Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Aldrin_Junior
Danzaburou
Level 58
God Stats
8W - 2L
1,424 SR
Queue Stats
102W - 117L
1,384 Elo+
Solo
Nu Wa
Nu Wa
Bloodyskullboy_t
Nu Wa
Level 68
God Stats
15W - 6L
1,539 SR
Queue Stats
138W - 148L
1,326 Elo+
Solo
Horus
Horus
BlvckSeoul
Horus
Level 155
God Stats
3W - 0L
1,639 SR
Queue Stats
9W - 18L
1,370 Elo+
Party 1
Awilix
Awilix
lxSHOWTIMExI
Awilix
Level 113
God Stats
12W - 22L
1,298 SR
Queue Stats
104W - 138L
1,340 Elo+
Solo
Team Averages
Level 111
1,480 SR
1,384 Elo+

VS

Team Averages
Level 82
1,455 SR
1,368 Elo+
Bakasura
Bakasura
Depravity
Bakasura
Level 107
God Stats
3W - 4L
1,664 SR
Queue Stats
210W - 224L
1,429 Elo+
Solo
Baron Samedi
Baron Samedi
EternalTransient
Baron Samedi
Level 30
God Stats
0W - 3L
1,500 SR
Queue Stats
31W - 53L
1,168 Elo+
Solo
Cthulhu
Cthulhu
PC PickleRick
Cthulhu
Level 63
God Stats
11W - 16L
1,494 SR
Queue Stats
28W - 42L
1,374 Elo+
Solo
Chang'e
Chang'e
Shruikin94
Chang'e
Level 129
God Stats
3W - 13L
1,415 SR
Queue Stats
318W - 355L
1,415 Elo+
Solo
Hou Yi
Hou Yi
Walenti
Hou Yi
Level 82
God Stats
1W - 6L
1,203 SR
Queue Stats
54W - 44L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
2 / 2 / 2
8,871
554
9,101
9,499
4,943
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Aldrin_Junior
Danzaburou
14
3 / 0 / 3
8,909
557
7,996
9,875
4,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 4 / 1
9,380
586
10,233
10,334
4,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
12
2 / 0 / 5
7,810
488
6,621
13,100
8,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Awilix
13
3 / 0 / 4
8,164
510
6,287
12,996
5,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Depravity
Bakasura
12
2 / 2 / 1
7,407
463
6,790
14,241
5,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
EternalTransient
Baron Samedi
12
1 / 4 / 1
6,939
434
4,228
12,874
6,482
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
12
0 / 3 / 0
7,548
472
5,313
12,828
10,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
Shruikin94
Chang'e
15
3 / 1 / 0
8,722
545
9,697
12,206
4,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Hou Yi
Walenti
Hou Yi
11
0 / 1 / 0
6,414
401
5,354
9,199
3,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
11
Kills
6
6
Deaths
11
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
2
2
1.5
W
Danzaburou
Aldrin_Junior
Danzaburou
3
0
3
4.5
W
1
4
1
0.38
W
Horus
2
0
5
4.5
L
Bakasura
Depravity
Bakasura
2
2
1
1.25
L
Baron Samedi
EternalTransient
Baron Samedi
1
4
1
0.38
L
Cthulhu
0
3
0
0
L
Chang'e
Shruikin94
Chang'e
3
1
0
3
L
Hou Yi
Walenti
Hou Yi
0
1
0
0
W
Awilix
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,238
Damage
31,382
55,804
Taken
61,348
27,243
Mitigated
30,293
19,774
Healing
23,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
9,101
431
530
3,823
9,499
4,943
371
3,789
5,657
65,638
0
W
Danzaburou
Aldrin_Junior
Danzaburou
7,996
4,667
0
5,150
9,875
4,289
1,405
4,336
5,329
0
53,554
W
10,233
3,587
0
0
10,334
4,502
968
6,382
3,511
82,324
0
W
Horus
6,621
2,646
1,544
6,958
13,100
8,135
648
3,549
9,411
80
49,110
L
Bakasura
Depravity
Bakasura
6,790
4,486
0
1,649
14,241
5,256
0
4,476
9,623
0
43,330
L
Baron Samedi
EternalTransient
Baron Samedi
4,228
170
298
5,697
12,874
6,482
960
7,167
5,357
37,652
0
L
Cthulhu
5,313
105
271
3,358
12,828
10,879
0
864
11,542
48,817
0
L
Chang'e
Shruikin94
Chang'e
9,697
520
567
7,153
12,206
4,614
506
5,673
6,392
78,749
0
L
Hou Yi
Walenti
Hou Yi
5,354
2,932
103
4,214
9,199
3,062
792
861
8,166
0
38,214
W
Awilix
6,287
2,442
122
1,647
12,996
5,374
626
1,182
11,499
0
61,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,134
Gold Earned
37,030
515
Minions Killed
381
0
Camps Cleared
0
1,515,872
Distance Traveled
1,478,619
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,871
554
121
8
0
267,514
1
W
Danzaburou
8,909
557
106
7
0
302,446
2
W
Nu Wa
9,380
586
142
9
0
266,108
3
W
Horus
7,810
488
68
4
0
333,409
1
L
Bakasura
7,407
463
80
5
0
325,032
1
L
Baron Samedi
6,939
434
49
3
0
243,878
0
L
Cthulhu
7,548
472
56
4
0
292,534
0
L
Chang'e
8,722
545
144
9
0
304,539
0
L
Hou Yi
6,414
401
52
3
0
312,636
4
W
Awilix
8,164
510
78
5
0
346,395
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role