Player Matchup

Gilgamesh
Gilgamesh
CruelOrphan
Gilgamesh
Level 160
God Stats
7W - 6L
1,753 SR
Queue Stats
72W - 25L
1,851 Elo+
Party 1
Guan Yu
Guan Yu
RataNott
Guan Yu
Level 160
God Stats
11W - 2L
1,775 SR
Queue Stats
385W - 113L
1,847 Elo+
Party 1
Janus
Janus
Venerma
Janus
Level 160
God Stats
22W - 5L
1,710 SR
Queue Stats
339W - 98L
1,940 Elo+
Party 1
Team Averages
Level 160
1,746 SR
1,879 Elo+

VS

Team Averages
Level 116
1,586 SR
1,593 Elo+
Ah Puch
Ah Puch
HomeMan
Ah Puch
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,524 Elo+
Solo
Xbalanque
Xbalanque
my698
Xbalanque
Level 157
God Stats
14W - 6L
1,759 SR
Queue Stats
181W - 75L
1,831 Elo+
Solo
Khepri
Khepri
pablomi7
Khepri
Level 147
God Stats
5W - 0L
1,500 SR
Queue Stats
40W - 40L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CruelOrphan
Gilgamesh
15
2 / 1 / 2
9,103
700
9,079
15,806
15,851
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Guan Yu
RataNott
Guan Yu
14
0 / 0 / 4
9,632
741
7,275
15,243
20,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Janus
Venerma
Janus
15
2 / 2 / 1
9,465
728
9,411
12,084
5,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
HomeMan
Ah Puch
15
1 / 1 / 1
8,928
687
11,510
7,598
4,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Xbalanque
my698
Xbalanque
16
2 / 1 / 1
9,730
748
21,547
11,007
5,178
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
pablomi7
Khepri
14
0 / 2 / 2
9,505
731
4,461
11,173
12,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
7
4
Kills
3
3
Deaths
4
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
CruelOrphan
Gilgamesh
2
1
2
3
W
Ah Puch
HomeMan
Ah Puch
1
1
1
1.5
L
Guan Yu
RataNott
Guan Yu
0
0
4
2
L
Janus
Venerma
Janus
2
2
1
1.25
W
Xbalanque
my698
Xbalanque
2
1
1
2.5
W
Khepri
pablomi7
Khepri
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,765
Damage
37,518
43,133
Taken
29,778
41,260
Mitigated
22,584
17,526
Healing
7,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
CruelOrphan
Gilgamesh
9,079
2,307
0
2,555
15,806
15,851
0
6,737
9,069
0
29,289
W
Ah Puch
HomeMan
Ah Puch
11,510
679
0
4,459
7,598
4,504
0
2,311
5,287
41,205
0
L
Guan Yu
RataNott
Guan Yu
7,275
1,022
3,587
7,303
15,243
20,024
0
5,413
9,830
0
16,898
L
Janus
Venerma
Janus
9,411
482
50
4,031
12,084
5,385
0
3,830
8,254
62,327
0
W
Xbalanque
my698
Xbalanque
21,547
9,208
0
1,960
11,007
5,178
1,750
3,335
7,672
0
66,944
W
Khepri
pablomi7
Khepri
4,461
886
0
1,479
11,173
12,902
0
3,783
7,390
14,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,200
Gold Earned
28,163
217
Minions Killed
182
0
Camps Cleared
0
859,081
Distance Traveled
813,561
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,103
700
42
3
0
276,984
2
W
Ah Puch
8,928
687
69
5
0
269,056
4
L
Guan Yu
9,632
741
35
3
0
305,221
5
L
Janus
9,465
728
140
11
0
276,876
4
W
Xbalanque
9,730
748
102
8
0
263,051
5
W
Khepri
9,505
731
11
1
0
281,454
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role