Player Matchup

Thanatos
Thanatos
DivasOnlyFans
Thanatos
Level 52
God Stats
1W - 0L
1,725 SR
Queue Stats
39W - 39L
1,508 Elo+
Solo
Thor
Thor
Evolize
Thor
Level 138
God Stats
3W - 0L
1,826 SR
Queue Stats
368W - 205L
1,751 Elo+
Party 2
Xing Tian
Xing Tian
Hockaday
Xing Tian
Level 145
God Stats
3W - 0L
1,834 SR
Queue Stats
356W - 172L
1,716 Elo+
Party 2
Hachiman
Hachiman
ItsDiesel
Hachiman
Level 128
God Stats
11W - 7L
1,425 SR
Queue Stats
566W - 374L
1,617 Elo+
Party 2
Thoth
Thoth
auberg
Thoth
Level 149
God Stats
5W - 7L
1,410 SR
Queue Stats
571W - 364L
1,650 Elo+
Party 2
Team Averages
Level 122
1,644 SR
1,648 Elo+

VS

Team Averages
Level 128
1,612 SR
1,591 Elo+
Chronos
Chronos
Kingapple12
Chronos
Level 133
God Stats
5W - 7L
1,600 SR
Queue Stats
171W - 150L
1,595 Elo+
Solo
Charybdis
Charybdis
L3xZ0
Charybdis
Level 107
God Stats
3W - 3L
1,470 SR
Queue Stats
302W - 265L
1,624 Elo+
Party 1
Danzaburou
Danzaburou
LuxraiZ
Danzaburou
Level 123
God Stats
5W - 2L
1,703 SR
Queue Stats
391W - 321L
1,531 Elo+
Party 1
Ne Zha
Ne Zha
ShiroKumaBear
Ne Zha
Level 151
God Stats
59W - 64L
1,636 SR
Queue Stats
406W - 422L
1,594 Elo+
Solo
Mercury
Mercury
Victor13dvd
Mercury
Level 125
God Stats
68W - 48L
1,650 SR
Queue Stats
426W - 395L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DivasOnlyFans
Thanatos
16
7 / 1 / 4
9,868
580
11,771
14,408
7,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
Evolize
Thor
16
3 / 1 / 5
9,712
571
7,612
14,059
8,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Xing Tian
Hockaday
Xing Tian
13
2 / 1 / 6
8,683
511
9,867
15,282
11,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
ItsDiesel
Hachiman
16
3 / 1 / 0
9,469
557
7,918
14,526
6,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thoth
auberg
Thoth
17
6 / 1 / 7
10,418
613
10,999
6,210
2,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Kingapple12
Chronos
14
1 / 6 / 1
8,805
518
5,855
13,462
5,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charybdis
L3xZ0
Charybdis
12
0 / 4 / 0
7,656
450
6,608
13,033
4,505
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
LuxraiZ
Danzaburou
10
1 / 2 / 1
7,111
418
5,464
13,687
11,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
0 / 4 / 1
8,585
505
8,374
12,787
5,170
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
Victor13dvd
Mercury
14
3 / 5 / 1
8,661
509
5,682
14,098
4,785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
21
Kills
5
5
Deaths
21
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thanatos
DivasOnlyFans
Thanatos
7
1
4
9
W
Thor
Evolize
Thor
3
1
5
5.5
W
Xing Tian
Hockaday
Xing Tian
2
1
6
5
W
Hachiman
ItsDiesel
Hachiman
3
1
0
3
L
Chronos
Kingapple12
Chronos
1
6
1
0.25
L
Charybdis
L3xZ0
Charybdis
0
4
0
0
L
Danzaburou
LuxraiZ
Danzaburou
1
2
1
0.75
L
0
4
1
0.13
L
Mercury
Victor13dvd
Mercury
3
5
1
0.7
W
Thoth
auberg
Thoth
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,167
Damage
31,983
64,485
Taken
67,067
36,594
Mitigated
31,266
35,560
Healing
15,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
DivasOnlyFans
Thanatos
11,771
4,143
0
16,205
14,408
7,706
0
2,393
12,015
0
85,318
W
Thor
Evolize
Thor
7,612
1,979
0
3,666
14,059
8,787
0
1,748
12,311
0
73,672
W
Xing Tian
Hockaday
Xing Tian
9,867
522
0
4,793
15,282
11,639
0
740
14,542
40,053
4,037
W
Hachiman
ItsDiesel
Hachiman
7,918
4,604
0
9,098
14,526
6,020
0
0
14,526
0
95,508
L
Chronos
Kingapple12
Chronos
5,855
2,144
0
2,125
13,462
5,123
0
7,001
6,461
72,023
0
L
Charybdis
L3xZ0
Charybdis
6,608
4,240
0
4,416
13,033
4,505
0
3,344
9,689
0
65,447
L
Danzaburou
LuxraiZ
Danzaburou
5,464
1,240
104
4,259
13,687
11,683
0
6,006
7,623
0
20,183
L
8,374
1,524
0
3,600
12,787
5,170
0
1,994
10,078
0
70,088
L
Mercury
Victor13dvd
Mercury
5,682
3,301
0
696
14,098
4,785
0
1,725
12,235
0
69,758
W
Thoth
auberg
Thoth
10,999
414
0
1,798
6,210
2,442
1,056
1,415
4,795
81,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,150
Gold Earned
40,818
626
Minions Killed
533
0
Camps Cleared
0
1,628,538
Distance Traveled
1,628,734
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,868
580
121
7
0
386,494
1
W
Thor
9,712
571
135
8
0
309,857
2
W
Xing Tian
8,683
511
54
3
0
328,106
4
W
Hachiman
9,469
557
166
10
0
281,842
4
L
Chronos
8,805
518
139
8
0
305,842
2
L
Charybdis
7,656
450
125
7
0
277,314
3
L
Danzaburou
7,111
418
20
1
0
325,250
4
L
Ne Zha
8,585
505
139
8
0
327,833
5
L
Mercury
8,661
509
110
6
0
392,495
1
W
Thoth
10,418
613
150
9
0
322,239
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role