Player Matchup

Achilles
Achilles
Silver II
ChronicInsomniac
Achilles
Silver II
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,515 MMR
Party 2
Atlas
Atlas
Silver II
Frankwitbank
Atlas
Silver II
Level 148
God Stats
1W - 1L
1,800 SR
Queue Stats
28W - 28L
1,563 MMR
Party 2
Thoth
Thoth
Silver II
iEsdeathXB
Thoth
Silver II
Level 153
God Stats
4W - 1L
1,788 SR
Queue Stats
8W - 6L
1,567 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 136
1,696 SR
1,548 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 86
1,489 SR
991 MMR
Freya
Freya
Bronze IV
Naz_NYC
Freya
Bronze IV
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,234 MMR
Party 1
Neith
Neith
Bronze IV
ReimSupreme
Neith
Bronze IV
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,234 MMR
Party 1
Cerberus
Cerberus
Bronze II
TheQuestion384
Cerberus
Bronze II
Level 68
God Stats
5W - 7L
1,466 SR
Queue Stats
249W - 354L
505 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 13
9,143
762
11,043
12,875
13,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
6 / 3 / 12
10,310
859
7,742
14,544
13,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thoth
15
12 / 2 / 9
10,937
911
25,475
5,209
2,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
ChaacKuzenboPersephoneDanzaburouHades

VS

Bans
MedusaGaneshaVamanaBacchusKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Naz_NYC
Freya
12
1 / 10 / 5
8,411
701
4,145
17,013
6,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
3 / 6 / 1
8,821
735
6,134
12,797
3,969
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
12
2 / 6 / 4
9,099
758
4,821
20,193
16,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
16
22
Kills
6
7
Deaths
22
34
Assists
10
Player
Kills
Deaths
Assists
KDA
W
4
2
13
5.25
W
6
3
12
4
L
Freya
Naz_NYC
Freya
1
10
5
0.35
L
3
6
1
0.58
L
Cerberus
2
6
4
0.67
W
Thoth
12
2
9
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,260
Damage
15,100
32,628
Taken
50,003
28,715
Mitigated
26,808
4,642
Healing
4,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,043
3,404
0
1,524
12,875
13,359
201
3,370
9,505
0
20,568
W
7,742
2,685
0
1,706
14,544
13,057
273
2,549
11,026
20,293
0
L
Freya
Naz_NYC
Freya
4,145
1,295
0
1,238
17,013
6,110
568
11,599
5,187
11,697
0
L
6,134
2,897
0
1,147
12,797
3,969
306
8,468
3,971
0
20,797
L
Cerberus
4,821
413
0
2,473
20,193
16,729
480
13,186
6,517
14,952
0
W
Thoth
25,475
1,053
0
1,412
5,209
2,299
1,030
3,141
2,068
51,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,390
Gold Earned
26,331
84
Minions Killed
73
0
Camps Cleared
0
676,143
Distance Traveled
557,582
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,143
762
23
2
0
242,378
0
W
Atlas
10,310
859
16
1
0
214,427
2
L
Freya
8,411
701
18
2
0
164,605
4
L
Neith
8,821
735
30
3
0
184,298
0
L
Cerberus
9,099
758
25
2
0
208,679
3
W
Thoth
10,937
911
45
4
0
219,338
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role