6,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
13,635
2,492
0
1,798
8,764
7,564
251
1,112
7,652
0
25,440
W
Jing Wei
 
Jing Wei
10,218
7,797
0
2,347
7,033
3,625
2,421
2,495
4,538
0
31,144
W
Kumbhakarna
 
Kumbhakarna
3,170
397
0
500
12,570
10,950
535
3,606
8,964
13,205
0
W
Morgan Le Fay
DerivedAmoeba0
Morgan Le Fay
8,210
959
0
712
7,226
3,003
286
2,201
5,025
31,142
0
L
Anhur
Dustin
Anhur
5,758
3,840
0
2,547
12,799
5,253
0
2,939
9,652
0
24,428
L
Tsukuyomi
FCCubic
Tsukuyomi
5,062
916
0
250
5,043
1,852
0
223
4,681
0
16,064
W
Thor
Freick
Thor
14,950
4,241
0
750
6,878
2,818
0
1,461
5,417
0
37,985
L
7,014
506
584
303
8,607
3,615
0
1,807
6,679
30,375
0
L
Guan Yu
SirPatrone
Guan Yu
6,350
753
798
3,990
17,061
13,859
0
3,345
13,288
27
19,674
L
Khepri
3,834
166
0
1,652
11,981
8,747
0
3,066
8,620
12,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,527
Gold Earned
39,834
194
Minions Killed
215
0
Camps Cleared
0
1,031,107
Distance Traveled
1,192,050
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,400
840
30
3
0
251,730
4
W
Jing Wei
7,794
779
52
5
0
218,137
4
W
Kumbhakarna
7,152
715
21
2
0
254,577
0
W
Morgan Le Fay
8,000
800
57
6
0
229,308
0
L
Anhur
7,195
720
55
6
0
201,862
2
L
Tsukuyomi
6,694
669
26
3
0
225,748
0
W
Thor
8,488
849
55
6
0
238,298
3
L
Ra
6,889
689
70
7
0
177,943
0
L
Guan Yu
6,700
670
29
3
0
219,589
1
L
Khepri
7,049
705
14
1
0
205,965
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role