Player Matchup

Artemis
Artemis
 
Artemis
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Tempest1996
Skadi
Level 85
God Stats
5W - 1L
1,613 SR
Queue Stats
263W - 194L
1,589 Elo+
Party 1
King Arthur
King Arthur
ThatGrayGuy
King Arthur
Level 69
God Stats
5W - 2L
1,508 SR
Queue Stats
143W - 136L
1,469 Elo+
Solo
Cthulhu
Cthulhu
lilītu
Cthulhu
Level 160
God Stats
11W - 6L
1,671 SR
Queue Stats
864W - 505L
1,599 Elo+
Party 1
Neith
Neith
wannasmo
Neith
Level 156
God Stats
3W - 2L
1,601 SR
Queue Stats
150W - 143L
1,502 Elo+
Solo
Team Averages
Level 125
1,579 SR
1,532 Elo+

VS

Team Averages
Level 133
1,473 SR
1,481 Elo+
Ne Zha
Ne Zha
Genisyss
Ne Zha
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 90L
1,472 Elo+
Solo
He Bo
He Bo
HEYLBG
He Bo
Level 155
God Stats
1W - 3L
1,367 SR
Queue Stats
30W - 30L
1,476 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
LevesqueTM
Morgan Le Fay
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
King Arthur
King Arthur
MHz__WEEDPOWER__
King Arthur
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,489 Elo+
Party 2
Anubis
Anubis
ll Natsu II
Anubis
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 35L
1,466 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
20
6 / 6 / 16
13,382
704
17,416
18,900
9,134
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
5 / 5 / 15
12,832
675
19,311
19,727
9,152
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
ThatGrayGuy
King Arthur
20
7 / 4 / 18
13,539
713
15,981
34,555
42,615
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
lilītu
Cthulhu
20
8 / 6 / 16
14,350
755
31,661
24,003
17,997
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
wannasmo
Neith
20
6 / 5 / 16
13,400
705
17,155
26,460
12,446
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Genisyss
Ne Zha
18
1 / 6 / 13
11,091
584
16,656
18,351
10,127
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

He Bo
HEYLBG
He Bo
20
6 / 10 / 13
13,211
695
24,425
23,789
10,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
LevesqueTM
Morgan Le Fay
20
8 / 4 / 14
13,782
725
27,770
19,564
11,670
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
MHz__WEEDPOWER__
King Arthur
20
5 / 6 / 15
12,560
661
13,715
27,482
30,807
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
20
6 / 6 / 12
13,277
699
20,514
22,672
14,717
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
93
32
Kills
26
26
Deaths
32
81
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
6
6
16
2.33
L
Ne Zha
Genisyss
Ne Zha
1
6
13
1.25
L
He Bo
HEYLBG
He Bo
6
10
13
1.25
L
Morgan Le Fay
LevesqueTM
Morgan Le Fay
8
4
14
3.75
L
King Arthur
MHz__WEEDPOWER__
King Arthur
5
6
15
2.08
W
5
5
15
2.5
W
King Arthur
ThatGrayGuy
King Arthur
7
4
18
4
W
Cthulhu
lilītu
Cthulhu
8
6
16
2.67
L
Anubis
6
6
12
2
W
Neith
wannasmo
Neith
6
5
16
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,524
Damage
103,080
123,645
Taken
111,858
91,344
Mitigated
77,902
45,584
Healing
28,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
17,416
4,163
4,804
2,030
18,900
9,134
4,650
9,417
9,483
0
39,999
L
Ne Zha
Genisyss
Ne Zha
16,656
3,262
862
3,335
18,351
10,127
1,622
4,221
13,864
0
30,083
L
He Bo
HEYLBG
He Bo
24,425
787
1,211
3,096
23,789
10,581
405
6,610
16,845
31,989
0
L
Morgan Le Fay
LevesqueTM
Morgan Le Fay
27,770
3,083
1,598
4,551
19,564
11,670
1,466
4,840
14,476
55,951
0
L
King Arthur
MHz__WEEDPOWER__
King Arthur
13,715
1,438
1,780
2,320
27,482
30,807
466
8,671
18,458
13
22,383
W
19,311
4,297
1,765
1,921
19,727
9,152
1,075
11,941
7,786
0
45,731
W
King Arthur
ThatGrayGuy
King Arthur
15,981
704
3,384
9,133
34,555
42,615
0
19,881
14,674
0
25,722
W
Cthulhu
lilītu
Cthulhu
31,661
1,266
8,263
4,544
24,003
17,997
0
14,302
9,701
49,749
0
L
Anubis
20,514
127
2,857
6,824
22,672
14,717
378
5,814
16,554
54,249
0
W
Neith
wannasmo
Neith
17,155
5,821
1,517
8,223
26,460
12,446
4,299
17,181
9,279
0
42,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,503
Gold Earned
63,921
220
Minions Killed
199
0
Camps Cleared
0
1,695,370
Distance Traveled
1,631,448
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,382
704
56
3
0
335,926
4
L
Ne Zha
11,091
584
33
2
0
398,936
1
L
He Bo
13,211
695
19
1
0
294,158
0
L
Morgan Le Fay
13,782
725
61
3
0
339,905
1
L
King Arthur
12,560
661
22
1
0
351,863
0
W
Skadi
12,832
675
33
2
0
350,464
1
W
King Arthur
13,539
713
16
1
0
377,990
1
W
Cthulhu
14,350
755
68
4
0
325,349
0
L
Anubis
13,277
699
64
3
0
246,586
0
W
Neith
13,400
705
47
2
0
305,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role