Player Matchup

Hercules
Hercules
 
Hercules
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Allumx
Eset
Level 153
God Stats
1W - 1L
1,600 SR
Queue Stats
55W - 42L
1,662 Elo+
Solo
Arachne
Arachne
CarbonFallout
Arachne
Level 157
God Stats
1W - 1L
1,700 SR
Queue Stats
367W - 383L
1,633 Elo+
Party 3
Discordia
Discordia
FinicalLoki009
Discordia
Level 128
God Stats
8W - 8L
1,522 SR
Queue Stats
336W - 336L
1,631 Elo+
Party 3
Cernunnos
Cernunnos
Thunderbolt2010
Cernunnos
Level 129
God Stats
2W - 0L
1,780 SR
Queue Stats
50W - 47L
1,621 Elo+
Solo
Team Averages
Level 131
1,620 SR
1,609 Elo+

VS

Team Averages
Level 135
1,747 SR
1,630 Elo+
Camazotz
Camazotz
BigBalledBilly
Camazotz
Level 155
God Stats
3W - 2L
1,872 SR
Queue Stats
284W - 231L
1,674 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Duplicatename
Ah Muzen Cab
Level 128
God Stats
11W - 4L
1,798 SR
Queue Stats
382W - 400L
1,572 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Gobee
Morgan Le Fay
Level 122
God Stats
2W - 1L
1,818 SR
Queue Stats
145W - 126L
1,648 Elo+
Party 1
Skadi
Skadi
Jerdee
Skadi
Level 149
God Stats
7W - 9L
1,474 SR
Queue Stats
329W - 311L
1,560 Elo+
Party 1
Bellona
Bellona
Pawstar
Bellona
Level 122
God Stats
4W - 4L
1,772 SR
Queue Stats
178W - 98L
1,697 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
18
6 / 3 / 16
12,192
871
15,337
30,706
50,682
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Eset
Allumx
Eset
17
6 / 2 / 15
10,557
754
10,073
16,374
9,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Arachne
18
7 / 3 / 15
11,783
842
10,663
20,226
22,614
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Discordia
FinicalLoki009
Discordia
18
4 / 4 / 20
10,924
780
17,821
12,135
5,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
Thunderbolt2010
Cernunnos
19
8 / 1 / 19
11,746
839
25,285
15,187
9,109
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
13
2 / 7 / 4
9,259
661
7,320
18,093
17,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
Duplicatename
Ah Muzen Cab
19
4 / 3 / 6
10,817
773
24,365
12,852
6,721
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
Gobee
Morgan Le Fay
16
3 / 7 / 7
9,756
697
19,322
16,244
7,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
Jerdee
Skadi
17
2 / 7 / 8
10,487
749
13,468
14,552
5,983
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Pawstar
Bellona
14
0 / 7 / 6
9,163
655
8,653
20,738
22,164
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
42
31
Kills
11
13
Deaths
31
85
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
6
3
16
4.67
W
Eset
Allumx
Eset
6
2
15
6.75
L
Camazotz
2
7
4
0.57
W
Arachne
7
3
15
4.83
L
Ah Muzen Cab
Duplicatename
Ah Muzen Cab
4
3
6
2.33
W
Discordia
FinicalLoki009
Discordia
4
4
20
3.5
L
Morgan Le Fay
Gobee
Morgan Le Fay
3
7
7
0.93
L
Skadi
Jerdee
Skadi
2
7
8
0.86
L
Bellona
Pawstar
Bellona
0
7
6
0.43
W
Cernunnos
Thunderbolt2010
Cernunnos
8
1
19
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,179
Damage
73,128
94,628
Taken
82,479
98,043
Mitigated
60,054
45,811
Healing
21,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
15,337
3,868
2,940
11,853
30,706
50,682
523
6,449
24,161
0
23,566
W
Eset
Allumx
Eset
10,073
655
5,834
5,387
16,374
9,887
690
4,786
11,380
18,510
0
L
Camazotz
7,320
1,220
692
5,004
18,093
17,795
0
3,973
13,982
0
9,775
W
Arachne
10,663
5,177
6,008
6,695
20,226
22,614
2,520
3,696
16,235
0
18,519
L
Ah Muzen Cab
Duplicatename
Ah Muzen Cab
24,365
4,279
732
3,459
12,852
6,721
729
3,755
8,958
0
51,528
W
Discordia
FinicalLoki009
Discordia
17,821
1,671
395
522
12,135
5,751
850
1,785
10,231
39,377
0
L
Morgan Le Fay
Gobee
Morgan Le Fay
19,322
2,669
310
2,420
16,244
7,391
371
6,232
9,836
31,319
0
L
Skadi
Jerdee
Skadi
13,468
4,170
1,334
1,325
14,552
5,983
769
6,476
7,746
0
35,040
L
Bellona
Pawstar
Bellona
8,653
1,614
2,542
3,424
20,738
22,164
0
6,315
14,063
0
12,699
W
Cernunnos
Thunderbolt2010
Cernunnos
25,285
12,405
1,275
4,902
15,187
9,109
4,641
2,606
12,403
0
59,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,202
Gold Earned
49,482
199
Minions Killed
191
0
Camps Cleared
0
1,354,149
Distance Traveled
1,152,039
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,192
871
16
1
0
287,932
3
W
Eset
10,557
754
27
2
0
270,942
1
L
Camazotz
9,259
661
10
1
0
172,228
2
W
Arachne
11,783
842
18
1
0
302,976
4
L
Ah Muzen Cab
10,817
773
69
5
0
277,330
1
W
Discordia
10,924
780
52
4
0
242,342
1
L
Morgan Le Fay
9,756
697
48
3
0
226,346
0
L
Skadi
10,487
749
49
4
0
238,244
1
L
Bellona
9,163
655
15
1
0
237,891
0
W
Cernunnos
11,746
839
86
6
0
249,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role