Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
DragoonSentry
Charybdis
Level 68
God Stats
2W - 2L
1,579 SR
Queue Stats
8W - 10L
1,406 Elo+
Party 2
Fenrir
Fenrir
SlimJesus2185
Fenrir
Level 53
God Stats
3W - 3L
1,485 SR
Queue Stats
66W - 65L
1,476 Elo+
Party 3
Thor
Thor
kânye
Thor
Level 6
God Stats
7W - 3L
1,918 SR
Queue Stats
19W - 14L
1,793 Elo+
Party 3
Nike
Nike
red-thesealion
Nike
Level 49
God Stats
3W - 1L
1,702 SR
Queue Stats
6W - 3L
1,545 Elo+
Party 2
Team Averages
Level 55
1,637 SR
1,544 Elo+

VS

Team Averages
Level 56
1,542 SR
1,553 Elo+
Chronos
Chronos
 
Chronos
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
EthernalBacon
Izanami
Level 43
God Stats
1W - 2L
1,709 SR
Queue Stats
3W - 2L
1,846 Elo+
Party 1
Sobek
Sobek
Solo4L
Sobek
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 29L
1,444 Elo+
Party 1
Thanatos
Thanatos
deahruun
Thanatos
Level 67
God Stats
3W - 4L
1,500 SR
Queue Stats
36W - 24L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
2 / 1 / 3
6,842
570
3,202
4,533
2,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
DragoonSentry
Charybdis
12
1 / 1 / 1
6,755
563
4,773
9,486
3,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

9
0 / 1 / 2
6,004
500
1,621
7,737
2,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Thor
kânye
Thor
11
14 / 0 / 1
8,263
689
12,739
8,901
5,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

10
1 / 0 / 2
6,609
551
4,312
8,840
4,541
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
10
2 / 1 / 0
6,092
508
1,877
4,122
1,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ratatoskr
 
Ratatoskr
4
0 / 2 / 0
4,233
353
1,371
4,033
1,278
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Izanami
10
1 / 2 / 1
5,677
473
5,299
7,810
2,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
Solo4L
Sobek
8
0 / 3 / 2
5,652
471
3,299
13,455
9,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Thanatos
deahruun
Thanatos
6
0 / 11 / 0
4,700
392
1,472
13,065
3,436
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
18
Kills
3
3
Deaths
19
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
1
3
3.5
L
Chronos
 
Chronos
2
1
0
2
L
Ratatoskr
 
Ratatoskr
0
2
0
0
W
Charybdis
DragoonSentry
Charybdis
1
1
1
1.5
L
Izanami
1
2
1
0.75
W
0
1
2
1
L
Sobek
Solo4L
Sobek
0
3
2
0.33
L
Thanatos
deahruun
Thanatos
0
11
0
0
W
Thor
kânye
Thor
14
0
1
14.5
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,647
Damage
13,318
39,497
Taken
42,485
17,925
Mitigated
18,088
17,368
Healing
12,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
3,202
307
349
1,293
4,533
2,188
843
1,077
3,456
37,252
0
L
Chronos
 
Chronos
1,877
269
0
1,191
4,122
1,622
0
1,295
2,731
38,879
0
L
Ratatoskr
 
Ratatoskr
1,371
544
0
1,160
4,033
1,278
0
0
3,791
0
7,946
W
Charybdis
DragoonSentry
Charybdis
4,773
1,959
0
6,541
9,486
3,042
0
693
8,793
0
56,739
L
Izanami
5,299
3,556
0
2,963
7,810
2,350
134
0
7,729
0
41,413
W
1,621
781
0
4,263
7,737
2,954
0
1,231
6,506
0
34,768
L
Sobek
Solo4L
Sobek
3,299
950
0
4,211
13,455
9,402
27
1,835
11,620
17,235
0
L
Thanatos
deahruun
Thanatos
1,472
360
0
2,892
13,065
3,436
0
72
12,444
0
20,054
W
Thor
kânye
Thor
12,739
2,972
0
2,542
8,901
5,200
0
623
8,079
0
36,194
W
4,312
1,083
0
2,380
8,840
4,541
459
1,552
7,288
0
20,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,473
Gold Earned
26,354
309
Minions Killed
217
0
Camps Cleared
0
1,206,159
Distance Traveled
917,870
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,842
570
67
6
0
231,705
6
L
Chronos
6,092
508
82
7
0
176,826
3
L
Ratatoskr
4,233
353
16
1
0
86,869
0
W
Charybdis
6,755
563
93
8
0
225,164
2
L
Izanami
5,677
473
60
5
0
206,104
3
W
Fenrir
6,004
500
61
5
0
251,567
1
L
Sobek
5,652
471
24
2
0
236,485
1
L
Thanatos
4,700
392
35
3
0
211,586
2
W
Thor
8,263
689
52
4
0
246,303
5
W
Nike
6,609
551
36
3
0
251,420
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role