Player Matchup

Yemoja
Yemoja
ARMED_SHINOBI12
Yemoja
Level 69
God Stats
1W - 4L
1,320 SR
Queue Stats
117W - 111L
1,400 Elo+
Solo
Bacchus
Bacchus
Damnitsandrew
Bacchus
Level 124
God Stats
0W - 1L
1,323 SR
Queue Stats
30W - 31L
1,419 Elo+
Solo
Camazotz
Camazotz
HappyBook9013
Camazotz
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 19L
1,227 Elo+
Solo
Ravana
Ravana
Noncolorless
Ravana
Level 113
God Stats
0W - 1L
1,352 SR
Queue Stats
31W - 32L
1,408 Elo+
Solo
Hera
Hera
Reckless Carp59
Hera
Level 144
God Stats
1W - 2L
1,432 SR
Queue Stats
142W - 174L
1,360 Elo+
Solo
Team Averages
Level 96
1,385 SR
1,363 Elo+

VS

Team Averages
Level 136
1,487 SR
1,411 Elo+
Ao Kuang
Ao Kuang
Chef180
Ao Kuang
Level 144
God Stats
1W - 1L
1,226 SR
Queue Stats
98W - 104L
1,377 Elo+
Solo
Agni
Agni
DaMidgetTickler
Agni
Level 148
God Stats
18W - 6L
1,596 SR
Queue Stats
297W - 330L
1,453 Elo+
Party 1
Zeus
Zeus
Dirty Triple D
Zeus
Level 141
God Stats
8W - 2L
1,686 SR
Queue Stats
319W - 364L
1,432 Elo+
Party 1
Geb
Geb
RickyRossayyyy
Geb
Level 124
God Stats
3W - 0L
1,834 SR
Queue Stats
104W - 109L
1,421 Elo+
Solo
Aphrodite
Aphrodite
mo1sT toWelett3
Aphrodite
Level 122
God Stats
1W - 2L
1,094 SR
Queue Stats
126W - 160L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 4 / 14
10,367
691
6,303
20,153
27,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bacchus
17
2 / 6 / 13
9,837
656
17,228
20,584
34,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Camazotz
HappyBook9013
Camazotz
20
9 / 6 / 5
11,059
737
9,379
21,026
11,420
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ravana
18
6 / 7 / 7
10,959
731
14,794
21,523
24,423
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
3 / 9 / 9
9,605
640
11,378
13,459
6,491
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Chef180
Ao Kuang
15
3 / 6 / 9
10,072
671
4,692
16,821
8,187
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
13 / 3 / 14
13,431
895
29,889
21,483
9,805
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
11 / 5 / 14
12,713
848
31,573
12,300
5,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
2 / 5 / 24
11,142
743
9,880
24,100
22,764
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Aphrodite
mo1sT toWelett3
Aphrodite
17
3 / 3 / 16
10,624
708
7,055
10,760
6,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
109
22
Kills
32
32
Deaths
22
48
Assists
77
Player
Kills
Deaths
Assists
KDA
L
2
4
14
2.25
W
Ao Kuang
Chef180
Ao Kuang
3
6
9
1.25
W
13
3
14
6.67
L
Bacchus
2
6
13
1.42
W
11
5
14
3.6
L
Camazotz
HappyBook9013
Camazotz
9
6
5
1.92
L
Ravana
6
7
7
1.36
L
3
9
9
0.83
W
2
5
24
2.8
W
Aphrodite
mo1sT toWelett3
Aphrodite
3
3
16
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,082
Damage
83,089
96,745
Taken
85,464
104,454
Mitigated
52,376
32,475
Healing
37,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,303
1,199
10,007
5,142
20,153
27,951
429
18,828
1,325
14,839
0
W
Ao Kuang
Chef180
Ao Kuang
4,692
1,482
783
2,657
16,821
8,187
1,747
5,025
11,610
9,066
0
W
29,889
1,103
3,707
5,835
21,483
9,805
2,147
8,517
12,520
59,994
0
L
Bacchus
17,228
679
1,503
2,468
20,584
34,169
395
16,213
4,371
22,123
0
W
31,573
1,749
131
343
12,300
5,319
912
4,968
7,136
69,111
0
L
Camazotz
HappyBook9013
Camazotz
9,379
2,467
803
4,653
21,026
11,420
510
17,779
3,247
0
25,251
L
Ravana
14,794
4,785
1,445
5,201
21,523
24,423
2,230
18,107
3,416
0
29,011
L
11,378
4,017
916
337
13,459
6,491
144
12,162
1,297
20,895
0
W
9,880
539
1,049
6,843
24,100
22,764
804
8,470
15,228
18,673
0
W
Aphrodite
mo1sT toWelett3
Aphrodite
7,055
1,578
11,318
4,957
10,760
6,301
1,027
6,425
4,061
12,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,827
Gold Earned
57,982
98
Minions Killed
160
0
Camps Cleared
0
1,215,649
Distance Traveled
1,252,002
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,367
691
6
0
0
253,000
0
W
Ao Kuang
10,072
671
9
1
0
243,429
5
W
Agni
13,431
895
51
3
0
277,166
0
L
Bacchus
9,837
656
12
1
0
267,693
3
W
Zeus
12,713
848
77
5
0
224,845
0
L
Camazotz
11,059
737
27
2
0
261,168
0
L
Ravana
10,959
731
38
3
0
230,664
0
L
Hera
9,605
640
15
1
0
203,124
0
W
Geb
11,142
743
8
1
0
266,428
0
W
Aphrodite
10,624
708
15
1
0
240,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role