Player Matchup

Danzaburou
Danzaburou
ForsakenPhizX
Danzaburou
Level 118
God Stats
5W - 2L
1,654 SR
Queue Stats
114W - 125L
1,409 Elo+
Party 1
Sobek
Sobek
NineBloom134094
Sobek
Level 46
God Stats
13W - 9L
1,453 SR
Queue Stats
57W - 67L
1,413 Elo+
Party 1
Ymir
Ymir
NineteenWhales
Ymir
Level 92
God Stats
8W - 3L
1,679 SR
Queue Stats
435W - 425L
1,517 Elo+
Party 1
Anubis
Anubis
UnderseaQuasar6
Anubis
Level 29
God Stats
25W - 17L
1,446 SR
Queue Stats
41W - 48L
1,368 Elo+
Party 1
Bellona
Bellona
luithelui
Bellona
Level 18
God Stats
3W - 3L
1,343 SR
Queue Stats
18W - 17L
1,251 Elo+
Party 1
Team Averages
Level 61
1,515 SR
1,392 Elo+

VS

Team Averages
Level 54
1,505 SR
1,467 Elo+
Sol
Sol
Alex693689
Sol
Level 34
God Stats
0W - 2L
1,257 SR
Queue Stats
28W - 34L
1,529 Elo+
Solo
Chaac
Chaac
ApathyAndy
Chaac
Level 36
God Stats
3W - 4L
1,614 SR
Queue Stats
17W - 16L
1,492 Elo+
Party 2
The Morrigan
The Morrigan
StumpyGod
The Morrigan
Level 121
God Stats
2W - 4L
1,481 SR
Queue Stats
176W - 153L
1,561 Elo+
Party 2
Bellona
Bellona
oopsidoop
Bellona
Level 46
God Stats
1W - 1L
1,768 SR
Queue Stats
27W - 27L
1,481 Elo+
Solo
Pele
Pele
roxfire2
Pele
Level 32
God Stats
6W - 5L
1,408 SR
Queue Stats
18W - 10L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ForsakenPhizX
Danzaburou
14
7 / 1 / 4
9,226
615
11,623
10,537
3,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 3 / 5
6,567
438
3,329
12,472
9,885
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
7 / 1 / 6
8,443
563
12,229
9,518
5,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 1 / 2
7,586
506
4,513
8,213
4,964
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
luithelui
Bellona
13
0 / 1 / 1
7,436
496
6,906
11,715
12,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 1
6,389
426
6,714
13,265
4,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chaac
11
2 / 4 / 2
7,046
470
6,562
12,511
11,471
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Morrigan
StumpyGod
The Morrigan
13
1 / 3 / 0
7,859
524
4,755
6,351
2,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
oopsidoop
Bellona
14
2 / 1 / 0
8,523
568
9,290
15,022
12,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pele
13
1 / 3 / 3
7,420
495
5,386
12,934
5,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
16
Kills
7
7
Deaths
16
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
L
Chaac
2
4
2
0.75
W
Danzaburou
ForsakenPhizX
Danzaburou
7
1
4
9
W
0
3
5
0.83
W
7
1
6
10
L
The Morrigan
StumpyGod
The Morrigan
1
3
0
0.33
W
2
1
2
3
W
Bellona
luithelui
Bellona
0
1
1
0.5
L
Bellona
oopsidoop
Bellona
2
1
0
2
L
Pele
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,600
Damage
32,707
52,455
Taken
60,083
36,258
Mitigated
37,028
19,021
Healing
15,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,714
2,853
0
4,330
13,265
4,882
0
5,230
8,035
36,213
4,656
L
Chaac
6,562
1,219
558
2,336
12,511
11,471
0
4,515
7,996
0
28,107
W
Danzaburou
ForsakenPhizX
Danzaburou
11,623
4,838
0
6,687
10,537
3,826
1,903
2,308
8,229
0
62,766
W
3,329
589
937
3,056
12,472
9,885
0
2,662
9,810
12,620
0
W
12,229
3,276
0
1,416
9,518
5,064
0
1,154
8,364
52,334
490
L
The Morrigan
StumpyGod
The Morrigan
4,755
445
0
862
6,351
2,535
126
3,716
2,383
57,142
2,756
W
4,513
46
0
3,402
8,213
4,964
399
3,834
4,379
58,731
0
W
Bellona
luithelui
Bellona
6,906
1,895
0
3,523
11,715
12,519
0
834
10,881
0
50,008
L
Bellona
oopsidoop
Bellona
9,290
1,852
0
5,913
15,022
12,898
144
1,352
13,670
6,382
64,982
L
Pele
5,386
885
0
1,594
12,934
5,242
0
4,823
8,111
0
68,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,258
Gold Earned
37,237
376
Minions Killed
459
0
Camps Cleared
0
1,415,942
Distance Traveled
1,448,006
4
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,389
426
68
5
0
269,051
1
L
Chaac
7,046
470
30
2
0
291,738
7
W
Danzaburou
9,226
615
96
6
0
265,951
3
W
Sobek
6,567
438
20
1
0
271,137
0
W
Ymir
8,443
563
61
4
0
302,528
0
L
The Morrigan
7,859
524
142
9
0
273,737
4
W
Anubis
7,586
506
97
6
0
258,471
1
W
Bellona
7,436
496
102
7
0
317,855
0
L
Bellona
8,523
568
129
9
0
294,456
7
L
Pele
7,420
495
90
6
0
319,024
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role