Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Green6uy
Sun Wukong
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 87L
1,547 Elo+
Party 2
Chiron
Chiron
TempTouch
Chiron
Level 127
God Stats
7W - 9L
1,425 SR
Queue Stats
525W - 560L
1,406 Elo+
Party 3
Chang'e
Chang'e
Tinkus
Chang'e
Level 140
God Stats
1W - 1L
1,157 SR
Queue Stats
60W - 45L
1,560 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ZweetCarmel
Tsukuyomi
Level 81
God Stats
2W - 3L
1,421 SR
Queue Stats
336W - 336L
1,467 Elo+
Party 3
Team Averages
Level 107
1,400 SR
1,496 Elo+

VS

Team Averages
Level 121
1,463 SR
1,418 Elo+
Lancelot
Lancelot
BORIMEX110
Lancelot
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 31L
1,426 Elo+
Solo
Vulcan
Vulcan
LevesqueTM
Vulcan
Level 129
God Stats
0W - 2L
1,236 SR
Queue Stats
1W - 3L
1,219 Elo+
Party 1
Danzaburou
Danzaburou
MHz__WEEDPOWER__
Danzaburou
Level 136
God Stats
0W - 3L
1,155 SR
Queue Stats
20W - 22L
1,466 Elo+
Party 1
Horus
Horus
WaristukiRD
Horus
Level 124
God Stats
0W - 1L
1,660 SR
Queue Stats
98W - 81L
1,546 Elo+
Solo
Izanami
Izanami
remilepirate
Izanami
Level 127
God Stats
3W - 3L
1,767 SR
Queue Stats
180W - 191L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
20
9 / 4 / 13
13,832
768
27,178
20,132
11,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sun Wukong
Green6uy
Sun Wukong
20
5 / 4 / 19
13,605
756
14,227
29,526
45,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chiron
TempTouch
Chiron
19
5 / 7 / 16
12,544
697
20,132
20,700
11,607
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
Tinkus
Chang'e
20
5 / 2 / 12
12,413
690
14,903
22,291
12,124
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
ZweetCarmel
Tsukuyomi
20
5 / 5 / 11
12,394
689
24,281
18,980
11,396
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BORIMEX110
Lancelot
16
2 / 8 / 7
10,340
574
10,443
18,663
15,600
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Vulcan
LevesqueTM
Vulcan
20
4 / 5 / 12
12,070
671
28,436
17,553
8,858
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Danzaburou
MHz__WEEDPOWER__
Danzaburou
20
6 / 2 / 9
11,949
664
20,691
18,353
10,491
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
1 / 6 / 11
10,394
577
10,358
31,258
25,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
remilepirate
Izanami
19
5 / 8 / 10
12,084
671
18,058
23,679
12,133
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
67
29
Kills
18
22
Deaths
29
71
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
9
4
13
3.88
L
Lancelot
BORIMEX110
Lancelot
2
8
7
0.69
W
Sun Wukong
Green6uy
Sun Wukong
5
4
19
3.63
L
Vulcan
LevesqueTM
Vulcan
4
5
12
2
L
Danzaburou
MHz__WEEDPOWER__
Danzaburou
6
2
9
5.25
W
Chiron
TempTouch
Chiron
5
7
16
1.86
W
Chang'e
Tinkus
Chang'e
5
2
12
5.5
L
1
6
11
1.08
W
Tsukuyomi
ZweetCarmel
Tsukuyomi
5
5
11
2.1
L
Izanami
remilepirate
Izanami
5
8
10
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,721
Damage
87,986
111,629
Taken
109,506
91,516
Mitigated
72,169
46,207
Healing
44,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
27,178
20,531
885
7,448
20,132
11,380
2,666
3,741
16,131
0
52,271
L
Lancelot
BORIMEX110
Lancelot
10,443
800
0
1,329
18,663
15,600
404
5,294
13,369
0
19,753
W
Sun Wukong
Green6uy
Sun Wukong
14,227
1,571
2,800
6,888
29,526
45,009
530
6,432
22,681
0
26,666
L
Vulcan
LevesqueTM
Vulcan
28,436
10,468
3,713
3,172
17,553
8,858
249
1,232
16,321
54,592
0
L
Danzaburou
MHz__WEEDPOWER__
Danzaburou
20,691
7,632
2,290
6,458
18,353
10,491
1,453
2,742
15,611
0
38,446
W
Chiron
TempTouch
Chiron
20,132
3,375
1,920
4,210
20,700
11,607
1,693
6,112
14,335
0
41,654
W
Chang'e
Tinkus
Chang'e
14,903
1,771
8,371
8,531
22,291
12,124
664
6,344
15,850
39,620
0
L
10,358
3,944
12,046
11,835
31,258
25,087
246
4,583
26,675
0
15,122
W
Tsukuyomi
ZweetCarmel
Tsukuyomi
24,281
4,297
1,932
3,222
18,980
11,396
2,332
5,807
12,975
0
53,479
L
Izanami
remilepirate
Izanami
18,058
7,312
1,462
2,045
23,679
12,133
829
1,052
22,627
0
40,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,788
Gold Earned
56,837
224
Minions Killed
168
0
Camps Cleared
0
1,644,007
Distance Traveled
1,567,093
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
13,832
768
56
3
0
287,563
0
L
Lancelot
10,340
574
18
1
0
324,591
0
W
Sun Wukong
13,605
756
16
1
0
364,821
4
L
Vulcan
12,070
671
53
3
0
344,348
2
L
Danzaburou
11,949
664
38
2
0
336,016
0
W
Chiron
12,544
697
45
3
0
292,358
0
W
Chang'e
12,413
690
49
3
0
355,941
1
L
Horus
10,394
577
2
0
0
309,068
0
W
Tsukuyomi
12,394
689
58
3
0
343,324
4
L
Izanami
12,084
671
57
3
0
253,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role